ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/gadget/RenderSpecial.java

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/*
* This file ("RenderSpecial.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* <EFBFBD> 2015 Ellpeck
*/
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package ellpeck.actuallyadditions.gadget;
import ellpeck.actuallyadditions.event.RenderPlayerEventAA;
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import ellpeck.actuallyadditions.util.AssetUtil;
import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelSquid;
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import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
public class RenderSpecial{
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private double lastTimeForBobbing;
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private Block theBlock;
private int meta;
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private static final ResourceLocation squidTextures = new ResourceLocation("textures/entity/squid.png");
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public RenderSpecial(Block block, int meta){
this.theBlock = block;
this.meta = meta;
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}
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public void render(EntityPlayer player, float size, float offsetUp){
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if(player.isInvisible() || player.getHideCape()) return;
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int bobHeight = 70;
long theTime = Minecraft.getSystemTime();
long time = theTime/50;
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if(time-bobHeight >= lastTimeForBobbing){
this.lastTimeForBobbing = time;
}
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GL11.glPushMatrix();
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GL11.glTranslated(0D, -0.775D+offsetUp, 0D);
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GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F);
GL11.glScalef(size, size, size);
if(time-(bobHeight/2) >= lastTimeForBobbing){
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GL11.glTranslated(0, ((double)time-this.lastTimeForBobbing)/100, 0);
}
else{
GL11.glTranslated(0, -((double)time-lastTimeForBobbing)/100+(double)bobHeight/100, 0);
}
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GL11.glRotated((double)theTime/20, 0, 1, 0);
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GL11.glDisable(GL11.GL_LIGHTING);
if(this == RenderPlayerEventAA.lariRender){
Minecraft.getMinecraft().renderEngine.bindTexture(squidTextures);
GL11.glRotatef(180F, 1F, 0F, 0F);
new ModelSquid().render(null, 0F, 0F, 0.25F, 0F, 0F, 0.0625F);
}
else{
AssetUtil.renderBlock(this.theBlock, this.meta);
}
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
}
}