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Fixed a concurrentmodificationexception crash with Energy Laser Relays
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parent
9c0fc504b7
commit
18fd699121
2 changed files with 4 additions and 4 deletions
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@ -23,13 +23,13 @@ import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements IEnergyReceiver{
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public final Map<EnumFacing, TileEntity> receiversAround = new HashMap<EnumFacing, TileEntity>();
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public final ConcurrentHashMap<EnumFacing, TileEntity> receiversAround = new ConcurrentHashMap<EnumFacing, TileEntity>();
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public static final int CAP = 1000;
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@ -22,13 +22,13 @@ import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
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public final Map<BlockPos, IItemHandler> handlersAround = new HashMap<BlockPos, IItemHandler>();
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public final Map<BlockPos, IItemHandler> handlersAround = new ConcurrentHashMap<BlockPos, IItemHandler>();
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public TileEntityLaserRelayItem(String name){
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super(name, true);
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