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Fix the reconstructor never using more than 1000 RF
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@ -147,7 +147,7 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
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@Override
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public void extractEnergy(int amount){
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this.storage.extractEnergy(amount, false);
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this.storage.extractEnergyInternal(amount, false);
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}
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@Override
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