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TeleStaff "Should" be ready...
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parent
62b1859abb
commit
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1 changed files with 19 additions and 35 deletions
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@ -11,17 +11,17 @@
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package de.ellpeck.actuallyadditions.mod.items;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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public class ItemTeleStaff extends ItemEnergy {
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@ -34,41 +34,25 @@ public class ItemTeleStaff extends ItemEnergy {
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public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
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ItemStack stack = player.getHeldItem(hand);
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if (!world.isRemote) {
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RayTraceResult pos = WorldUtil.getNearestPositionWithAir(world, player, 100);
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if (pos != null && (pos.typeOfHit == RayTraceResult.Type.BLOCK || player.rotationPitch >= -5)) {
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int side = pos.sideHit.ordinal();
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if (side != -1) {
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double x = pos.hitVec.x - (side == 4
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? 0.5
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: 0) + (side == 5
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? 0.5
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: 0);
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double y = pos.hitVec.y - (side == 0
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? 2.0
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: 0) + (side == 1
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? 0.5
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: 0);
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double z = pos.hitVec.z - (side == 2
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? 0.5
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: 0) + (side == 3
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? 0.5
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: 0);
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RayTraceResult rayTraceResult = player.pick(100,0,false);
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if (rayTraceResult != null && (rayTraceResult.getType() == RayTraceResult.Type.BLOCK || player.rotationPitch >= -5)) {
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BlockRayTraceResult res = (BlockRayTraceResult)rayTraceResult;
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BlockPos pos = res.getPos().offset(res.getFace());
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int baseUse = 200;
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int use = baseUse + (int) (baseUse * pos.hitVec.distanceTo(new Vec3d(player.posX, player.posY + (player.getEyeHeight() - player.getDefaultEyeHeight()), player.posZ)));
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int use = baseUse + (int) (baseUse * rayTraceResult.getHitVec().distanceTo(new Vector3d(player.getPosX(), player.getPosY() + (player.getEyeHeight() - player.getEyeHeight()), player.getPosZ())));
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if (this.getEnergyStored(stack) >= use) {
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((ServerPlayerEntity) player).connection.setPlayerLocation(x, y, z, player.rotationYaw, player.rotationPitch);
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player.dismountRidingEntity();
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world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.PLAYERS, 1.0F, 1.0F);
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((ServerPlayerEntity) player).connection.setPlayerLocation(pos.getX(), pos.getY(), pos.getY(), player.rotationYaw, player.rotationPitch);
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player.dismount();
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world.playSound(null, player.getPosX(), player.getPosY(), player.getPosZ(), SoundEvents.ENTITY_ENDERMAN_TELEPORT, SoundCategory.PLAYERS, 1.0F, 1.0F);
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if (!player.isCreative()) {
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this.extractEnergyInternal(stack, use, false);
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player.getCooldownTracker().setCooldown(this, 50);
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}
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return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
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}
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return ActionResult.resultSuccess(stack);
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}
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}
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}
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player.swingArm(hand);
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return ActionResult.newResult(EnumActionResult.FAIL, stack);
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return ActionResult.resultFail(stack);
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}
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}
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