ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/tile/TileEntityOilGenerator.java

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/*
* This file ("TileEntityOilGenerator.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense/
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.tile;
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import cofh.api.energy.EnergyStorage;
import cofh.api.energy.IEnergyProvider;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
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import de.ellpeck.actuallyadditions.blocks.InitBlocks;
import de.ellpeck.actuallyadditions.util.WorldUtil;
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import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.*;
public class TileEntityOilGenerator extends TileEntityInventoryBase implements IEnergyProvider, IFluidHandler, IEnergySaver, IFluidSaver{
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public static final int ENERGY_PRODUCED = 76;
private static final int BURN_TIME = 100;
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public EnergyStorage storage = new EnergyStorage(50000);
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public FluidTank tank = new FluidTank(2*FluidContainerRegistry.BUCKET_VOLUME);
public int currentBurnTime;
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private int lastEnergy;
private int lastTank;
private int lastBurnTime;
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public TileEntityOilGenerator(){
super(2, "oilGenerator");
}
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@SideOnly(Side.CLIENT)
public int getEnergyScaled(int i){
return this.storage.getEnergyStored()*i/this.storage.getMaxEnergyStored();
}
@SideOnly(Side.CLIENT)
public int getTankScaled(int i){
return this.tank.getFluidAmount()*i/this.tank.getCapacity();
}
@SideOnly(Side.CLIENT)
public int getBurningScaled(int i){
return this.currentBurnTime*i/BURN_TIME;
}
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@Override
@SuppressWarnings("unchecked")
public void updateEntity(){
super.updateEntity();
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if(!worldObj.isRemote){
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boolean flag = this.currentBurnTime > 0;
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if(this.currentBurnTime > 0){
this.currentBurnTime--;
this.storage.receiveEnergy(ENERGY_PRODUCED, false);
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}
int fuelUsed = 50;
if(ENERGY_PRODUCED*BURN_TIME <= this.getMaxEnergyStored(ForgeDirection.UNKNOWN)-this.getEnergyStored(ForgeDirection.UNKNOWN)){
if(this.currentBurnTime <= 0 && this.tank.getFluidAmount() >= fuelUsed){
this.currentBurnTime = BURN_TIME;
this.tank.drain(fuelUsed, true);
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}
}
WorldUtil.emptyBucket(tank, slots, 0, 1, InitBlocks.fluidOil);
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if(this.getEnergyStored(ForgeDirection.UNKNOWN) > 0){
WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.UP, storage);
WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.DOWN, storage);
WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.NORTH, storage);
WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.EAST, storage);
WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.SOUTH, storage);
WorldUtil.pushEnergy(worldObj, xCoord, yCoord, zCoord, ForgeDirection.WEST, storage);
}
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if(flag != this.currentBurnTime > 0){
this.markDirty();
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int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord);
if(meta == 1){
if(!(ENERGY_PRODUCED*BURN_TIME <= this.getMaxEnergyStored(ForgeDirection.UNKNOWN)-this.getEnergyStored(ForgeDirection.UNKNOWN) && this.currentBurnTime <= 0 && this.tank.getFluidAmount() >= fuelUsed)){
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worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, 0, 2);
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}
}
else{
worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, 1, 2);
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}
}
if((this.storage.getEnergyStored() != this.lastEnergy || this.tank.getFluidAmount() != this.lastTank || this.lastBurnTime != this.currentBurnTime) && this.sendUpdateWithInterval()){
this.lastEnergy = this.storage.getEnergyStored();
this.lastTank = this.tank.getFluidAmount();
this.lastBurnTime = this.currentBurnTime;
}
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}
}
@Override
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public void writeSyncableNBT(NBTTagCompound compound, boolean sync){
compound.setInteger("BurnTime", this.currentBurnTime);
this.storage.writeToNBT(compound);
this.tank.writeToNBT(compound);
super.writeSyncableNBT(compound, sync);
}
@Override
public void readSyncableNBT(NBTTagCompound compound, boolean sync){
this.currentBurnTime = compound.getInteger("BurnTime");
this.storage.readFromNBT(compound);
this.tank.readFromNBT(compound);
super.readSyncableNBT(compound, sync);
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}
@Override
public boolean canInsertItem(int slot, ItemStack stack, int side){
return this.isItemValidForSlot(slot, stack);
}
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@Override
public boolean isItemValidForSlot(int i, ItemStack stack){
return FluidContainerRegistry.containsFluid(stack, new FluidStack(InitBlocks.fluidOil, FluidContainerRegistry.BUCKET_VOLUME)) && i == 0;
}
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@Override
public boolean canExtractItem(int slot, ItemStack stack, int side){
return slot == 1;
}
@Override
public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate){
return this.storage.extractEnergy(maxExtract, simulate);
}
@Override
public int getEnergyStored(ForgeDirection from){
return this.storage.getEnergyStored();
}
@Override
public int getMaxEnergyStored(ForgeDirection from){
return this.storage.getMaxEnergyStored();
}
@Override
public boolean canConnectEnergy(ForgeDirection from){
return true;
}
@Override
public int fill(ForgeDirection from, FluidStack resource, boolean doFill){
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if(resource.getFluid() == InitBlocks.fluidOil){
return this.tank.fill(resource, doFill);
}
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return 0;
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain){
return null;
}
@Override
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain){
return null;
}
@Override
public boolean canFill(ForgeDirection from, Fluid fluid){
return from != ForgeDirection.DOWN && fluid == InitBlocks.fluidOil;
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}
@Override
public boolean canDrain(ForgeDirection from, Fluid fluid){
return false;
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from){
return new FluidTankInfo[]{this.tank.getInfo()};
}
@Override
public int getEnergy(){
return this.storage.getEnergyStored();
}
@Override
public void setEnergy(int energy){
this.storage.setEnergyStored(energy);
}
@Override
public FluidStack[] getFluids(){
return new FluidStack[]{this.tank.getFluid()};
}
@Override
public void setFluids(FluidStack[] fluids){
this.tank.setFluid(fluids[0]);
}
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}