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/ *
* This file ( " RenderDisplayStand.java " ) is part of the Actually Additions mod for Minecraft .
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http : //ellpeck.de/actaddlicense
* View the source code at https : //github.com/Ellpeck/ActuallyAdditions
*
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* © 2015 - 2017 Ellpeck
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* /
package de.ellpeck.actuallyadditions.mod.blocks.render ;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions ;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityDisplayStand ;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil ;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil ;
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import net.minecraft.client.Minecraft ;
import net.minecraft.client.renderer.GlStateManager ;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer ;
import net.minecraft.item.ItemBlock ;
import net.minecraft.item.ItemStack ;
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import net.minecraftforge.fml.relauncher.Side ;
import net.minecraftforge.fml.relauncher.SideOnly ;
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@SideOnly ( Side . CLIENT )
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public class RenderDisplayStand extends TileEntitySpecialRenderer < TileEntityDisplayStand > {
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@Override
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public void render ( TileEntityDisplayStand tile , double x , double y , double z , float par5 , int par6 , float f ) {
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if ( ! ( tile instanceof TileEntityDisplayStand ) ) {
return ;
}
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ItemStack stack = ( ( TileEntityDisplayStand ) tile ) . inv . getStackInSlot ( 0 ) ;
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if ( StackUtil . isValid ( stack ) ) {
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GlStateManager . pushMatrix ( ) ;
GlStateManager . translate ( ( float ) x + 0 . 5F , ( float ) y + 1F , ( float ) z + 0 . 5F ) ;
double boop = Minecraft . getSystemTime ( ) / 800D ;
GlStateManager . translate ( 0D , Math . sin ( boop % ( 2 * Math . PI ) ) * 0 . 065 , 0D ) ;
GlStateManager . rotate ( ( float ) ( ( ( boop * 40D ) % 360 ) ) , 0 , 1 , 0 ) ;
float scale = stack . getItem ( ) instanceof ItemBlock ? 0 . 85F : 0 . 65F ;
GlStateManager . scale ( scale , scale , scale ) ;
try {
AssetUtil . renderItemInWorld ( stack ) ;
}
catch ( Exception e ) {
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ActuallyAdditions . LOGGER . error ( " Something went wrong trying to render an item in a display stand! The item is " + stack . getItem ( ) . getRegistryName ( ) + " ! " , e ) ;
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}
GlStateManager . popMatrix ( ) ;
}
}
}