mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-12-22 19:39:24 +01:00
Moved inner tileentity classes to own file
This commit is contained in:
parent
f34ed513fa
commit
09ecb708aa
24 changed files with 476 additions and 426 deletions
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@ -15,6 +15,7 @@ import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBreaker;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityPlacer;
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import de.ellpeck.actuallyadditions.mod.util.PosUtil;
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import net.minecraft.block.BlockPistonBase;
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import net.minecraft.block.SoundType;
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@ -47,7 +48,7 @@ public class BlockBreaker extends BlockContainerBase{
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@Override
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public TileEntity createNewTileEntity(World world, int par2){
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return this.isPlacer ? new TileEntityBreaker.TileEntityPlacer() : new TileEntityBreaker();
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return this.isPlacer ? new TileEntityPlacer() : new TileEntityBreaker();
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}
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@Override
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@ -15,6 +15,7 @@ import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityFluidCollector;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityFluidPlacer;
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import de.ellpeck.actuallyadditions.mod.util.PosUtil;
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import net.minecraft.block.BlockPistonBase;
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import net.minecraft.block.SoundType;
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@ -48,7 +49,7 @@ public class BlockFluidCollector extends BlockContainerBase{
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@Override
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public TileEntity createNewTileEntity(World world, int par2){
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return this.isPlacer ? new TileEntityFluidCollector.TileEntityFluidPlacer() : new TileEntityFluidCollector();
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return this.isPlacer ? new TileEntityFluidPlacer() : new TileEntityFluidCollector();
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}
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@Override
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@ -15,6 +15,7 @@ import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.proxy.ClientProxy;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityGrinder;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityGrinderDouble;
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import de.ellpeck.actuallyadditions.mod.util.PosUtil;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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@ -52,7 +53,7 @@ public class BlockGrinder extends BlockContainerBase{
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@Override
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public TileEntity createNewTileEntity(World world, int par2){
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return this.isDouble ? new TileEntityGrinder.TileEntityGrinderDouble() : new TileEntityGrinder();
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return this.isDouble ? new TileEntityGrinderDouble() : new TileEntityGrinder();
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}
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@Override
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@ -16,6 +16,7 @@ import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInputter;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInputterAdvanced;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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@ -51,7 +52,7 @@ public class BlockInputter extends BlockContainerBase{
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@Override
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public TileEntity createNewTileEntity(World world, int par2){
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return this.isAdvanced ? new TileEntityInputter.TileEntityInputterAdvanced() : new TileEntityInputter();
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return this.isAdvanced ? new TileEntityInputterAdvanced() : new TileEntityInputter();
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}
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@Override
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@ -14,6 +14,9 @@ import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayEnergy;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItem;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyInteger;
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@ -72,7 +75,7 @@ public class BlockLaserRelay extends BlockContainerBase{
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing par6, float par7, float par8, float par9){
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if(player.isSneaking()){
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TileEntityLaserRelay relay = (TileEntityLaserRelay)world.getTileEntity(pos);
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if(relay instanceof TileEntityLaserRelay.TileEntityLaserRelayItemWhitelist){
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if(relay instanceof TileEntityLaserRelayItemWhitelist){
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if(!world.isRemote){
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player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.LASER_RELAY_ITEM_WHITELIST.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
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}
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@ -86,11 +89,11 @@ public class BlockLaserRelay extends BlockContainerBase{
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public TileEntity createNewTileEntity(World world, int i){
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switch(this.type){
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case ITEM:
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return new TileEntityLaserRelay.TileEntityLaserRelayItem();
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return new TileEntityLaserRelayItem();
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case ITEM_WHITELIST:
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return new TileEntityLaserRelay.TileEntityLaserRelayItemWhitelist();
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return new TileEntityLaserRelayItemWhitelist();
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default:
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return new TileEntityLaserRelay.TileEntityLaserRelayEnergy();
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return new TileEntityLaserRelayEnergy();
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}
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}
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@ -93,7 +93,7 @@ public class BlockPhantom extends BlockContainerBase implements IHudDisplay{
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case PLACER:
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return new TileEntityPhantomPlacer();
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case BREAKER:
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return new TileEntityPhantomPlacer.TileEntityPhantomBreaker();
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return new TileEntityPhantomBreaker();
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case LIQUIFACE:
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return new TileEntityPhantomLiquiface();
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case ENERGYFACE:
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@ -12,7 +12,7 @@ package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotFilter;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay.TileEntityLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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@ -15,7 +15,7 @@ import de.ellpeck.actuallyadditions.mod.inventory.gui.GuiInputter.SmallerButton;
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import de.ellpeck.actuallyadditions.mod.network.PacketHandler;
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import de.ellpeck.actuallyadditions.mod.network.gui.PacketGuiButton;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay.TileEntityLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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@ -31,7 +31,6 @@ import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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@SideOnly(Side.CLIENT)
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@ -54,9 +54,9 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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GameRegistry.registerTileEntity(TileEntityGreenhouseGlass.class, ModUtil.MOD_ID+":tileEntityGreenhouseGlass");
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GameRegistry.registerTileEntity(TileEntityBreaker.class, ModUtil.MOD_ID+":tileEntityBreaker");
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GameRegistry.registerTileEntity(TileEntityDropper.class, ModUtil.MOD_ID+":tileEntityDropper");
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GameRegistry.registerTileEntity(TileEntityInputter.TileEntityInputterAdvanced.class, ModUtil.MOD_ID+":tileEntityInputterAdvanced");
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GameRegistry.registerTileEntity(TileEntityBreaker.TileEntityPlacer.class, ModUtil.MOD_ID+":tileEntityPlacer");
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GameRegistry.registerTileEntity(TileEntityGrinder.TileEntityGrinderDouble.class, ModUtil.MOD_ID+":tileEntityGrinderDouble");
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GameRegistry.registerTileEntity(TileEntityInputterAdvanced.class, ModUtil.MOD_ID+":tileEntityInputterAdvanced");
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GameRegistry.registerTileEntity(TileEntityPlacer.class, ModUtil.MOD_ID+":tileEntityPlacer");
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GameRegistry.registerTileEntity(TileEntityGrinderDouble.class, ModUtil.MOD_ID+":tileEntityGrinderDouble");
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GameRegistry.registerTileEntity(TileEntityCanolaPress.class, ModUtil.MOD_ID+":tileEntityCanolaPress");
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GameRegistry.registerTileEntity(TileEntityFermentingBarrel.class, ModUtil.MOD_ID+":tileEntityFermentingBarrel");
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GameRegistry.registerTileEntity(TileEntityOilGenerator.class, ModUtil.MOD_ID+":tileEntityOilGenerator");
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@ -65,9 +65,9 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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GameRegistry.registerTileEntity(TileEntityPhantomLiquiface.class, ModUtil.MOD_ID+":tileEntityPhantomLiquiface");
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GameRegistry.registerTileEntity(TileEntityPhantomEnergyface.class, ModUtil.MOD_ID+":tileEntityPhantomEnergyface");
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GameRegistry.registerTileEntity(TileEntityPhantomPlacer.class, ModUtil.MOD_ID+":tileEntityPhantomPlacer");
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GameRegistry.registerTileEntity(TileEntityPhantomPlacer.TileEntityPhantomBreaker.class, ModUtil.MOD_ID+":tileEntityPhantomBreaker");
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GameRegistry.registerTileEntity(TileEntityPhantomBreaker.class, ModUtil.MOD_ID+":tileEntityPhantomBreaker");
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GameRegistry.registerTileEntity(TileEntityFluidCollector.class, ModUtil.MOD_ID+":tileEntityFluidCollector");
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GameRegistry.registerTileEntity(TileEntityFluidCollector.TileEntityFluidPlacer.class, ModUtil.MOD_ID+":tileEntityFluidPlacer");
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GameRegistry.registerTileEntity(TileEntityFluidPlacer.class, ModUtil.MOD_ID+":tileEntityFluidPlacer");
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GameRegistry.registerTileEntity(TileEntityLavaFactoryController.class, ModUtil.MOD_ID+":tileEntityLavaFactoryController");
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GameRegistry.registerTileEntity(TileEntityCoffeeMachine.class, ModUtil.MOD_ID+":tileEntityCoffeeMachine");
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GameRegistry.registerTileEntity(TileEntityPhantomBooster.class, ModUtil.MOD_ID+":tileEntityPhantomBooster");
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@ -82,9 +82,9 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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GameRegistry.registerTileEntity(TileEntityMiner.class, ModUtil.MOD_ID+":tileEntityMiner");
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GameRegistry.registerTileEntity(TileEntityFireworkBox.class, ModUtil.MOD_ID+":tileEntityFireworkBox");
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GameRegistry.registerTileEntity(TileEntityPhantomRedstoneface.class, ModUtil.MOD_ID+":tileEntityPhantomRedstoneface");
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GameRegistry.registerTileEntity(TileEntityLaserRelay.TileEntityLaserRelayItem.class, ModUtil.MOD_ID+":tileEntityLaserRelayItem");
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GameRegistry.registerTileEntity(TileEntityLaserRelay.TileEntityLaserRelayEnergy.class, ModUtil.MOD_ID+":tileEntityLaserRelay");
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GameRegistry.registerTileEntity(TileEntityLaserRelay.TileEntityLaserRelayItemWhitelist.class, ModUtil.MOD_ID+":tileEntityLaserRelayItemWhitelist");
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GameRegistry.registerTileEntity(TileEntityLaserRelayItem.class, ModUtil.MOD_ID+":tileEntityLaserRelayItem");
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GameRegistry.registerTileEntity(TileEntityLaserRelayEnergy.class, ModUtil.MOD_ID+":tileEntityLaserRelay");
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GameRegistry.registerTileEntity(TileEntityLaserRelayItemWhitelist.class, ModUtil.MOD_ID+":tileEntityLaserRelayItemWhitelist");
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GameRegistry.registerTileEntity(TileEntityItemViewer.class, ModUtil.MOD_ID+":tileItemViewer");
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}
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@ -134,13 +134,4 @@ public class TileEntityBreaker extends TileEntityInventoryBase implements IRedst
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this.doWork();
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}
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public static class TileEntityPlacer extends TileEntityBreaker{
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public TileEntityPlacer(){
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super(9, "placer");
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this.isPlacer = true;
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}
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}
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}
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@ -200,13 +200,4 @@ public class TileEntityFluidCollector extends TileEntityBase implements IFluidHa
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this.tank.setFluid(fluids[0]);
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}
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public static class TileEntityFluidPlacer extends TileEntityFluidCollector{
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public TileEntityFluidPlacer(){
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super("fluidPlacer");
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this.isPlacer = true;
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}
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}
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}
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@ -0,0 +1,10 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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public class TileEntityFluidPlacer extends TileEntityFluidCollector{
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public TileEntityFluidPlacer(){
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super("fluidPlacer");
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this.isPlacer = true;
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}
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}
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@ -274,12 +274,4 @@ public class TileEntityGrinder extends TileEntityInventoryBase implements IEnerg
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this.storage.setEnergyStored(energy);
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}
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public static class TileEntityGrinderDouble extends TileEntityGrinder{
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public TileEntityGrinderDouble(){
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super(6, "grinderDouble");
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this.isDouble = true;
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}
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}
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}
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@ -0,0 +1,10 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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public class TileEntityGrinderDouble extends TileEntityGrinder{
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public TileEntityGrinderDouble(){
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super(6, "grinderDouble");
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this.isDouble = true;
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}
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}
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@ -438,13 +438,4 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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public boolean canExtractItem(int slot, ItemStack stack, EnumFacing side){
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return slot == 0;
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}
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public static class TileEntityInputterAdvanced extends TileEntityInputter{
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public TileEntityInputterAdvanced(){
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super(25, "inputterAdvanced");
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this.isAdvanced = true;
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}
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}
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}
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@ -0,0 +1,10 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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public class TileEntityInputterAdvanced extends TileEntityInputter{
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public TileEntityInputterAdvanced(){
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super(25, "inputterAdvanced");
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this.isAdvanced = true;
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}
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}
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@ -1,8 +1,6 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.misc.LaserRelayConnectionHandler;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay.TileEntityLaserRelayItem;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay.TileEntityLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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@ -16,7 +16,6 @@ import de.ellpeck.actuallyadditions.mod.config.values.ConfigIntValues;
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import de.ellpeck.actuallyadditions.mod.misc.LaserRelayConnectionHandler;
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import de.ellpeck.actuallyadditions.mod.network.PacketParticle;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewer.GenericItemHandlerInfo;
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import de.ellpeck.actuallyadditions.mod.util.*;
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import io.netty.util.internal.ConcurrentSet;
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import net.minecraft.entity.player.EntityPlayer;
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@ -31,7 +30,6 @@ import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextComponentString;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import java.util.ArrayList;
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@ -115,363 +113,4 @@ public abstract class TileEntityLaserRelay extends TileEntityBase{
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LaserRelayConnectionHandler.getInstance().removeRelayFromNetwork(this.pos);
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}
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public static class TileEntityLaserRelayItem extends TileEntityLaserRelay{
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public TileEntityLaserRelayItem(String name){
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super(name, true);
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}
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public TileEntityLaserRelayItem(){
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this("laserRelayItem");
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}
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public boolean isWhitelisted(ItemStack stack){
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return true;
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}
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public List<IItemHandler> getAllHandlersAround(){
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List<IItemHandler> handlers = new ArrayList<IItemHandler>();
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for(int i = 0; i <= 5; i++){
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EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
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BlockPos pos = WorldUtil.getCoordsFromSide(side, this.getPos(), 0);
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TileEntity tile = this.worldObj.getTileEntity(pos);
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if(tile != null && !(tile instanceof TileEntityItemViewer)){
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IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side.getOpposite());
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if(handler != null){
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handlers.add(handler);
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}
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}
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}
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return handlers;
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}
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public List<GenericItemHandlerInfo> getItemHandlersInNetwork(LaserRelayConnectionHandler.Network network){
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List<GenericItemHandlerInfo> handlers = new ArrayList<GenericItemHandlerInfo>();
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for(LaserRelayConnectionHandler.ConnectionPair pair : network.connections){
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BlockPos[] relays = new BlockPos[]{pair.firstRelay, pair.secondRelay};
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for(BlockPos relay : relays){
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if(relay != null){
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TileEntity aRelayTile = this.worldObj.getTileEntity(relay);
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if(aRelayTile instanceof TileEntityLaserRelayItem){
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TileEntityLaserRelayItem relayTile = (TileEntityLaserRelayItem)aRelayTile;
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if(!GenericItemHandlerInfo.containsTile(handlers, relayTile)){
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GenericItemHandlerInfo info = new GenericItemHandlerInfo(relayTile);
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List<IItemHandler> handlersAroundTile = relayTile.getAllHandlersAround();
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for(IItemHandler handler : handlersAroundTile){
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if(!GenericItemHandlerInfo.containsHandler(handlers, handler)){
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info.handlers.add(handler);
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}
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}
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handlers.add(info);
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}
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}
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}
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}
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}
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return handlers;
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}
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}
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public static class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem implements IButtonReactor{
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public IInventory filterInventory;
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public boolean isLeftWhitelist;
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public boolean isRightWhitelist;
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private ItemStack[] slots = new ItemStack[24];
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private boolean lastLeftWhitelist;
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private boolean lastRightWhitelist;
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public TileEntityLaserRelayItemWhitelist(){
|
||||
super("laserRelayItemWhitelist");
|
||||
|
||||
this.filterInventory = new IInventory(){
|
||||
|
||||
private TileEntityLaserRelayItemWhitelist tile;
|
||||
|
||||
private IInventory setTile(TileEntityLaserRelayItemWhitelist tile){
|
||||
this.tile = tile;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName(){
|
||||
return this.tile.name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit(){
|
||||
return 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void markDirty(){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer player){
|
||||
return this.tile.canPlayerUse(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory(EntityPlayer player){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory(EntityPlayer player){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getField(int id){
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setField(int id, int value){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFieldCount(){
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear(){
|
||||
int length = this.tile.slots.length;
|
||||
this.tile.slots = new ItemStack[length];
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int i, ItemStack stack){
|
||||
this.tile.slots[i] = stack;
|
||||
this.markDirty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory(){
|
||||
return this.tile.slots.length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int i){
|
||||
if(i < this.getSizeInventory()){
|
||||
return this.tile.slots[i];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int i, int j){
|
||||
if(this.tile.slots[i] != null){
|
||||
ItemStack stackAt;
|
||||
if(this.tile.slots[i].stackSize <= j){
|
||||
stackAt = this.tile.slots[i];
|
||||
this.tile.slots[i] = null;
|
||||
this.markDirty();
|
||||
return stackAt;
|
||||
}
|
||||
else{
|
||||
stackAt = this.tile.slots[i].splitStack(j);
|
||||
if(this.tile.slots[i].stackSize <= 0){
|
||||
this.tile.slots[i] = null;
|
||||
}
|
||||
this.markDirty();
|
||||
return stackAt;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeStackFromSlot(int index){
|
||||
ItemStack stack = this.tile.slots[index];
|
||||
this.tile.slots[index] = null;
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName(){
|
||||
return new TextComponentString(StringUtil.localize(this.getName()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int index, ItemStack stack){
|
||||
return false;
|
||||
}
|
||||
}.setTile(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isWhitelisted(ItemStack stack){
|
||||
return this.checkFilter(stack, true, this.isLeftWhitelist) || this.checkFilter(stack, false, this.isRightWhitelist);
|
||||
}
|
||||
|
||||
private boolean checkFilter(ItemStack stack, boolean left, boolean isWhitelist){
|
||||
int slotStart = left ? 0 : 12;
|
||||
int slotStop = slotStart+12;
|
||||
|
||||
for(int i = slotStart; i < slotStop; i++){
|
||||
if(this.slots[i] != null && this.slots[i].isItemEqual(stack)){
|
||||
return isWhitelist;
|
||||
}
|
||||
}
|
||||
return !isWhitelist;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeSyncableNBT(NBTTagCompound compound, boolean isForSync){
|
||||
super.writeSyncableNBT(compound, isForSync);
|
||||
if(!isForSync){
|
||||
TileEntityInventoryBase.saveSlots(this.slots, compound);
|
||||
}
|
||||
compound.setBoolean("LeftWhitelist", this.isLeftWhitelist);
|
||||
compound.setBoolean("RightWhitelist", this.isRightWhitelist);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readSyncableNBT(NBTTagCompound compound, boolean isForSync){
|
||||
super.readSyncableNBT(compound, isForSync);
|
||||
if(!isForSync){
|
||||
TileEntityInventoryBase.loadSlots(this.slots, compound);
|
||||
}
|
||||
this.isLeftWhitelist = compound.getBoolean("LeftWhitelist");
|
||||
this.isRightWhitelist = compound.getBoolean("RightWhitelist");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onButtonPressed(int buttonID, EntityPlayer player){
|
||||
if(buttonID == 0){
|
||||
this.isLeftWhitelist = !this.isLeftWhitelist;
|
||||
}
|
||||
else if(buttonID == 1){
|
||||
this.isRightWhitelist = !this.isRightWhitelist;
|
||||
}
|
||||
else if(buttonID == 2){
|
||||
this.addWhitelistSmart();
|
||||
}
|
||||
}
|
||||
|
||||
private void addWhitelistSmart(){
|
||||
List<IItemHandler> handlers = this.getAllHandlersAround();
|
||||
for(IItemHandler handler : handlers){
|
||||
for(int i = 0; i < handler.getSlots(); i++){
|
||||
ItemStack stack = handler.getStackInSlot(i);
|
||||
if(stack != null){
|
||||
if(!ItemUtil.contains(this.slots, stack, false)){
|
||||
for(int j = 0; j < this.slots.length; j++){
|
||||
if(this.slots[j] == null || this.slots[j].stackSize <= 0){
|
||||
ItemStack whitelistStack = stack.copy();
|
||||
whitelistStack.stackSize = 1;
|
||||
this.slots[j] = whitelistStack;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateEntity(){
|
||||
super.updateEntity();
|
||||
|
||||
if(!this.worldObj.isRemote){
|
||||
if((this.isLeftWhitelist != this.lastLeftWhitelist || this.isRightWhitelist != this.lastRightWhitelist) && this.sendUpdateWithInterval()){
|
||||
this.lastLeftWhitelist = this.isLeftWhitelist;
|
||||
this.lastRightWhitelist = this.isRightWhitelist;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements IEnergyReceiver{
|
||||
|
||||
public TileEntityLaserRelayEnergy(){
|
||||
super("laserRelay", false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int receiveEnergy(EnumFacing from, int maxReceive, boolean simulate){
|
||||
return this.transmitEnergy(WorldUtil.getCoordsFromSide(from, this.pos, 0), maxReceive, simulate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyStored(EnumFacing from){
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxEnergyStored(EnumFacing from){
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int transmitEnergy(BlockPos blockFrom, int maxTransmit, boolean simulate){
|
||||
int transmitted = 0;
|
||||
if(maxTransmit > 0){
|
||||
LaserRelayConnectionHandler.Network network = LaserRelayConnectionHandler.getInstance().getNetworkFor(this.pos);
|
||||
if(network != null){
|
||||
transmitted = this.transferEnergyToReceiverInNeed(blockFrom, network, Math.min(ConfigIntValues.LASER_RELAY_MAX_TRANSFER.getValue(), maxTransmit), simulate);
|
||||
}
|
||||
}
|
||||
return transmitted;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canConnectEnergy(EnumFacing from){
|
||||
return true;
|
||||
}
|
||||
|
||||
private int transferEnergyToReceiverInNeed(BlockPos energyGottenFrom, LaserRelayConnectionHandler.Network network, int maxTransfer, boolean simulate){
|
||||
int transmitted = 0;
|
||||
List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
|
||||
//Go through all of the connections in the network
|
||||
for(LaserRelayConnectionHandler.ConnectionPair pair : network.connections){
|
||||
BlockPos[] relays = new BlockPos[]{pair.firstRelay, pair.secondRelay};
|
||||
//Go through both relays in the connection
|
||||
for(BlockPos relay : relays){
|
||||
if(relay != null && !alreadyChecked.contains(relay)){
|
||||
alreadyChecked.add(relay);
|
||||
//Get every side of the relay
|
||||
for(int i = 0; i <= 5; i++){
|
||||
EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
|
||||
//Get the Position at the side
|
||||
BlockPos pos = WorldUtil.getCoordsFromSide(side, relay, 0);
|
||||
if(!PosUtil.areSamePos(pos, energyGottenFrom)){
|
||||
TileEntity tile = this.worldObj.getTileEntity(pos);
|
||||
if(tile instanceof IEnergyReceiver && !(tile instanceof TileEntityLaserRelay)){
|
||||
IEnergyReceiver receiver = (IEnergyReceiver)tile;
|
||||
if(receiver.canConnectEnergy(side.getOpposite())){
|
||||
//Transfer the energy (with the energy loss!)
|
||||
int theoreticalReceived = ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), maxTransfer-transmitted, true);
|
||||
//The amount of energy lost during a transfer
|
||||
int deduct = (int)(theoreticalReceived*((double)ConfigIntValues.LASER_RELAY_LOSS.getValue()/100));
|
||||
|
||||
transmitted += ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), theoreticalReceived-deduct, simulate);
|
||||
transmitted += deduct;
|
||||
|
||||
//If everything that could be transmitted was transmitted
|
||||
if(transmitted >= maxTransfer){
|
||||
return transmitted;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return transmitted;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,93 @@
|
|||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
import cofh.api.energy.IEnergyReceiver;
|
||||
import de.ellpeck.actuallyadditions.mod.config.values.ConfigIntValues;
|
||||
import de.ellpeck.actuallyadditions.mod.misc.LaserRelayConnectionHandler;
|
||||
import de.ellpeck.actuallyadditions.mod.util.PosUtil;
|
||||
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements IEnergyReceiver{
|
||||
|
||||
public TileEntityLaserRelayEnergy(){
|
||||
super("laserRelay", false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int receiveEnergy(EnumFacing from, int maxReceive, boolean simulate){
|
||||
return this.transmitEnergy(WorldUtil.getCoordsFromSide(from, this.pos, 0), maxReceive, simulate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyStored(EnumFacing from){
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxEnergyStored(EnumFacing from){
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int transmitEnergy(BlockPos blockFrom, int maxTransmit, boolean simulate){
|
||||
int transmitted = 0;
|
||||
if(maxTransmit > 0){
|
||||
LaserRelayConnectionHandler.Network network = LaserRelayConnectionHandler.getInstance().getNetworkFor(this.pos);
|
||||
if(network != null){
|
||||
transmitted = this.transferEnergyToReceiverInNeed(blockFrom, network, Math.min(ConfigIntValues.LASER_RELAY_MAX_TRANSFER.getValue(), maxTransmit), simulate);
|
||||
}
|
||||
}
|
||||
return transmitted;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canConnectEnergy(EnumFacing from){
|
||||
return true;
|
||||
}
|
||||
|
||||
private int transferEnergyToReceiverInNeed(BlockPos energyGottenFrom, LaserRelayConnectionHandler.Network network, int maxTransfer, boolean simulate){
|
||||
int transmitted = 0;
|
||||
List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
|
||||
//Go through all of the connections in the network
|
||||
for(LaserRelayConnectionHandler.ConnectionPair pair : network.connections){
|
||||
BlockPos[] relays = new BlockPos[]{pair.firstRelay, pair.secondRelay};
|
||||
//Go through both relays in the connection
|
||||
for(BlockPos relay : relays){
|
||||
if(relay != null && !alreadyChecked.contains(relay)){
|
||||
alreadyChecked.add(relay);
|
||||
//Get every side of the relay
|
||||
for(int i = 0; i <= 5; i++){
|
||||
EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
|
||||
//Get the Position at the side
|
||||
BlockPos pos = WorldUtil.getCoordsFromSide(side, relay, 0);
|
||||
if(!PosUtil.areSamePos(pos, energyGottenFrom)){
|
||||
TileEntity tile = this.worldObj.getTileEntity(pos);
|
||||
if(tile instanceof IEnergyReceiver && !(tile instanceof TileEntityLaserRelay)){
|
||||
IEnergyReceiver receiver = (IEnergyReceiver)tile;
|
||||
if(receiver.canConnectEnergy(side.getOpposite())){
|
||||
//Transfer the energy (with the energy loss!)
|
||||
int theoreticalReceived = ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), maxTransfer-transmitted, true);
|
||||
//The amount of energy lost during a transfer
|
||||
int deduct = (int)(theoreticalReceived*((double)ConfigIntValues.LASER_RELAY_LOSS.getValue()/100));
|
||||
|
||||
transmitted += ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), theoreticalReceived-deduct, simulate);
|
||||
transmitted += deduct;
|
||||
|
||||
//If everything that could be transmitted was transmitted
|
||||
if(transmitted >= maxTransfer){
|
||||
return transmitted;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return transmitted;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,72 @@
|
|||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.misc.LaserRelayConnectionHandler;
|
||||
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
|
||||
|
||||
public TileEntityLaserRelayItem(String name){
|
||||
super(name, true);
|
||||
}
|
||||
|
||||
public TileEntityLaserRelayItem(){
|
||||
this("laserRelayItem");
|
||||
}
|
||||
|
||||
public boolean isWhitelisted(ItemStack stack){
|
||||
return true;
|
||||
}
|
||||
|
||||
public List<IItemHandler> getAllHandlersAround(){
|
||||
List<IItemHandler> handlers = new ArrayList<IItemHandler>();
|
||||
for(int i = 0; i <= 5; i++){
|
||||
EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
|
||||
BlockPos pos = WorldUtil.getCoordsFromSide(side, this.getPos(), 0);
|
||||
TileEntity tile = this.worldObj.getTileEntity(pos);
|
||||
if(tile != null && !(tile instanceof TileEntityItemViewer)){
|
||||
IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side.getOpposite());
|
||||
if(handler != null){
|
||||
handlers.add(handler);
|
||||
}
|
||||
}
|
||||
}
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public List<TileEntityItemViewer.GenericItemHandlerInfo> getItemHandlersInNetwork(LaserRelayConnectionHandler.Network network){
|
||||
List<TileEntityItemViewer.GenericItemHandlerInfo> handlers = new ArrayList<TileEntityItemViewer.GenericItemHandlerInfo>();
|
||||
for(LaserRelayConnectionHandler.ConnectionPair pair : network.connections){
|
||||
BlockPos[] relays = new BlockPos[]{pair.firstRelay, pair.secondRelay};
|
||||
for(BlockPos relay : relays){
|
||||
if(relay != null){
|
||||
TileEntity aRelayTile = this.worldObj.getTileEntity(relay);
|
||||
if(aRelayTile instanceof de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItem){
|
||||
de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItem relayTile = (de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItem)aRelayTile;
|
||||
if(!TileEntityItemViewer.GenericItemHandlerInfo.containsTile(handlers, relayTile)){
|
||||
TileEntityItemViewer.GenericItemHandlerInfo info = new TileEntityItemViewer.GenericItemHandlerInfo(relayTile);
|
||||
|
||||
List<IItemHandler> handlersAroundTile = relayTile.getAllHandlersAround();
|
||||
for(IItemHandler handler : handlersAroundTile){
|
||||
if(!TileEntityItemViewer.GenericItemHandlerInfo.containsHandler(handlers, handler)){
|
||||
info.handlers.add(handler);
|
||||
}
|
||||
}
|
||||
|
||||
handlers.add(info);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return handlers;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,235 @@
|
|||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
|
||||
import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
|
||||
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem implements IButtonReactor{
|
||||
|
||||
public IInventory filterInventory;
|
||||
public boolean isLeftWhitelist;
|
||||
public boolean isRightWhitelist;
|
||||
private ItemStack[] slots = new ItemStack[24];
|
||||
private boolean lastLeftWhitelist;
|
||||
private boolean lastRightWhitelist;
|
||||
|
||||
public TileEntityLaserRelayItemWhitelist(){
|
||||
super("laserRelayItemWhitelist");
|
||||
|
||||
this.filterInventory = new IInventory(){
|
||||
|
||||
private de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist tile;
|
||||
|
||||
private IInventory setTile(de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist tile){
|
||||
this.tile = tile;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName(){
|
||||
return this.tile.name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit(){
|
||||
return 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void markDirty(){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer player){
|
||||
return this.tile.canPlayerUse(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory(EntityPlayer player){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory(EntityPlayer player){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getField(int id){
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setField(int id, int value){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFieldCount(){
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear(){
|
||||
int length = this.tile.slots.length;
|
||||
this.tile.slots = new ItemStack[length];
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int i, ItemStack stack){
|
||||
this.tile.slots[i] = stack;
|
||||
this.markDirty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory(){
|
||||
return this.tile.slots.length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int i){
|
||||
if(i < this.getSizeInventory()){
|
||||
return this.tile.slots[i];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int i, int j){
|
||||
if(this.tile.slots[i] != null){
|
||||
ItemStack stackAt;
|
||||
if(this.tile.slots[i].stackSize <= j){
|
||||
stackAt = this.tile.slots[i];
|
||||
this.tile.slots[i] = null;
|
||||
this.markDirty();
|
||||
return stackAt;
|
||||
}
|
||||
else{
|
||||
stackAt = this.tile.slots[i].splitStack(j);
|
||||
if(this.tile.slots[i].stackSize <= 0){
|
||||
this.tile.slots[i] = null;
|
||||
}
|
||||
this.markDirty();
|
||||
return stackAt;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack removeStackFromSlot(int index){
|
||||
ItemStack stack = this.tile.slots[index];
|
||||
this.tile.slots[index] = null;
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName(){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName(){
|
||||
return new TextComponentString(StringUtil.localize(this.getName()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int index, ItemStack stack){
|
||||
return false;
|
||||
}
|
||||
}.setTile(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isWhitelisted(ItemStack stack){
|
||||
return this.checkFilter(stack, true, this.isLeftWhitelist) || this.checkFilter(stack, false, this.isRightWhitelist);
|
||||
}
|
||||
|
||||
private boolean checkFilter(ItemStack stack, boolean left, boolean isWhitelist){
|
||||
int slotStart = left ? 0 : 12;
|
||||
int slotStop = slotStart+12;
|
||||
|
||||
for(int i = slotStart; i < slotStop; i++){
|
||||
if(this.slots[i] != null && this.slots[i].isItemEqual(stack)){
|
||||
return isWhitelist;
|
||||
}
|
||||
}
|
||||
return !isWhitelist;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeSyncableNBT(NBTTagCompound compound, boolean isForSync){
|
||||
super.writeSyncableNBT(compound, isForSync);
|
||||
if(!isForSync){
|
||||
TileEntityInventoryBase.saveSlots(this.slots, compound);
|
||||
}
|
||||
compound.setBoolean("LeftWhitelist", this.isLeftWhitelist);
|
||||
compound.setBoolean("RightWhitelist", this.isRightWhitelist);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readSyncableNBT(NBTTagCompound compound, boolean isForSync){
|
||||
super.readSyncableNBT(compound, isForSync);
|
||||
if(!isForSync){
|
||||
TileEntityInventoryBase.loadSlots(this.slots, compound);
|
||||
}
|
||||
this.isLeftWhitelist = compound.getBoolean("LeftWhitelist");
|
||||
this.isRightWhitelist = compound.getBoolean("RightWhitelist");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onButtonPressed(int buttonID, EntityPlayer player){
|
||||
if(buttonID == 0){
|
||||
this.isLeftWhitelist = !this.isLeftWhitelist;
|
||||
}
|
||||
else if(buttonID == 1){
|
||||
this.isRightWhitelist = !this.isRightWhitelist;
|
||||
}
|
||||
else if(buttonID == 2){
|
||||
this.addWhitelistSmart();
|
||||
}
|
||||
}
|
||||
|
||||
private void addWhitelistSmart(){
|
||||
List<IItemHandler> handlers = this.getAllHandlersAround();
|
||||
for(IItemHandler handler : handlers){
|
||||
for(int i = 0; i < handler.getSlots(); i++){
|
||||
ItemStack stack = handler.getStackInSlot(i);
|
||||
if(stack != null){
|
||||
if(!ItemUtil.contains(this.slots, stack, false)){
|
||||
for(int j = 0; j < this.slots.length; j++){
|
||||
if(this.slots[j] == null || this.slots[j].stackSize <= 0){
|
||||
ItemStack whitelistStack = stack.copy();
|
||||
whitelistStack.stackSize = 1;
|
||||
this.slots[j] = whitelistStack;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateEntity(){
|
||||
super.updateEntity();
|
||||
|
||||
if(!this.worldObj.isRemote){
|
||||
if((this.isLeftWhitelist != this.lastLeftWhitelist || this.isRightWhitelist != this.lastRightWhitelist) && this.sendUpdateWithInterval()){
|
||||
this.lastLeftWhitelist = this.isLeftWhitelist;
|
||||
this.lastRightWhitelist = this.isRightWhitelist;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
public class TileEntityPhantomBreaker extends TileEntityPhantomPlacer{
|
||||
|
||||
public TileEntityPhantomBreaker(){
|
||||
super(9, "phantomBreaker");
|
||||
this.isBreaker = true;
|
||||
}
|
||||
|
||||
}
|
|
@ -221,12 +221,4 @@ public class TileEntityPhantomPlacer extends TileEntityInventoryBase implements
|
|||
this.doWork();
|
||||
}
|
||||
|
||||
public static class TileEntityPhantomBreaker extends TileEntityPhantomPlacer{
|
||||
|
||||
public TileEntityPhantomBreaker(){
|
||||
super(9, "phantomBreaker");
|
||||
this.isBreaker = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,10 @@
|
|||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
public class TileEntityPlacer extends TileEntityBreaker{
|
||||
|
||||
public TileEntityPlacer(){
|
||||
super(9, "placer");
|
||||
this.isPlacer = true;
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue