ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockSlabs.java

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/*
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* This file ("BlockSlabs.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockSlab;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockSlabs extends BlockBase{
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public static final AxisAlignedBB AABB_BOTTOM_HALF = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
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private static final AxisAlignedBB AABB_TOP_HALF = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
private final IBlockState fullBlockState;
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public BlockSlabs(String name, Block fullBlock){
this(name, fullBlock.getDefaultState());
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}
public BlockSlabs(String name, IBlockState fullBlockState){
super(fullBlockState.getMaterial(), name);
this.setHardness(1.5F);
this.setResistance(10.0F);
this.fullBlockState = fullBlockState;
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}
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/*@Override
public void addCollisionBoxesToList(World world, BlockPos pos, IBlockState state, AxisAlignedBB axis, List list, Entity entity){
this.setBlockBoundsBasedOnState(world, pos);
super.addCollisionBoxesToList(world, pos, state, axis, list, entity);
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}
@Override
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public void setBlockBoundsBasedOnState(IBlockAccess world, BlockPos pos){
int meta = PosUtil.getMetadata(pos, world);
float minY = meta == 1 ? 0.5F : 0.0F;
float maxY = meta == 1 ? 1.0F : 0.5F;
this.setBlockBounds(0.0F, minY, 0F, 1.0F, maxY, 1.0F);
}
@Override
public void setBlockBoundsForItemRender(){
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
}*/
@Override
public boolean isOpaqueCube(IBlockState state){
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state){
return false;
}
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@Override
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public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer){
if(facing.ordinal() == 1){
return this.getStateFromMeta(meta);
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}
if(facing.ordinal() == 0 || hitY >= 0.5F){
return this.getStateFromMeta(meta+1);
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}
return this.getStateFromMeta(meta);
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
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return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP ? AABB_TOP_HALF : AABB_BOTTOM_HALF;
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}
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@Override
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protected ItemBlockBase getItemBlock(){
return new TheItemBlock(this);
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}
@Override
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public EnumRarity getRarity(ItemStack stack){
return EnumRarity.COMMON;
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}
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@Override
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public IBlockState getStateFromMeta(int meta){
return this.getDefaultState().withProperty(BlockSlab.HALF, meta == 0 ? BlockSlab.EnumBlockHalf.BOTTOM : BlockSlab.EnumBlockHalf.TOP);
}
@Override
public int getMetaFromState(IBlockState state){
return state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM ? 0 : 1;
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, BlockSlab.HALF);
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}
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public static class TheItemBlock extends ItemBlockBase{
public TheItemBlock(Block block){
super(block);
this.setHasSubtypes(false);
this.setMaxDamage(0);
}
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@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ){
ItemStack stack = player.getHeldItem(hand);
if(StackUtil.isValid(stack) && player.canPlayerEdit(pos.offset(facing), facing, stack)){
IBlockState state = world.getBlockState(pos);
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if(state.getBlock() == this.block){
BlockSlabs theBlock = (BlockSlabs)this.block;
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if((facing == EnumFacing.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) || (facing == EnumFacing.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP)){
IBlockState newState = theBlock.fullBlockState;
AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
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if(bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)){
SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume()+1.0F)/2.0F, soundtype.getPitch()*0.8F);
player.setHeldItem(hand, StackUtil.addStackSize(stack, -1));
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}
return EnumActionResult.SUCCESS;
}
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}
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return this.tryPlace(player, stack, hand, world, pos.offset(facing)) ? EnumActionResult.SUCCESS : super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
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}
else{
return EnumActionResult.FAIL;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack){
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IBlockState state = worldIn.getBlockState(pos);
if(state.getBlock() == this.block){
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if((side == EnumFacing.UP && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) || (side == EnumFacing.DOWN && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP)){
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return true;
}
}
return worldIn.getBlockState(pos.offset(side)).getBlock() == this.block || super.canPlaceBlockOnSide(worldIn, pos, side, player, stack);
}
private boolean tryPlace(EntityPlayer player, ItemStack stack, EnumHand hand, World world, BlockPos pos){
IBlockState iblockstate = world.getBlockState(pos);
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if(iblockstate.getBlock() == this.block){
BlockSlabs theBlock = (BlockSlabs)this.block;
IBlockState newState = theBlock.fullBlockState;
AxisAlignedBB bound = newState.getCollisionBoundingBox(world, pos);
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if(bound != Block.NULL_AABB && world.checkNoEntityCollision(bound.offset(pos)) && world.setBlockState(pos, newState, 11)){
SoundType soundtype = theBlock.fullBlockState.getBlock().getSoundType(theBlock.fullBlockState, world, pos, player);
world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume()+1.0F)/2.0F, soundtype.getPitch()*0.8F);
player.setHeldItem(hand, StackUtil.addStackSize(stack, -1));
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}
return true;
}
return false;
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}
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@Override
public String getUnlocalizedName(ItemStack stack){
return this.getUnlocalizedName();
}
}
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}