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Making Phantom Device Range being tested better
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parent
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commit
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2 changed files with 4 additions and 28 deletions
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@ -17,6 +17,7 @@ import ellpeck.actuallyadditions.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.DimensionManager;
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import net.minecraftforge.common.util.ForgeDirection;
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@ -101,20 +102,7 @@ public class TileEntityPhantomPlacer extends TileEntityInventoryBase implements
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@Override
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public boolean isBoundThingInRange(){
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if(this.hasBoundPosition()){
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int xDif = this.boundPosition.getX()-this.xCoord;
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int yDif = this.boundPosition.getY()-this.yCoord;
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int zDif = this.boundPosition.getZ()-this.zCoord;
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if(xDif >= -this.range && xDif <= this.range){
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if(yDif >= -this.range && yDif <= this.range){
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if(zDif >= -this.range && zDif <= this.range){
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return true;
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}
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}
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}
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}
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return false;
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return this.hasBoundPosition() && this.boundPosition.toVec().distanceTo(Vec3.createVectorHelper(xCoord, yCoord, zCoord)) <= this.range;
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}
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@Override
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@ -20,6 +20,7 @@ import ellpeck.actuallyadditions.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class TileEntityPhantomface extends TileEntityInventoryBase implements IPhantomTile{
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@ -104,20 +105,7 @@ public class TileEntityPhantomface extends TileEntityInventoryBase implements IP
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@Override
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public boolean isBoundThingInRange(){
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if(this.hasBoundPosition()){
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int xDif = this.boundPosition.getX()-this.xCoord;
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int yDif = this.boundPosition.getY()-this.yCoord;
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int zDif = this.boundPosition.getZ()-this.zCoord;
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if(xDif >= -this.range && xDif <= this.range){
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if(yDif >= -this.range && yDif <= this.range){
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if(zDif >= -this.range && zDif <= this.range){
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return true;
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}
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}
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}
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}
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return false;
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return this.hasBoundPosition() && this.boundPosition.toVec().distanceTo(Vec3.createVectorHelper(xCoord, yCoord, zCoord)) <= this.range;
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}
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@Override
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