2015-08-29 14:33:25 +02:00
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/*
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* This file ("VillageComponentCustomCropField.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* <EFBFBD> 2015 Ellpeck
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*/
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2015-06-29 20:55:56 +02:00
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package ellpeck.actuallyadditions.gen;
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import ellpeck.actuallyadditions.blocks.InitBlocks;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.structure.StructureBoundingBox;
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import net.minecraft.world.gen.structure.StructureComponent;
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import net.minecraft.world.gen.structure.StructureVillagePieces;
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import java.util.List;
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import java.util.Random;
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public class VillageComponentCustomCropField extends StructureVillagePieces.House1{
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private static final int xSize = 13;
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private static final int ySize = 4;
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private static final int zSize = 9;
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private int averageGroundLevel = -1;
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@SuppressWarnings("unused")
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public VillageComponentCustomCropField(){
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}
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public VillageComponentCustomCropField(StructureBoundingBox boundingBox, int par5){
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this.coordBaseMode = par5;
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this.boundingBox = boundingBox;
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}
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public static VillageComponentCustomCropField buildComponent(List pieces, int p1, int p2, int p3, int p4){
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StructureBoundingBox boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(p1, p2, p3, 0, 0, 0, xSize, ySize, zSize, p4);
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return canVillageGoDeeper(boundingBox) && StructureComponent.findIntersecting(pieces, boundingBox) == null ? new VillageComponentCustomCropField(boundingBox, p4) : null;
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}
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@Override
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public boolean addComponentParts(World world, Random rand, StructureBoundingBox sbb){
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if(this.averageGroundLevel < 0){
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this.averageGroundLevel = this.getAverageGroundLevel(world, sbb);
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if(this.averageGroundLevel < 0) return true;
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this.boundingBox.offset(0, this.averageGroundLevel-this.boundingBox.maxY+ySize-1, 0);
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}
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this.fillWithBlocks(world, sbb, 0, 0, 0, xSize-1, ySize-1, zSize-1, Blocks.air);
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this.spawnActualHouse(world, rand, sbb);
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for (int i = 0; i < xSize; i++){
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for(int j = 0; j < zSize; j++){
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this.clearCurrentPositionBlocksUpwards(world, i, ySize, j, sbb);
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this.func_151554_b(world, Blocks.dirt, 0, i, -1, j, sbb);
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}
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}
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return true;
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}
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private Block getRandomCropType(Random rand){
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switch(rand.nextInt(4)){
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case 0: return InitBlocks.blockFlax;
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case 1: return InitBlocks.blockCoffee;
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case 2: return InitBlocks.blockRice;
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default: return InitBlocks.blockCanola;
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}
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}
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public void spawnActualHouse(World world, Random rand, StructureBoundingBox sbb){
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this.fillWithBlocks(world, sbb, 1, 0, 1, 2, 0, 7, Blocks.farmland);
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this.fillWithBlocks(world, sbb, 4, 0, 1, 5, 0, 7, Blocks.farmland);
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this.fillWithBlocks(world, sbb, 7, 0, 1, 8, 0, 7, Blocks.farmland);
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this.fillWithBlocks(world, sbb, 10, 0, 1, 11, 0, 7, Blocks.farmland);
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this.fillWithBlocks(world, sbb, 0, 0, 0, 0, 0, 8, Blocks.log);
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this.fillWithBlocks(world, sbb, 6, 0, 0, 6, 0, 8, Blocks.log);
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this.fillWithBlocks(world, sbb, 12, 0, 0, 12, 0, 8, Blocks.log);
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this.fillWithBlocks(world, sbb, 1, 0, 0, 11, 0, 0, Blocks.log);
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this.fillWithBlocks(world, sbb, 1, 0, 8, 11, 0, 8, Blocks.log);
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this.fillWithBlocks(world, sbb, 3, 0, 1, 3, 0, 7, Blocks.water);
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this.fillWithBlocks(world, sbb, 9, 0, 1, 9, 0, 7, Blocks.water);
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for(int i = 1; i <= 7; ++i){
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this.placeBlockAtCurrentPosition(world, this.getRandomCropType(rand), MathHelper.getRandomIntegerInRange(rand, 1, 7), 1, 1, i, sbb);
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this.placeBlockAtCurrentPosition(world, this.getRandomCropType(rand), MathHelper.getRandomIntegerInRange(rand, 1, 7), 2, 1, i, sbb);
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this.placeBlockAtCurrentPosition(world, this.getRandomCropType(rand), MathHelper.getRandomIntegerInRange(rand, 1, 7), 4, 1, i, sbb);
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this.placeBlockAtCurrentPosition(world, this.getRandomCropType(rand), MathHelper.getRandomIntegerInRange(rand, 1, 7), 5, 1, i, sbb);
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this.placeBlockAtCurrentPosition(world, this.getRandomCropType(rand), MathHelper.getRandomIntegerInRange(rand, 1, 7), 7, 1, i, sbb);
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this.placeBlockAtCurrentPosition(world, this.getRandomCropType(rand), MathHelper.getRandomIntegerInRange(rand, 1, 7), 8, 1, i, sbb);
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this.placeBlockAtCurrentPosition(world, this.getRandomCropType(rand), MathHelper.getRandomIntegerInRange(rand, 1, 7), 10, 1, i, sbb);
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this.placeBlockAtCurrentPosition(world, this.getRandomCropType(rand), MathHelper.getRandomIntegerInRange(rand, 1, 7), 11, 1, i, sbb);
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}
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}
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public void fillWithBlocks(World world, StructureBoundingBox sbb, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, Block block){
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this.fillWithBlocks(world, sbb, minX, minY, minZ, maxX, maxY, maxZ, block, block, false);
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}
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}
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