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package de.ellpeck.actuallyadditions.mod.items.base ;
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import de.ellpeck.actuallyadditions.api.misc.IDisableableItem ;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions ;
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import de.ellpeck.actuallyadditions.mod.config.ConfigurationHandler ;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerEnergizer ;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil ;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil ;
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import de.ellpeck.actuallyadditions.mod.util.StringUtil ;
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import net.minecraft.item.EnumRarity ;
import net.minecraft.item.ItemArmor ;
import net.minecraft.item.ItemStack ;
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import net.minecraftforge.common.IRarity ;
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public class ItemArmorAA extends ItemArmor implements IDisableableItem {
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private final ItemStack repairItem ;
private final String name ;
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private final IRarity rarity ;
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private final boolean disabled ;
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public ItemArmorAA ( String name , ArmorMaterial material , int type , ItemStack repairItem ) {
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this ( name , material , type , repairItem , EnumRarity . RARE ) ;
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}
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public ItemArmorAA ( String name , ArmorMaterial material , int type , ItemStack repairItem , IRarity rarity ) {
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super ( material , 0 , ContainerEnergizer . VALID_EQUIPMENT_SLOTS [ type ] ) ;
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this . repairItem = repairItem ;
this . name = name ;
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this . rarity = rarity ;
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this . disabled = ConfigurationHandler . config . getBoolean ( " Disable: " + StringUtil . badTranslate ( name ) , " Tool Control " , false , " This will disable the " + StringUtil . badTranslate ( name ) + " . It will not be registered. " ) ;
if ( ! this . disabled ) this . register ( ) ;
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}
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private void register ( ) {
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ItemUtil . registerItem ( this , this . getBaseName ( ) , this . shouldAddCreative ( ) ) ;
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this . registerRendering ( ) ;
}
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protected String getBaseName ( ) {
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return this . name ;
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}
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public boolean shouldAddCreative ( ) {
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return true ;
}
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protected void registerRendering ( ) {
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ActuallyAdditions . PROXY . addRenderRegister ( new ItemStack ( this ) , this . getRegistryName ( ) , " inventory " ) ;
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}
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@Override
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public IRarity getForgeRarity ( ItemStack stack ) {
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return this . rarity ;
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}
@Override
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public boolean getIsRepairable ( ItemStack itemToRepair , ItemStack stack ) {
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return StackUtil . isValid ( this . repairItem ) & & ItemUtil . areItemsEqual ( this . repairItem , stack , false ) ;
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}
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@Override
public boolean isDisabled ( ) {
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return this . disabled ;
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}
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}