Migrate away from a Pair to help with automation

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Michael Hillcox 2020-11-28 14:28:54 +00:00
parent a5fc864b30
commit 12947e16cb
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GPG key ID: 971C5B254742488F

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@ -5,50 +5,73 @@ import de.ellpeck.actuallyadditions.common.materials.ToolMaterials;
import net.minecraft.inventory.EquipmentSlotType; import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.*; import net.minecraft.item.*;
import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.DeferredRegister;
import org.apache.commons.lang3.tuple.Pair;
import java.util.Set; import java.util.Set;
import java.util.function.Supplier; import java.util.function.Supplier;
import java.util.stream.Collectors; import java.util.stream.Collectors;
public final class ToolSet { public final class ToolSet {
public final Pair<String, Item> pickaxe; public final NamedItem pickaxe;
public final Pair<String, Item> axe; public final NamedItem axe;
public final Pair<String, Item> shovel; public final NamedItem shovel;
public final Pair<String, Item> sword; public final NamedItem sword;
public final Pair<String, Item> hoe; public final NamedItem hoe;
public final Pair<String, Item> helmet; public final NamedItem helmet;
public final Pair<String, Item> chest; public final NamedItem chest;
public final Pair<String, Item> leggins; public final NamedItem leggings;
public final Pair<String, Item> boots; public final NamedItem boots;
public final Set<Pair<String, Item>> items; public final Set<NamedItem> items;
public final IItemTier tier; public final IItemTier tier;
public final String name; public final String name;
public ToolSet(String name, IItemTier tier, IArmorMaterial armorTier, Supplier<Item.Properties> props) { public ToolSet(String name, IItemTier tier, IArmorMaterial armorTier, Supplier<Item.Properties> props) {
this.pickaxe = Pair.of("pickaxe", new PickaxeItem(tier, 1, -2.8f, props.get())); this.pickaxe = new NamedItem("pickaxe", "Pickaxe", new PickaxeItem(tier, 1, -2.8f, props.get()));
this.axe = Pair.of("axe", new AxeItem(tier, 6, -3.0f, props.get())); this.axe = new NamedItem("axe", "Axe", new AxeItem(tier, 6, -3.0f, props.get()));
this.shovel = Pair.of("shovel", new ShovelItem(tier, 1, -3.0f, props.get())); this.shovel = new NamedItem("shovel", "Shovel", new ShovelItem(tier, 1, -3.0f, props.get()));
this.sword = Pair.of("sword", new SwordItem(tier, 1, ToolMaterials.RESTONIA.getAttackDamage() + 1.f, props.get())); this.sword = new NamedItem("sword", "Sword", new SwordItem(tier, 1, ToolMaterials.RESTONIA.getAttackDamage() + 1.f, props.get()));
this.hoe = Pair.of("hoe", new HoeItem(tier, 1, ToolMaterials.RESTONIA.getAttackDamage() + 1.f, props.get())); this.hoe = new NamedItem("hoe", "Hoe", new HoeItem(tier, 1, ToolMaterials.RESTONIA.getAttackDamage() + 1.f, props.get()));
this.helmet = Pair.of("helmet", new ArmorItem(armorTier, EquipmentSlotType.HEAD, props.get())); this.helmet = new NamedItem("helmet", "Helmet", new ArmorItem(armorTier, EquipmentSlotType.HEAD, props.get()));
this.chest = Pair.of("chest", new ArmorItem(armorTier, EquipmentSlotType.CHEST, props.get())); this.chest = new NamedItem("chest", "Chestplate", new ArmorItem(armorTier, EquipmentSlotType.CHEST, props.get()));
this.leggins = Pair.of("leggings", new ArmorItem(armorTier, EquipmentSlotType.LEGS, props.get())); this.leggings = new NamedItem("leggings", "Leggings", new ArmorItem(armorTier, EquipmentSlotType.LEGS, props.get()));
this.boots = Pair.of("boots", new ArmorItem(armorTier, EquipmentSlotType.FEET, props.get())); this.boots = new NamedItem("boots", "Boots", new ArmorItem(armorTier, EquipmentSlotType.FEET, props.get()));
this.items = ImmutableSet.of(pickaxe, axe, shovel, sword, hoe, helmet, chest, leggins, boots); this.items = ImmutableSet.of(pickaxe, axe, shovel, sword, hoe, helmet, chest, leggings, boots);
this.name = name; this.name = name;
this.tier = tier; this.tier = tier;
} }
public void register(DeferredRegister<Item> register) { public void register(DeferredRegister<Item> register) {
this.items.forEach(item -> register.register(String.format("%s_%s", this.name, item.getKey()), item::getValue)); this.items.forEach(item -> register.register(String.format("%s_%s", this.name, item.getInternal()), item::getItem));
} }
public Set<Item> getItemGroup() { public Set<Item> getItemGroup() {
return this.items.stream().map(Pair::getValue).collect(Collectors.toSet()); return this.items.stream().map(NamedItem::getItem).collect(Collectors.toSet());
}
public static final class NamedItem {
private final String internal;
private final String pretty;
private final Item item;
public NamedItem(String internal, String pretty, Item item) {
this.internal = internal;
this.pretty = pretty;
this.item = item;
}
public String getInternal() {
return internal;
}
public String getPretty() {
return pretty;
}
public Item getItem() {
return item;
}
} }
} }