ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/inventory/ContainerDrill.java

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/*
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* This file ("ContainerDrill.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotImmovable;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotItemHandlerUnconditioned;
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import de.ellpeck.actuallyadditions.mod.items.DrillItem;
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import de.ellpeck.actuallyadditions.mod.items.ItemDrillUpgrade;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.Slot;
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import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
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public class ContainerDrill extends Container {
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public static final int SLOT_AMOUNT = 5;
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private final ItemStackHandlerAA drillInventory = new ItemStackHandlerAA(SLOT_AMOUNT);
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private final PlayerInventory inventory;
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public static ContainerDrill fromNetwork(int windowId, PlayerInventory inv, PacketBuffer data) {
return new ContainerDrill(windowId, inv);
}
public ContainerDrill(int windowId, PlayerInventory inventory) {
super(ActuallyContainers.DRILL_CONTAINER.get(), windowId);
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this.inventory = inventory;
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for (int i = 0; i < SLOT_AMOUNT; i++) {
this.addSlot(new SlotItemHandlerUnconditioned(this.drillInventory, i, 44 + i * 18, 19) {
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@Override
public boolean mayPlace(ItemStack stack) {
return stack.getItem() instanceof ItemDrillUpgrade;
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}
});
}
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for (int i = 0; i < 3; i++) {
for (int j = 0; j < 9; j++) {
this.addSlot(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 58 + i * 18));
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}
}
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for (int i = 0; i < 9; i++) {
if (i == inventory.selected) {
this.addSlot(new SlotImmovable(inventory, i, 8 + i * 18, 116));
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} else {
this.addSlot(new Slot(inventory, i, 8 + i * 18, 116));
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}
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}
ItemStack stack = inventory.getSelected();
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if (StackUtil.isValid(stack) && stack.getItem() instanceof DrillItem) {
DrillItem.loadSlotsFromNBT(this.drillInventory, inventory.getSelected());
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}
}
@Override
public ItemStack quickMoveStack(PlayerEntity player, int slot) {
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int inventoryStart = 5;
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int inventoryEnd = inventoryStart + 26;
int hotbarStart = inventoryEnd + 1;
int hotbarEnd = hotbarStart + 8;
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Slot theSlot = this.slots.get(slot);
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if (theSlot != null && theSlot.hasItem()) {
ItemStack newStack = theSlot.getItem();
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ItemStack currentStack = newStack.copy();
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//Other Slots in Inventory excluded
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if (slot >= inventoryStart) {
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//Shift from Inventory
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if (newStack.getItem() instanceof ItemDrillUpgrade) {
if (!this.moveItemStackTo(newStack, 0, 5, false)) {
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return ItemStack.EMPTY;
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}
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}
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//
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else if (slot >= inventoryStart && slot <= inventoryEnd) {
if (!this.moveItemStackTo(newStack, hotbarStart, hotbarEnd + 1, false)) {
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return ItemStack.EMPTY;
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}
} else if (slot >= inventoryEnd + 1 && slot < hotbarEnd + 1 && !this.moveItemStackTo(newStack, inventoryStart, inventoryEnd + 1, false)) {
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return ItemStack.EMPTY;
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}
} else if (!this.moveItemStackTo(newStack, inventoryStart, hotbarEnd + 1, false)) {
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return ItemStack.EMPTY;
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}
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if (!StackUtil.isValid(newStack)) {
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theSlot.set(ItemStack.EMPTY);
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} else {
theSlot.setChanged();
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}
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if (newStack.getCount() == currentStack.getCount()) {
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return ItemStack.EMPTY;
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}
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theSlot.onTake(player, newStack);
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return currentStack;
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}
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return ItemStack.EMPTY;
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}
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@Override
public ItemStack clicked(int slotId, int dragType, ClickType clickTypeIn, PlayerEntity player) {
if (clickTypeIn == ClickType.SWAP && dragType == this.inventory.selected) {
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return ItemStack.EMPTY;
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} else {
return super.clicked(slotId, dragType, clickTypeIn, player);
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}
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}
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@Override
public void removed(PlayerEntity player) {
ItemStack stack = this.inventory.getSelected();
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if (StackUtil.isValid(stack) && stack.getItem() instanceof DrillItem) {
DrillItem.writeSlotsToNBT(this.drillInventory, this.inventory.getSelected());
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}
super.removed(player);
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}
@Override
public boolean stillValid(PlayerEntity player) {
return true;
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}
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}