JAM_VILLAGER_ID("Jam Villager: ID",ConfigCategories.WORLD_GEN,493827,100,1000000,"The ID of the Jam Villager"),
LEAF_BLOWER_RANGE_SIDES("Leaf Blower: Side Range",ConfigCategories.TOOL_VALUES,5,1,25,"The Leaf Blower's Range to the Sides"),
LEAF_BLOWER_RANGE_UP("Leaf Blower: Range Up",ConfigCategories.TOOL_VALUES,1,1,10,"The Leaf Blower's Range Up"),
BLACK_QUARTZ_BASE_AMOUNT("Black Quartz Amount",ConfigCategories.WORLD_GEN,3,1,50,"How big a Black Quartz Vein is at least"),
BLACK_QUARTZ_ADD_CHANCE("Black Quartz Additional Chance",ConfigCategories.WORLD_GEN,3,0,50,"How much bigger than the Base Amount a Black Quartz Vein can get"),
BLACK_QUARTZ_CHANCE("Black Quartz Chance",ConfigCategories.WORLD_GEN,25,1,150,"How often the Black Quartz tries to generate"),
BLACK_QUARTZ_MIN_HEIGHT("Black Quartz Min Height",ConfigCategories.WORLD_GEN,0,0,256,"How high the Black Quartz starts to generate"),
BLACK_QUARTZ_MAX_HEIGHT("Black Quartz Max Height",ConfigCategories.WORLD_GEN,25,0,256,"How high the Black Quartz stops to generate at"),
COMPOST_AMOUNT("Compost: Amount Needed To Convert",ConfigCategories.MACHINE_VALUES,10,1,64,"How many items are needed in the Compost to convert to Fertilizer"),
COMPOST_TIME("Compost: Conversion Time Needed",ConfigCategories.MACHINE_VALUES,1000,30,10000,"How long the Compost needs to convert to Fertilizer"),
FISHER_TIME("Fishing Net: Time Needed",ConfigCategories.MACHINE_VALUES,2000,50,50000,"How long it takes on Average until the Fishing Net catches a Fish"),
FEEDER_REACH("Feeder: Reach",ConfigCategories.MACHINE_VALUES,5,1,20,"The Radius of Action of the Feeder"),
FEEDER_TIME("Feeder: Time Needed",ConfigCategories.MACHINE_VALUES,100,50,5000,"The time spent between feeding animals with the Feeder"),
FEEDER_THRESHOLD("Feeder: Threshold",ConfigCategories.MACHINE_VALUES,30,3,500,"How many animals need to be in the area for the Feeder to stop"),
KNIFE_DAMAGE("Knife: Max Uses",ConfigCategories.TOOL_VALUES,100,5,5000,"How often the Knife can be crafted with"),
OBSIDIAN_USES("Obsidian: Max Uses",ConfigCategories.TOOL_VALUES,8000,50,20000,"How often Obsidian Tools can be used"),
OBSIDIAN_ENCHANTABILITY("Obsidian: Enchantability",ConfigCategories.TOOL_VALUES,15,1,30,"How enchantable an Obsidian Tool is"),
GRINDER_CRUSH_TIME("Crusher: Crush Time",ConfigCategories.MACHINE_VALUES,200,10,1000,"How long the Crusher takes to crush an item"),
GRINDER_DOUBLE_CRUSH_TIME("Double Crusher: Crush Time",ConfigCategories.MACHINE_VALUES,300,10,1000,"How long the Double Crusher takes to crush an item"),
FURNACE_DOUBLE_SMELT_TIME("Double Furnace: Smelt Time",ConfigCategories.MACHINE_VALUES,300,10,1000,"How long the Double Furnace takes to crush an item"),
REPAIRER_SPEED_SLOWDOWN("Item Repairer: Speed Slowdown",ConfigCategories.MACHINE_VALUES,2,1,100,"How much slower the Item Repairer repairs"),
HEAT_COLLECTOR_BLOCKS("Heat Collector: Blocks Needed",ConfigCategories.MACHINE_VALUES,4,1,5,"How many Blocks are needed for the Heat Collector to power Machines above it"),
HEAT_COLLECTOR_LAVA_CHANCE("Heat Collector: Random Chance",ConfigCategories.MACHINE_VALUES,10000,10,100000,"The Chance of the Heat Collector destroying a Lava Block around (Default Value 2000 meaning a 1/2000 Chance!)"),
GLASS_TIME_NEEDED("Greenhouse Glass: Time Needed",ConfigCategories.MACHINE_VALUES,1000,10,1000000,"The Time Needed for the Greenhouse Glass to grow a Plant below it"),
BREAKER_TIME_NEEDED("Breaker and Placer: Time Needed",ConfigCategories.MACHINE_VALUES,15,1,10000,"The Time Needed for the Breaker and the Placer to place or break a Block"),
DROPPER_TIME_NEEDED("Dropper: Time Needed",ConfigCategories.MACHINE_VALUES,10,1,10000,"The Time Needed for the Dropper to drop an Item");