diff --git a/src/main/java/de/ellpeck/actuallyadditions/mod/util/WorldUtil.java b/src/main/java/de/ellpeck/actuallyadditions/mod/util/WorldUtil.java index 17cc3c5d8..8ec780ae5 100644 --- a/src/main/java/de/ellpeck/actuallyadditions/mod/util/WorldUtil.java +++ b/src/main/java/de/ellpeck/actuallyadditions/mod/util/WorldUtil.java @@ -53,7 +53,7 @@ public class WorldUtil{ public static BlockPos getCoordsFromSide(EnumFacing side, BlockPos pos, int offset){ return new BlockPos(pos.getX()+side.getFrontOffsetX()*(offset+1), pos.getY()+side.getFrontOffsetY()*(offset+1), pos.getZ()+side.getFrontOffsetZ()*(offset+1)); } - + public static void pushEnergyToAllSides(World world, BlockPos pos, EnergyStorage storage){ pushEnergy(world, pos, EnumFacing.UP, storage); pushEnergy(world, pos, EnumFacing.DOWN, storage); @@ -317,20 +317,19 @@ public class WorldUtil{ } private static MovingObjectPosition getMovingObjectPosWithReachDistance(World world, EntityPlayer player, double distance, boolean p1, boolean p2, boolean p3){ - float f = 1.0F; - float f1 = player.prevRotationPitch+(player.rotationPitch-player.prevRotationPitch)*f; - float f2 = player.prevRotationYaw+(player.rotationYaw-player.prevRotationYaw)*f; - double d0 = player.prevPosX+(player.posX-player.prevPosX)*(double)f; - double d1 = player.prevPosY+(player.posY-player.prevPosY)*(double)f+(double)(world.isRemote ? player.getEyeHeight()-player.getDefaultEyeHeight() : player.getEyeHeight()); - double d2 = player.prevPosZ+(player.posZ-player.prevPosZ)*(double)f; + float f = player.rotationPitch; + float f1 = player.rotationYaw; + double d0 = player.posX; + double d1 = player.posY+(double)player.getEyeHeight(); + double d2 = player.posZ; Vec3 vec3 = new Vec3(d0, d1, d2); - float f3 = MathHelper.cos(-f2*0.017453292F-(float)Math.PI); - float f4 = MathHelper.sin(-f2*0.017453292F-(float)Math.PI); - float f5 = -MathHelper.cos(-f1*0.017453292F); - float f6 = MathHelper.sin(-f1*0.017453292F); - float f7 = f4*f5; - float f8 = f3*f5; - Vec3 vec31 = vec3.addVector((double)f7*distance, (double)f6*distance, (double)f8*distance); + float f2 = MathHelper.cos(-f1*0.017453292F-(float)Math.PI); + float f3 = MathHelper.sin(-f1*0.017453292F-(float)Math.PI); + float f4 = -MathHelper.cos(-f*0.017453292F); + float f5 = MathHelper.sin(-f*0.017453292F); + float f6 = f3*f4; + float f7 = f2*f4; + Vec3 vec31 = vec3.addVector((double)f6*distance, (double)f5*distance, (double)f7*distance); return world.rayTraceBlocks(vec3, vec31, p1, p2, p3); }