ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockCrystalCluster.java

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/*
* This file ("BlockCrystalCluster.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import de.ellpeck.actuallyadditions.mod.gen.WorldGenLushCaves;
import de.ellpeck.actuallyadditions.mod.items.InitItems;
import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals;
import de.ellpeck.actuallyadditions.mod.util.IColorProvidingBlock;
import de.ellpeck.actuallyadditions.mod.util.IColorProvidingItem;
import net.minecraft.block.BlockDirectional;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.client.renderer.color.IItemColor;
import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.ArrayUtils;
import java.util.Random;
public class BlockCrystalCluster extends BlockBase implements IColorProvidingBlock, IColorProvidingItem{
private final TheCrystals crystal;
public BlockCrystalCluster(String name, TheCrystals crystal){
super(Material.GLASS, name);
this.crystal = crystal;
this.setHardness(0.25F);
this.setResistance(1.0F);
this.setSoundType(SoundType.GLASS);
this.setLightOpacity(1);
this.setLightLevel(0.7F);
}
@Override
public boolean isFullCube(IBlockState state){
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase base){
return this.getStateFromMeta(side.ordinal());
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.EPIC;
}
@Override
public IBlockState getStateFromMeta(int meta){
return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.getFront(meta));
}
@Override
public int getMetaFromState(IBlockState state){
return state.getValue(BlockDirectional.FACING).getIndex();
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, BlockDirectional.FACING);
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot){
return state.withProperty(BlockDirectional.FACING, rot.rotate(state.getValue(BlockDirectional.FACING)));
}
@Override
public IBlockState withMirror(IBlockState state, Mirror mirror){
return this.withRotation(state, mirror.toRotation(state.getValue(BlockDirectional.FACING)));
}
@Override
@SideOnly(Side.CLIENT)
public IBlockColor getBlockColor(){
return new IBlockColor(){
@Override
public int colorMultiplier(IBlockState state, IBlockAccess world, BlockPos pos, int tintIndex){
return BlockCrystalCluster.this.crystal.clusterColor;
}
};
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer(){
return BlockRenderLayer.TRANSLUCENT;
}
@Override
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@SideOnly(Side.CLIENT)
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public IItemColor getItemColor(){
return new IItemColor(){
@Override
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public int colorMultiplier(ItemStack stack, int tintIndex){
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return BlockCrystalCluster.this.crystal.clusterColor;
}
};
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune){
return InitItems.itemCrystalShard;
}
@Override
public int damageDropped(IBlockState state){
return ArrayUtils.indexOf(WorldGenLushCaves.CRYSTAL_CLUSTERS, this);
}
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player){
return new ItemStack(this);
}
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@Override
public int quantityDropped(Random random){
return random.nextInt(5)+2;
}
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@Override
public boolean canSilkHarvest(World world, BlockPos pos, IBlockState state, EntityPlayer player){
return true;
}
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}