2016-01-05 04:47:35 +01:00
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/*
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* This file ("Lens.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense/
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.api.lens;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.Position;
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2016-01-05 14:57:50 +01:00
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import de.ellpeck.actuallyadditions.api.internal.IAtomicReconstructor;
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2016-01-05 04:47:35 +01:00
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import net.minecraft.item.Item;
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/**
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* This is the base class for a Reconstructor Lens Type (NOT THE ITEM!)
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* You need to call register() to register the type
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*/
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public abstract class Lens{
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/**
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* The item that belongs to this lens type
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*/
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protected Item lensItem;
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/**
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* Invokes the lens type's behavior on a block
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* @param hitBlock The block that was hit
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* @param tile The tile the lens was invoked from
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* @return If the Reconstructor should stop continuing (return false if you want it to go through blocks)
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*/
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public abstract boolean invoke(Position hitBlock, IAtomicReconstructor tile);
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/**
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* Returns the color in an array of 3 float values that are r, g, b
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*/
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public abstract float[] getColor();
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/**
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* Gets the maximum distance the beam goes with this lense
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*/
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public abstract int getDistance();
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/**
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* Registers the lense type
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*/
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public Lens register(){
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ActuallyAdditionsAPI.reconstructorLenses.add(this);
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return this;
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}
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/**
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* Sets the item corresponding to the lense
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*/
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public void setLensItem(Item item){
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this.lensItem = item;
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}
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}
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