ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/inventory/ContainerEnergizer.java

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2015-06-21 02:28:49 +02:00
package ellpeck.actuallyadditions.inventory;
import cofh.api.energy.IEnergyContainerItem;
import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityEnergizer;
import invtweaks.api.container.InventoryContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
@InventoryContainer
public class ContainerEnergizer extends Container{
private TileEntityEnergizer energizer;
public ContainerEnergizer(InventoryPlayer inventory, TileEntityBase tile){
this.energizer = (TileEntityEnergizer)tile;
this.addSlotToContainer(new Slot(this.energizer, 0, 76, 73));
this.addSlotToContainer(new SlotOutput(this.energizer, 1, 76, 42));
for (int i = 0; i < 3; i++){
for (int j = 0; j < 9; j++){
this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18));
}
}
for (int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
}
}
@Override
public boolean canInteractWith(EntityPlayer player){
return this.energizer.isUseableByPlayer(player);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventoryStart = 2;
final int inventoryEnd = inventoryStart+26;
final int hotbarStart = inventoryEnd+1;
final int hotbarEnd = hotbarStart+8;
Slot theSlot = (Slot)this.inventorySlots.get(slot);
if(theSlot.getHasStack()){
ItemStack currentStack = theSlot.getStack();
ItemStack newStack = currentStack.copy();
if(slot <= hotbarEnd && slot >= inventoryStart){
if(currentStack.getItem() instanceof IEnergyContainerItem){
this.mergeItemStack(newStack, 0, 1, false);
}
}
if(slot <= hotbarEnd && slot >= hotbarStart){
this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false);
}
else if(slot <= inventoryEnd && slot >= inventoryStart){
this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false);
}
else if(slot < inventoryStart){
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this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false);
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}
if(newStack.stackSize == 0) theSlot.putStack(null);
else theSlot.onSlotChanged();
if(newStack.stackSize == currentStack.stackSize) return null;
theSlot.onPickupFromSlot(player, newStack);
return currentStack;
}
return null;
}
}