ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/inventory/gui/GuiDirectionalBreaker.java

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/*
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* This file ("GuiDirectionalBreaker.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory.gui;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerDirectionalBreaker;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityDirectionalBreaker;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class GuiDirectionalBreaker extends GuiWtfMojang{
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private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("gui_directional_breaker");
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private final TileEntityDirectionalBreaker breaker;
private EnergyDisplay energy;
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public GuiDirectionalBreaker(InventoryPlayer inventory, TileEntityBase tile){
super(new ContainerDirectionalBreaker(inventory, tile));
this.breaker = (TileEntityDirectionalBreaker)tile;
this.xSize = 176;
this.ySize = 93+86;
}
@Override
public void initGui(){
super.initGui();
this.energy = new EnergyDisplay(this.guiLeft+42, this.guiTop+5, this.breaker.storage);
}
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@Override
public void drawScreen(int x, int y, float f){
super.drawScreen(x, y, f);
this.energy.drawOverlay(x, y);
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}
@Override
public void drawGuiContainerForegroundLayer(int x, int y){
AssetUtil.displayNameString(this.fontRenderer, this.xSize, -10, this.breaker);
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}
@Override
public void drawGuiContainerBackgroundLayer(float f, int x, int y){
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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this.mc.getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION);
this.drawTexturedModalRect(this.guiLeft, this.guiTop+93, 0, 0, 176, 86);
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this.mc.getTextureManager().bindTexture(RES_LOC);
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this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 93);
this.energy.draw();
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}
}