ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/items/ItemWaterRemovalRing.java

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/*
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* This file ("ItemWaterRemovalRing.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.items;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
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public class ItemWaterRemovalRing extends ItemEnergy {
public ItemWaterRemovalRing() {
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super(800000, 1000);
}
@Override
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public void inventoryTick(ItemStack stack, Level world, Entity player, int itemSlot, boolean isSelected) {
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if (!(player instanceof Player) || player.level().isClientSide || player.isShiftKeyDown()) {
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return;
}
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ItemStack equipped = ((Player) player).getMainHandItem();
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int energyUse = 150;
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if (StackUtil.isValid(equipped) && equipped == stack && this.getEnergyStored(stack) >= energyUse) {
//Setting everything to air
int range = 3;
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for (int x = -range; x < range + 1; x++) {
for (int z = -range; z < range + 1; z++) {
for (int y = -range; y < range + 1; y++) {
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int theX = Mth.floor(player.getX() + x);
int theY = Mth.floor(player.getY() + y);
int theZ = Mth.floor(player.getZ() + z);
//Remove Water
BlockPos pos = new BlockPos(theX, theY, theZ);
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Block block = world.getBlockState(pos).getBlock();
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// TODO: Ensure water check is correct
if ((block == Blocks.WATER) && this.getEnergyStored(stack) >= energyUse) {
world.setBlockAndUpdate(pos, Blocks.AIR.defaultBlockState());
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if (!((Player) player).isCreative()) {
this.extractEnergyInternal(stack, energyUse, false);
}
}
//Remove Lava
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// TODO: Ensure lava check is correct
else if ((block == Blocks.LAVA) && this.getEnergyStored(stack) >= energyUse * 2) {
world.setBlockAndUpdate(pos, Blocks.AIR.defaultBlockState());
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if (!((Player) player).isCreative()) {
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this.extractEnergyInternal(stack, energyUse * 2, false);
}
}
}
}
}
}
}
}