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35 lines
984 B
Java
35 lines
984 B
Java
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package powercrystals.minefactoryreloaded.api;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.world.World;
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import java.util.List;
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/**
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* Defines a ranchable entity for use in the Rancher.
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*
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* @author PowerCrystals
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*/
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public interface IFactoryRanchable {
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/**
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* @return The entity being ranched. Must be a subtype of EntityLivingBase.
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*/
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public Class<? extends EntityLivingBase> getRanchableEntity();
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/**
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* @param world
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* The world this entity is in.
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* @param entity
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* The entity instance being ranched.
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* @param rancher
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* The rancher instance doing the ranching. Used to access the
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* Rancher's inventory when milking cows, for example.
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*
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* @return A list of drops. All Items be dropped, fluids not matching the tank's contents will be discarded.
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*/
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public List<RanchedItem> ranch(World world, EntityLivingBase entity, IInventory rancher);
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}
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