ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/blocks/BlockAtomicReconstructor.java

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/*
* This file ("BlockAtomicReconstructor.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015 Ellpeck
*/
package ellpeck.actuallyadditions.blocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.blocks.base.BlockContainerBase;
import ellpeck.actuallyadditions.items.lens.ItemLens;
import ellpeck.actuallyadditions.tile.TileEntityAtomicReconstructor;
import ellpeck.actuallyadditions.util.ModUtil;
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import net.minecraft.block.Block;
import net.minecraft.block.BlockPistonBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockAtomicReconstructor extends BlockContainerBase{
@SideOnly(Side.CLIENT)
private IIcon frontIcon;
@SideOnly(Side.CLIENT)
private IIcon topIcon;
public BlockAtomicReconstructor(String name){
super(Material.rock, name);
this.setHarvestLevel("pickaxe", 0);
this.setHardness(10F);
this.setResistance(80F);
this.setStepSound(soundTypeStone);
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.epic;
}
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@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack stack){
int rotation = BlockPistonBase.determineOrientation(world, x, y, z, player);
world.setBlockMetadataWithNotify(x, y, z, rotation, 2);
super.onBlockPlacedBy(world, x, y, z, player, stack);
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side){
int meta = world.getBlockMetadata(x, y, z);
if(side != meta && (side == 0 || side == 1)){
return this.topIcon;
}
if(side == meta){
return this.frontIcon;
}
return this.blockIcon;
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta){
if(side == 0 || side == 1){
return this.topIcon;
}
if(side == 3){
return this.frontIcon;
}
return this.blockIcon;
}
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@Override
public boolean isOpaqueCube(){
return false;
}
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@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9){
if(this.tryToggleRedstone(world, x, y, z, player)){
return true;
}
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if(!world.isRemote){
TileEntityAtomicReconstructor reconstructor = (TileEntityAtomicReconstructor)world.getTileEntity(x, y, z);
if(reconstructor != null){
ItemStack heldItem = player.getCurrentEquippedItem();
if(heldItem != null){
if(heldItem.getItem() instanceof ItemLens && reconstructor.getStackInSlot(0) == null){
ItemStack toPut = heldItem.copy();
toPut.stackSize = 1;
reconstructor.setInventorySlotContents(0, toPut);
player.inventory.decrStackSize(player.inventory.currentItem, 1);
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}
}
else{
if(reconstructor.getStackInSlot(0) != null){
player.inventory.setInventorySlotContents(player.inventory.currentItem, reconstructor.getStackInSlot(0).copy());
reconstructor.setInventorySlotContents(0, null);
}
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}
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}
}
return true;
}
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@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconReg){
this.blockIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getBaseName());
this.frontIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getBaseName()+"Front");
this.topIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getBaseName()+"Top");
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}
@Override
public TileEntity createNewTileEntity(World world, int i){
return new TileEntityAtomicReconstructor();
}
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@Override
public void breakBlock(World world, int x, int y, int z, Block block, int par6){
this.dropInventory(world, x, y, z);
super.breakBlock(world, x, y, z, block, par6);
}
}