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https://github.com/Ellpeck/ActuallyAdditions.git
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89 lines
3 KiB
Java
89 lines
3 KiB
Java
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/*
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* This file ("BlockDisplayStand.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityDisplayStand;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class BlockDisplayStand extends BlockContainerBase{
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public BlockDisplayStand(String name){
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super(Material.ROCK, name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(1.5F);
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this.setResistance(10.0F);
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this.setSoundType(SoundType.STONE);
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}
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@Override
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public TileEntity createNewTileEntity(World worldIn, int meta){
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return new TileEntityDisplayStand();
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing par6, float par7, float par8, float par9){
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if(!world.isRemote){
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TileEntityDisplayStand stand = (TileEntityDisplayStand)world.getTileEntity(pos);
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if(stand != null){
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ItemStack display = stand.getStackInSlot(0);
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if(heldItem != null){
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if(display == null){
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ItemStack toPut = heldItem.copy();
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toPut.stackSize = 1;
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stand.setInventorySlotContents(0, toPut);
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player.inventory.decrStackSize(player.inventory.currentItem, 1);
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return true;
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}
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}
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else{
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if(display != null){
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player.inventory.setInventorySlotContents(player.inventory.currentItem, display.copy());
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stand.setInventorySlotContents(0, null);
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return true;
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}
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}
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}
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return false;
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}
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else{
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return true;
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}
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}
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@Override
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public boolean isOpaqueCube(IBlockState state){
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return false;
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}
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@Override
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public void breakBlock(World worldIn, BlockPos pos, IBlockState state){
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this.dropInventory(worldIn, pos);
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super.breakBlock(worldIn, pos, state);
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}
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@Override
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public EnumRarity getRarity(ItemStack stack){
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return EnumRarity.RARE;
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}
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}
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