mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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92 lines
4.1 KiB
Java
92 lines
4.1 KiB
Java
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package ellpeck.actuallyadditions.inventory;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityInputter;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerInputter extends Container{
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private TileEntityInputter tileInputter;
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private int lastSideToPut;
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private int lastSlotToPut;
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private int lastSideToPull;
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private int lastSlotToPull;
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private int lastPlaceToPutSlotAmount;
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private int lastPlaceToPullSlotAmount;
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public ContainerInputter(InventoryPlayer inventory, TileEntityBase tile){
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this.tileInputter = (TileEntityInputter)tile;
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this.addSlotToContainer(new Slot(this.tileInputter, 0, 80, 21));
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for (int i = 0; i < 3; i++){
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for (int j = 0; j < 9; j++){
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this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18));
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}
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}
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for (int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
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}
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}
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@Override
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public void addCraftingToCrafters(ICrafting iCraft){
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super.addCraftingToCrafters(iCraft);
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iCraft.sendProgressBarUpdate(this, 0, this.tileInputter.sideToPut);
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iCraft.sendProgressBarUpdate(this, 1, this.tileInputter.slotToPut);
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iCraft.sendProgressBarUpdate(this, 2, this.tileInputter.sideToPull);
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iCraft.sendProgressBarUpdate(this, 3, this.tileInputter.slotToPull);
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iCraft.sendProgressBarUpdate(this, 4, this.tileInputter.placeToPullSlotAmount);
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iCraft.sendProgressBarUpdate(this, 5, this.tileInputter.placeToPutSlotAmount);
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}
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@Override
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public void detectAndSendChanges(){
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super.detectAndSendChanges();
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for(Object crafter : this.crafters){
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ICrafting iCraft = (ICrafting)crafter;
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if(this.lastSideToPut != this.tileInputter.sideToPut) iCraft.sendProgressBarUpdate(this, 0, this.tileInputter.sideToPut);
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if(this.lastSlotToPut != this.tileInputter.slotToPut) iCraft.sendProgressBarUpdate(this, 1, this.tileInputter.slotToPut);
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if(this.lastSideToPull != this.tileInputter.sideToPull) iCraft.sendProgressBarUpdate(this, 2, this.tileInputter.sideToPull);
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if(this.lastSlotToPull != this.tileInputter.slotToPull) iCraft.sendProgressBarUpdate(this, 3, this.tileInputter.slotToPull);
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if(this.lastPlaceToPullSlotAmount != this.tileInputter.placeToPullSlotAmount) iCraft.sendProgressBarUpdate(this, 4, this.tileInputter.placeToPullSlotAmount);
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if(this.lastPlaceToPutSlotAmount != this.tileInputter.placeToPutSlotAmount) iCraft.sendProgressBarUpdate(this, 5, this.tileInputter.placeToPutSlotAmount);
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}
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this.lastSideToPut = this.tileInputter.sideToPut;
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this.lastSlotToPut = this.tileInputter.slotToPut;
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this.lastSideToPull = this.tileInputter.sideToPull;
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this.lastSlotToPull = this.tileInputter.slotToPull;
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this.lastPlaceToPullSlotAmount = this.tileInputter.placeToPullSlotAmount;
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this.lastPlaceToPutSlotAmount = this.tileInputter.placeToPutSlotAmount;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int par1, int par2){
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if(par1 == 0) this.tileInputter.sideToPut = par2;
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if(par1 == 1) this.tileInputter.slotToPut = par2;
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if(par1 == 2) this.tileInputter.sideToPull = par2;
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if(par1 == 3) this.tileInputter.slotToPull = par2;
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if(par1 == 4) this.tileInputter.placeToPullSlotAmount = par2;
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if(par1 == 5) this.tileInputter.placeToPutSlotAmount = par2;
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}
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@Override
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public boolean canInteractWith(EntityPlayer player){
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return this.tileInputter.isUseableByPlayer(player);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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return null;
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}
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}
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