ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockFermentingBarrel.java

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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityFermentingBarrel;
import net.minecraft.block.Block;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
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public class BlockFermentingBarrel extends BlockContainerBase {
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public BlockFermentingBarrel() {
super(Block.Properties.create(Material.WOOD)
.hardnessAndResistance(0.5f, 5.0f)
.harvestTool(ToolType.AXE)
.sound(SoundType.WOOD));
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}
@Override
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public boolean isFullCube(IBlockState state) {
return false;
}
@Override
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public boolean isOpaqueCube(IBlockState state) {
return false;
}
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@Override
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public TileEntity createNewTileEntity(World world, int par2) {
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return new TileEntityFermentingBarrel();
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}
@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing par6, float par7, float par8, float par9) {
if (!world.isRemote) {
TileEntityFermentingBarrel press = (TileEntityFermentingBarrel) world.getTileEntity(pos);
if (press != null) {
if (!this.tryUseItemOnTank(player, hand, press.canolaTank) && !this.tryUseItemOnTank(player, hand, press.oilTank)) {
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player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.FERMENTING_BARREL.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
}
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}
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return true;
}
return true;
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}
@Override
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public EnumRarity getRarity(ItemStack stack) {
return EnumRarity.RARE;
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}
}