ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockFeeder.java

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/*
* This file ("BlockFeeder.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense/
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.api.Position;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityFeeder;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
public class BlockFeeder extends BlockContainerBase{
public BlockFeeder(String name){
super(Material.rock, name);
this.setHarvestLevel("pickaxe", 0);
this.setHardness(0.5F);
this.setResistance(6.0F);
this.setStepSound(soundTypeStone);
}
@Override
public TileEntity createNewTileEntity(World world, int par2){
return new TileEntityFeeder();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing par6, float par7, float par8, float par9){
if(!world.isRemote){
TileEntityFeeder feeder = (TileEntityFeeder)world.getTileEntity(pos);
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if(feeder != null){
player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.FEEDER.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
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}
return true;
}
return true;
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.UNCOMMON;
}
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@Override
public void breakBlock(World world, BlockPos pos, IBlockState state){
this.dropInventory(world, Position.fromBlockPos(pos));
super.breakBlock(world, pos, state);
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}
}