ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityFishingNet.java

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/*
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* This file ("TileEntityFishingNet.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.util.Util;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.material.Material;
import net.minecraft.entity.item.EntityItem;
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import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
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import net.minecraft.world.WorldServer;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootTableList;
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import java.util.ArrayList;
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import java.util.List;
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public class TileEntityFishingNet extends TileEntityBase{
public int timeUntilNextDrop;
public TileEntityFishingNet(){
super("fishingNet");
}
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@Override
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
super.writeSyncableNBT(compound, type);
if(type != NBTType.SAVE_BLOCK){
compound.setInteger("TimeUntilNextDrop", this.timeUntilNextDrop);
}
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}
@Override
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
super.readSyncableNBT(compound, type);
if(type != NBTType.SAVE_BLOCK){
this.timeUntilNextDrop = compound.getInteger("TimeUntilNextDrop");
}
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}
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@Override
public void updateEntity(){
super.updateEntity();
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if(!this.worldObj.isRemote){
if(!this.isRedstonePowered){
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if(this.worldObj.getBlockState(this.pos.down()).getMaterial() == Material.WATER){
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if(this.timeUntilNextDrop > 0){
this.timeUntilNextDrop--;
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if(this.timeUntilNextDrop <= 0){
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LootContext.Builder builder = new LootContext.Builder((WorldServer)this.worldObj);
List<ItemStack> fishables = this.worldObj.getLootTableManager().getLootTableFromLocation(LootTableList.GAMEPLAY_FISHING).generateLootForPools(Util.RANDOM, builder.build());
for(ItemStack fishable : fishables){
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TileEntity tile = this.worldObj.getTileEntity(this.pos.up());
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if(tile != null && tile instanceof IInventory){
ArrayList<ItemStack> list = new ArrayList<ItemStack>();
list.add(fishable);
WorldUtil.addToInventory((IInventory)tile, list, EnumFacing.DOWN, true, false);
}
else{
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EntityItem item = new EntityItem(this.worldObj, this.pos.getX()+0.5, this.pos.getY()+0.5, this.pos.getZ()+0.5, fishable);
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item.lifespan = 2000;
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this.worldObj.spawnEntityInWorld(item);
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}
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}
}
}
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else{
int time = 15000;
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this.timeUntilNextDrop = time+Util.RANDOM.nextInt(time/2);
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}
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}
}
}
}
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}