2016-09-01 20:50:44 +02:00
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/*
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* This file ("TileEntityLaserRelayFluids.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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2016-09-12 16:13:39 +02:00
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import de.ellpeck.actuallyadditions.api.laser.IConnectionPair;
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2016-09-01 20:50:44 +02:00
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import de.ellpeck.actuallyadditions.api.laser.LaserType;
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import de.ellpeck.actuallyadditions.api.laser.Network;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidTankInfo;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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public class TileEntityLaserRelayFluids extends TileEntityLaserRelay implements ISharingFluidHandler{
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public final ConcurrentHashMap<EnumFacing, TileEntity> receiversAround = new ConcurrentHashMap<EnumFacing, TileEntity>();
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public TileEntityLaserRelayFluids(){
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super("laserRelayFluids", LaserType.FLUID);
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}
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2016-09-09 18:40:09 +02:00
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@Override
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public boolean shouldSaveHandlersAround(){
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return true;
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}
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2016-09-01 20:50:44 +02:00
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@Override
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public void saveAllHandlersAround(){
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this.receiversAround.clear();
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for(EnumFacing side : EnumFacing.values()){
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BlockPos pos = this.getPos().offset(side);
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TileEntity tile = this.worldObj.getTileEntity(pos);
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if(tile != null && !(tile instanceof TileEntityLaserRelay)){
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if(tile instanceof net.minecraftforge.fluids.IFluidHandler || tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side.getOpposite())){
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this.receiversAround.put(side, tile);
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}
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}
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}
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}
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@Override
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public int getFluidAmountToSplitShare(){
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return 0;
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}
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@Override
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public boolean doesShareFluid(){
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return false;
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}
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@Override
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public EnumFacing[] getFluidShareSides(){
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return new EnumFacing[0];
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}
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@Override
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public int fill(EnumFacing from, FluidStack resource, boolean doFill){
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return this.transmitEnergy(from, resource, doFill);
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}
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private int transmitEnergy(EnumFacing from, FluidStack stack, boolean doFill){
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int transmitted = 0;
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if(stack != null){
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.pos, this.worldObj);
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if(network != null){
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transmitted = this.transferEnergyToReceiverInNeed(from, network, stack, doFill);
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}
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}
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return transmitted;
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}
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private int transferEnergyToReceiverInNeed(EnumFacing from, Network network, FluidStack stack, boolean doFill){
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int transmitted = 0;
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//Keeps track of all the Laser Relays and Energy Acceptors that have been checked already to make nothing run multiple times
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List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
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List<TileEntityLaserRelayFluids> relaysThatWork = new ArrayList<TileEntityLaserRelayFluids>();
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int totalReceiverAmount = 0;
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2016-09-12 16:13:39 +02:00
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for(IConnectionPair pair : network.connections){
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for(BlockPos relay : pair.getPositions()){
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2016-09-01 20:50:44 +02:00
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if(relay != null && !alreadyChecked.contains(relay)){
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alreadyChecked.add(relay);
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TileEntity relayTile = this.worldObj.getTileEntity(relay);
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if(relayTile instanceof TileEntityLaserRelayFluids){
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TileEntityLaserRelayFluids theRelay = (TileEntityLaserRelayFluids)relayTile;
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int amount = theRelay.receiversAround.size();
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if(amount > 0){
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relaysThatWork.add(theRelay);
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totalReceiverAmount += amount;
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}
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}
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}
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}
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}
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if(totalReceiverAmount > 0 && !relaysThatWork.isEmpty()){
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int amountPer = stack.amount/totalReceiverAmount;
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if(amountPer <= 0){
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amountPer = stack.amount;
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}
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for(TileEntityLaserRelayFluids theRelay : relaysThatWork){
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for(Map.Entry<EnumFacing, TileEntity> receiver : theRelay.receiversAround.entrySet()){
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if(receiver != null){
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EnumFacing side = receiver.getKey();
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EnumFacing opp = side.getOpposite();
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TileEntity tile = receiver.getValue();
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if(!alreadyChecked.contains(tile.getPos())){
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alreadyChecked.add(tile.getPos());
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if(theRelay != this || side != from){
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if(tile instanceof net.minecraftforge.fluids.IFluidHandler){
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net.minecraftforge.fluids.IFluidHandler iHandler = (net.minecraftforge.fluids.IFluidHandler)tile;
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if(iHandler.canFill(opp, stack.getFluid())){
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FluidStack copy = stack.copy();
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copy.amount = amountPer;
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transmitted += iHandler.fill(opp, copy, doFill);
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}
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}
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else if(tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp)){
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IFluidHandler cap = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp);
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if(cap != null){
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FluidStack copy = stack.copy();
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copy.amount = amountPer;
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transmitted += cap.fill(copy, doFill);
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}
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}
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//If everything that could be transmitted was transmitted
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if(transmitted >= stack.amount){
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return transmitted;
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}
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}
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}
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}
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}
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}
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}
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return transmitted;
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}
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@Override
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public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain){
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return null;
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}
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@Override
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public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain){
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return null;
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}
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@Override
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public boolean canFill(EnumFacing from, Fluid fluid){
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return true;
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}
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@Override
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public boolean canDrain(EnumFacing from, Fluid fluid){
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return false;
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}
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@Override
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public FluidTankInfo[] getTankInfo(EnumFacing from){
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return new FluidTankInfo[0];
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}
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}
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