ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityDirectionalBreaker.java

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/*
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* This file ("TileEntityDirectionalBreaker.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.energy.IEnergyStorage;
import net.minecraftforge.event.ForgeEventFactory;
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import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.List;
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public class TileEntityDirectionalBreaker extends TileEntityInventoryBase{
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public static final int RANGE = 8;
public static final int ENERGY_USE = 5;
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public final CustomEnergyStorage storage = new CustomEnergyStorage(10000, 20, 0);
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private int lastEnergy;
private int currentTime;
public TileEntityDirectionalBreaker(){
super(9, "directionalBreaker");
}
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@Override
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
super.writeSyncableNBT(compound, type);
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this.storage.writeToNBT(compound);
if(type != NBTType.SAVE_BLOCK){
compound.setInteger("CurrentTime", this.currentTime);
}
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}
@Override
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
super.readSyncableNBT(compound, type);
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this.storage.readFromNBT(compound);
if(type != NBTType.SAVE_BLOCK){
this.currentTime = compound.getInteger("CurrentTime");
}
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}
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@Override
public void updateEntity(){
super.updateEntity();
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if(!this.world.isRemote){
if(!this.isRedstonePowered && !this.isPulseMode){
if(this.currentTime > 0){
this.currentTime--;
if(this.currentTime <= 0){
this.doWork();
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}
}
else{
this.currentTime = 15;
}
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}
if(this.storage.getEnergyStored() != this.lastEnergy && this.sendUpdateWithInterval()){
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this.lastEnergy = this.storage.getEnergyStored();
}
}
}
private void doWork(){
if(this.storage.getEnergyStored() >= ENERGY_USE*RANGE){
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IBlockState state = this.world.getBlockState(this.pos);
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
for(int i = 0; i < RANGE; i++){
BlockPos coordsBlock = this.pos.offset(sideToManipulate, i+1);
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Block blockToBreak = this.world.getBlockState(coordsBlock).getBlock();
if(blockToBreak != null && !this.world.isAirBlock(coordsBlock) && blockToBreak.getBlockHardness(this.world.getBlockState(coordsBlock), this.world, this.pos) > -1.0F){
List<ItemStack> drops = blockToBreak.getDrops(this.world, coordsBlock, this.world.getBlockState(coordsBlock), 0);
float chance = ForgeEventFactory.fireBlockHarvesting(drops, this.world, coordsBlock, this.world.getBlockState(coordsBlock), 0, 1, false, null);
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if(this.world.rand.nextFloat() <= chance){
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if(WorldUtil.addToInventory(this, drops, false, true)){
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this.world.playEvent(2001, coordsBlock, Block.getStateId(this.world.getBlockState(coordsBlock)));
this.world.setBlockToAir(coordsBlock);
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WorldUtil.addToInventory(this, drops, true, true);
this.storage.extractEnergyInternal(ENERGY_USE, false);
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this.markDirty();
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}
}
}
}
}
}
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@Override
public boolean isItemValidForSlot(int i, ItemStack stack){
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return false;
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}
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@SideOnly(Side.CLIENT)
public int getEnergyScaled(int i){
return this.storage.getEnergyStored()*i/this.storage.getMaxEnergyStored();
}
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@Override
public boolean canInsertItem(int slot, ItemStack stack, EnumFacing side){
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return this.isItemValidForSlot(slot, stack);
}
@Override
public boolean canExtractItem(int slot, ItemStack stack, EnumFacing side){
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return true;
}
@Override
public boolean isRedstoneToggle(){
return true;
}
@Override
public void activateOnPulse(){
this.doWork();
}
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@Override
public IEnergyStorage getEnergyStorage(EnumFacing facing){
return this.storage;
}
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}