ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBase.java

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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigIntValues;
import de.ellpeck.actuallyadditions.mod.util.VanillaPacketDispatcher;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
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import net.minecraft.network.play.server.SPacketUpdateTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.energy.IEnergyStorage;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
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public abstract class TileEntityBase extends TileEntity implements ITickable {
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public final String name;
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public boolean isRedstonePowered;
public boolean isPulseMode;
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public boolean stopFromDropping;
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protected int ticksElapsed;
protected TileEntity[] tilesAround = new TileEntity[6];
protected boolean hasSavedDataOnChangeOrWorldStart;
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public TileEntityBase(String name) {
this.name = name;
}
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public static void init() {
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ActuallyAdditions.LOGGER.info("Registering TileEntities...");
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register(TileEntityCompost.class);
register(TileEntityFeeder.class);
register(TileEntityGiantChest.class);
register(TileEntityGiantChestMedium.class);
register(TileEntityGiantChestLarge.class);
register(TileEntityGrinder.class);
register(TileEntityFurnaceDouble.class);
register(TileEntityInputter.class);
register(TileEntityFishingNet.class);
register(TileEntityFurnaceSolar.class);
register(TileEntityHeatCollector.class);
register(TileEntityItemRepairer.class);
register(TileEntityBreaker.class);
register(TileEntityDropper.class);
register(TileEntityInputterAdvanced.class);
register(TileEntityPlacer.class);
register(TileEntityGrinderDouble.class);
register(TileEntityCanolaPress.class);
register(TileEntityFermentingBarrel.class);
register(TileEntityOilGenerator.class);
register(TileEntityCoalGenerator.class);
register(TileEntityPhantomItemface.class);
register(TileEntityPhantomLiquiface.class);
register(TileEntityPhantomEnergyface.class);
register(TileEntityPlayerInterface.class);
register(TileEntityPhantomPlacer.class);
register(TileEntityPhantomBreaker.class);
register(TileEntityFluidCollector.class);
register(TileEntityFluidPlacer.class);
register(TileEntityLavaFactoryController.class);
register(TileEntityCoffeeMachine.class);
register(TileEntityPhantomBooster.class);
register(TileEntityEnergizer.class);
register(TileEntityEnervator.class);
register(TileEntityXPSolidifier.class);
register(TileEntitySmileyCloud.class);
register(TileEntityLeafGenerator.class);
register(TileEntityDirectionalBreaker.class);
register(TileEntityRangedCollector.class);
register(TileEntityAtomicReconstructor.class);
register(TileEntityMiner.class);
register(TileEntityFireworkBox.class);
register(TileEntityPhantomRedstoneface.class);
register(TileEntityLaserRelayItem.class);
register(TileEntityLaserRelayEnergy.class);
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register(TileEntityLaserRelayEnergyAdvanced.class);
register(TileEntityLaserRelayEnergyExtreme.class);
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register(TileEntityLaserRelayItemWhitelist.class);
register(TileEntityItemViewer.class);
register(TileEntityDisplayStand.class);
register(TileEntityShockSuppressor.class);
register(TileEntityEmpowerer.class);
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register(TileEntityLaserRelayFluids.class);
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register(TileEntityBioReactor.class);
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register(TileEntityFarmer.class);
register(TileEntityItemViewerHopping.class);
register(TileEntityBatteryBox.class);
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}
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private static void register(Class<? extends TileEntityBase> tileClass) {
try {
//This is hacky and dirty but it works so whatever
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ResourceLocation name = new ResourceLocation(ActuallyAdditions.MODID, tileClass.newInstance().name);
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GameRegistry.registerTileEntity(tileClass, name);
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} catch (Exception e) {
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ActuallyAdditions.LOGGER.fatal("Registering a TileEntity failed!", e);
}
}
@Override
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public final NBTTagCompound writeToNBT(NBTTagCompound compound) {
this.writeSyncableNBT(compound, NBTType.SAVE_TILE);
return compound;
}
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@Override
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public final void readFromNBT(NBTTagCompound compound) {
this.readSyncableNBT(compound, NBTType.SAVE_TILE);
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}
@Override
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public final SPacketUpdateTileEntity getUpdatePacket() {
NBTTagCompound compound = new NBTTagCompound();
this.writeSyncableNBT(compound, NBTType.SYNC);
return new SPacketUpdateTileEntity(this.pos, -1, compound);
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}
@Override
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public final void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt) {
this.readSyncableNBT(pkt.getNbtCompound(), NBTType.SYNC);
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}
@Override
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public final NBTTagCompound getUpdateTag() {
NBTTagCompound compound = new NBTTagCompound();
this.writeSyncableNBT(compound, NBTType.SYNC);
return compound;
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}
@Override
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public final void handleUpdateTag(NBTTagCompound compound) {
this.readSyncableNBT(compound, NBTType.SYNC);
}
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public final void sendUpdate() {
if (this.world != null && !this.world.isRemote) VanillaPacketDispatcher.dispatchTEToNearbyPlayers(this);
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/*
if(this.world != null && !this.world.isRemote){
NBTTagCompound compound = new NBTTagCompound();
this.writeSyncableNBT(compound, NBTType.SYNC);
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NBTTagCompound data = new NBTTagCompound();
data.setTag("Data", compound);
data.setInteger("X", this.pos.getX());
data.setInteger("Y", this.pos.getY());
data.setInteger("Z", this.pos.getZ());
PacketHandler.theNetwork.sendToAllTracking(new PacketServerToClient(data, PacketHandler.TILE_ENTITY_HANDLER), new TargetPoint(this.world.provider.getDimension(), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), 0));
}*/
}
public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
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if (type != NBTType.SAVE_BLOCK) super.writeToNBT(compound);
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if (type == NBTType.SAVE_TILE) {
compound.setBoolean("Redstone", this.isRedstonePowered);
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compound.setInteger("TicksElapsed", this.ticksElapsed);
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compound.setBoolean("StopDrop", this.stopFromDropping);
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} else if (type == NBTType.SYNC && this.stopFromDropping) compound.setBoolean("StopDrop", this.stopFromDropping);
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if (this.isRedstoneToggle() && (type != NBTType.SAVE_BLOCK || this.isPulseMode)) {
compound.setBoolean("IsPulseMode", this.isPulseMode);
}
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}
public void readSyncableNBT(CompoundNBT compound, NBTType type) {
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if (type != NBTType.SAVE_BLOCK) super.readFromNBT(compound);
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if (type == NBTType.SAVE_TILE) {
this.isRedstonePowered = compound.getBoolean("Redstone");
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this.ticksElapsed = compound.getInteger("TicksElapsed");
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this.stopFromDropping = compound.getBoolean("StopDrop");
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} else if (type == NBTType.SYNC) this.stopFromDropping = compound.getBoolean("StopDrop");
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if (this.isRedstoneToggle()) {
this.isPulseMode = compound.getBoolean("IsPulseMode");
}
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}
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@Override
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public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState) {
return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
}
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public String getNameForTranslation() {
return "container." + ActuallyAdditions.MODID + "." + this.name + ".name";
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}
@Override
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public ITextComponent getDisplayName() {
return new TextComponentTranslation(this.getNameForTranslation());
}
@Override
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public final void update() {
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this.updateEntity();
}
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public int getComparatorStrength() {
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return 0;
}
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private boolean shareEnergy = this instanceof ISharingEnergyProvider;
private boolean shareFluid = this instanceof ISharingFluidHandler;
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public void updateEntity() {
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this.ticksElapsed++;
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if (!this.world.isRemote) {
if (this.shareEnergy) {
ISharingEnergyProvider provider = (ISharingEnergyProvider) this;
if (provider.doesShareEnergy()) {
int total = provider.getEnergyToSplitShare();
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if (total > 0) {
EnumFacing[] sides = provider.getEnergyShareSides();
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int amount = total / sides.length;
if (amount <= 0) {
amount = total;
}
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for (EnumFacing side : sides) {
TileEntity tile = this.tilesAround[side.ordinal()];
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if (tile != null && provider.canShareTo(tile)) {
WorldUtil.doEnergyInteraction(this, tile, side, amount);
}
}
}
}
}
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if (this.shareFluid) {
ISharingFluidHandler handler = (ISharingFluidHandler) this;
if (handler.doesShareFluid()) {
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int total = handler.getMaxFluidAmountToSplitShare();
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if (total > 0) {
EnumFacing[] sides = handler.getFluidShareSides();
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int amount = total / sides.length;
if (amount <= 0) {
amount = total;
}
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for (EnumFacing side : sides) {
TileEntity tile = this.tilesAround[side.ordinal()];
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if (tile != null) {
WorldUtil.doFluidInteraction(this, tile, side, amount);
}
}
}
}
}
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if (!this.hasSavedDataOnChangeOrWorldStart) {
if (this.shouldSaveDataOnChangeOrWorldStart()) {
this.saveDataOnChangeOrWorldStart();
}
this.hasSavedDataOnChangeOrWorldStart = true;
}
}
}
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public void saveDataOnChangeOrWorldStart() {
for (EnumFacing side : EnumFacing.values()) {
BlockPos pos = this.pos.offset(side);
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if (this.world.isBlockLoaded(pos)) {
this.tilesAround[side.ordinal()] = this.world.getTileEntity(pos);
}
}
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}
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public boolean shouldSaveDataOnChangeOrWorldStart() {
return this instanceof ISharingEnergyProvider || this instanceof ISharingFluidHandler;
}
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public void setRedstonePowered(boolean powered) {
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this.isRedstonePowered = powered;
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this.markDirty();
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}
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public boolean canPlayerUse(EntityPlayer player) {
return player.getDistanceSq(this.getPos().getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64 && !this.isInvalid() && this.world.getTileEntity(this.pos) == this;
}
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protected boolean sendUpdateWithInterval() {
if (this.ticksElapsed % ConfigIntValues.TILE_ENTITY_UPDATE_INTERVAL.getValue() == 0) {
this.sendUpdate();
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return true;
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} else {
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return false;
}
}
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@Override
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public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
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return this.getCapability(capability, facing) != null;
}
@SuppressWarnings("unchecked")
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@Override
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public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
IItemHandler handler = this.getItemHandler(facing);
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if (handler != null) { return (T) handler; }
} else if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) {
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IFluidHandler tank = this.getFluidHandler(facing);
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if (tank != null) { return (T) tank; }
} else if (capability == CapabilityEnergy.ENERGY) {
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IEnergyStorage storage = this.getEnergyStorage(facing);
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if (storage != null) { return (T) storage; }
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}
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return super.getCapability(capability, facing);
}
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public IFluidHandler getFluidHandler(EnumFacing facing) {
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return null;
}
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public IEnergyStorage getEnergyStorage(EnumFacing facing) {
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return null;
}
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public IItemHandler getItemHandler(EnumFacing facing) {
return null;
}
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public boolean isRedstoneToggle() {
return false;
}
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public void activateOnPulse() {
}
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public boolean respondsToPulses() {
return this.isRedstoneToggle() && this.isPulseMode;
}
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public enum NBTType {
/**
* Use when normal writeToNBT/readToNBT is expected.
*/
SAVE_TILE,
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/**
* Use when data needs to be sent to the client.
*/
SYNC,
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/**
* Wat
*/
SAVE_BLOCK
}
}