ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/inventory/ContainerXPSolidifier.java

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package ellpeck.actuallyadditions.inventory;
import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityXPSolidifier;
import invtweaks.api.container.InventoryContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
@InventoryContainer
public class ContainerXPSolidifier extends Container{
private TileEntityXPSolidifier solidifier;
public ContainerXPSolidifier(InventoryPlayer inventory, TileEntityBase tile){
this.solidifier = (TileEntityXPSolidifier)tile;
this.addSlotToContainer(new SlotOutput(solidifier, 0, 80, 8));
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for(int i = 0; i < 3; i++){
for(int j = 0; j < 9; j++){
this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 97+i*18));
}
}
for(int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 155));
}
}
@Override
public boolean canInteractWith(EntityPlayer player){
return this.solidifier.isUseableByPlayer(player);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventoryStart = 1;
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final int inventoryEnd = inventoryStart+26;
final int hotbarStart = inventoryEnd+1;
final int hotbarEnd = hotbarStart+8;
Slot theSlot = (Slot)this.inventorySlots.get(slot);
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if (theSlot != null && theSlot.getHasStack()){
ItemStack newStack = theSlot.getStack();
ItemStack currentStack = newStack.copy();
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//Other Slots in Inventory excluded
if(slot >= inventoryStart){
if(slot >= inventoryStart && slot <= inventoryEnd){
if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)) return null;
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}
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else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)) return null;
}
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else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)) return null;
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if (newStack.stackSize == 0) theSlot.putStack(null);
else theSlot.onSlotChanged();
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if (newStack.stackSize == currentStack.stackSize) return null;
theSlot.onPickupFromSlot(player, newStack);
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return currentStack;
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}
return null;
}
}