ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/tile/TileEntityFireworkBox.java

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/*
* This file ("TileEntityFireworkBox.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015 Ellpeck
*/
package ellpeck.actuallyadditions.tile;
import cofh.api.energy.EnergyStorage;
import cofh.api.energy.IEnergyReceiver;
import ellpeck.actuallyadditions.util.Util;
import net.minecraft.entity.item.EntityFireworkRocket;
import net.minecraft.init.Items;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.MathHelper;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityFireworkBox extends TileEntityBase implements IEnergyReceiver, IRedstoneToggle{
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public EnergyStorage storage = new EnergyStorage(20000);
private int timeUntilNextFirework;
public static final int USE_PER_SHOT = 300;
@Override
public void updateEntity(){
if(!this.worldObj.isRemote && !this.isRedstonePowered && !this.activateOnceWithSignal){
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if(this.timeUntilNextFirework > 0){
this.timeUntilNextFirework--;
if(this.timeUntilNextFirework <= 0){
this.doWork();
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}
}
else{
this.timeUntilNextFirework = 100;
}
}
}
private void doWork(){
if(this.storage.getEnergyStored() >= USE_PER_SHOT){
int range = 4;
int amount = Util.RANDOM.nextInt(5)+1;
for(int i = 0; i < amount; i++){
ItemStack firework = this.makeFirework();
double x = this.xCoord+MathHelper.getRandomDoubleInRange(Util.RANDOM, 0, range*2)-range;
double z = this.zCoord+MathHelper.getRandomDoubleInRange(Util.RANDOM, 0, range*2)-range;
EntityFireworkRocket rocket = new EntityFireworkRocket(this.worldObj, x, this.yCoord+0.5, z, firework);
this.worldObj.spawnEntityInWorld(rocket);
}
this.storage.extractEnergy(USE_PER_SHOT, false);
}
}
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private ItemStack makeFirework(){
NBTTagList list = new NBTTagList();
int chargesAmount = Util.RANDOM.nextInt(2)+1;
for(int i = 0; i < chargesAmount; i++){
list.appendTag(this.makeFireworkCharge());
}
NBTTagCompound compound1 = new NBTTagCompound();
compound1.setTag("Explosions", list);
compound1.setByte("Flight", (byte)(Util.RANDOM.nextInt(3)+1));
NBTTagCompound compound = new NBTTagCompound();
compound.setTag("Fireworks", compound1);
ItemStack firework = new ItemStack(Items.fireworks);
firework.setTagCompound(compound);
return firework;
}
private NBTTagCompound makeFireworkCharge(){
NBTTagCompound compound = new NBTTagCompound();
if(Util.RANDOM.nextFloat() >= 0.65F){
if(Util.RANDOM.nextFloat() >= 0.5F){
compound.setBoolean("Flicker", true);
}
else{
compound.setBoolean("Trail", true);
}
}
int[] colors = new int[MathHelper.getRandomIntegerInRange(Util.RANDOM, 1, 6)];
for(int i = 0; i < colors.length; i++){
colors[i] = ItemDye.field_150922_c[Util.RANDOM.nextInt(ItemDye.field_150922_c.length)];
}
compound.setIntArray("Colors", colors);
compound.setByte("Type", (byte)Util.RANDOM.nextInt(5));
return compound;
}
@Override
public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){
return this.storage.receiveEnergy(maxReceive, simulate);
}
@Override
public int getEnergyStored(ForgeDirection from){
return this.storage.getEnergyStored();
}
@Override
public int getMaxEnergyStored(ForgeDirection from){
return this.storage.getMaxEnergyStored();
}
@Override
public boolean canConnectEnergy(ForgeDirection from){
return true;
}
private boolean activateOnceWithSignal;
@Override
public boolean toggle(){
return this.activateOnceWithSignal = !this.activateOnceWithSignal;
}
@Override
public boolean isRightMode(){
return this.activateOnceWithSignal;
}
@Override
public void activateOnPulse(){
this.doWork();
}
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}