ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/items/ItemWaterRemovalRing.java

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/*
* This file ("ItemWaterRemovalRing.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense/
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.items;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.mod.util.PosUtil;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class ItemWaterRemovalRing extends ItemEnergy{
public ItemWaterRemovalRing(String name){
super(1000000, 5000, name);
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
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if(!(entity instanceof EntityPlayer) || world.isRemote || entity.isSneaking()){
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return;
}
EntityPlayer player = (EntityPlayer)entity;
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ItemStack equipped = player.getActiveItemStack();
int energyUse = 350;
if(equipped != null && equipped == stack && this.getEnergyStored(stack) >= energyUse){
//Setting everything to air
int range = 3;
for(int x = -range; x < range+1; x++){
for(int z = -range; z < range+1; z++){
for(int y = -range; y < range+1; y++){
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int theX = MathHelper.floor_double(player.posX+x);
int theY = MathHelper.floor_double(player.posY+y);
int theZ = MathHelper.floor_double(player.posZ+z);
//Remove Water
BlockPos pos = new BlockPos(theX, theY, theZ);
Block block = PosUtil.getBlock(pos, world);
if((block == Blocks.water || block == Blocks.flowing_water) && this.getEnergyStored(stack) >= energyUse){
world.setBlockToAir(pos);
if(!player.capabilities.isCreativeMode){
this.extractEnergy(stack, energyUse, false);
}
}
//Remove Lava
else if((block == Blocks.lava || block == Blocks.flowing_lava) && this.getEnergyStored(stack) >= energyUse*2){
world.setBlockToAir(pos);
if(!player.capabilities.isCreativeMode){
this.extractEnergy(stack, energyUse*2, false);
}
}
}
}
}
}
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.EPIC;
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}
}