mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-26 08:48:34 +01:00
Added the ability to put items back into the XP solidifier + made the storage crate not be a full block
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parent
1853ddf31b
commit
1ac651ac6f
4 changed files with 35 additions and 13 deletions
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@ -67,6 +67,16 @@ public class BlockGiantChest extends BlockContainerBase{
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}
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}
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}
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}
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@Override
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public boolean isFullCube(IBlockState state){
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return false;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state){
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return false;
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}
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@Override
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing par6, float par7, float par8, float par9){
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing par6, float par7, float par8, float par9){
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if(!world.isRemote){
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if(!world.isRemote){
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@ -11,6 +11,7 @@
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package de.ellpeck.actuallyadditions.mod.inventory;
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package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotOutput;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotOutput;
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import de.ellpeck.actuallyadditions.mod.items.ItemSolidifiedExperience;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityXPSolidifier;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityXPSolidifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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@ -27,7 +28,8 @@ public class ContainerXPSolidifier extends Container{
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public ContainerXPSolidifier(InventoryPlayer inventory, TileEntityBase tile){
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public ContainerXPSolidifier(InventoryPlayer inventory, TileEntityBase tile){
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this.solidifier = (TileEntityXPSolidifier)tile;
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this.solidifier = (TileEntityXPSolidifier)tile;
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this.addSlotToContainer(new SlotOutput(this.solidifier, 0, 80, 8));
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this.addSlotToContainer(new SlotOutput(this.solidifier, 0, 95, 8));
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this.addSlotToContainer(new Slot(this.solidifier, 1, 65, 8));
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for(int i = 0; i < 3; i++){
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 9; j++){
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for(int j = 0; j < 9; j++){
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@ -41,7 +43,7 @@ public class ContainerXPSolidifier extends Container{
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@Override
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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int inventoryStart = 1;
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int inventoryStart = 2;
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int inventoryEnd = inventoryStart+26;
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int inventoryEnd = inventoryStart+26;
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int hotbarStart = inventoryEnd+1;
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int hotbarStart = inventoryEnd+1;
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int hotbarEnd = hotbarStart+8;
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int hotbarEnd = hotbarStart+8;
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@ -54,7 +56,12 @@ public class ContainerXPSolidifier extends Container{
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//Other Slots in Inventory excluded
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//Other Slots in Inventory excluded
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if(slot >= inventoryStart){
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if(slot >= inventoryStart){
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if(slot >= inventoryStart && slot <= inventoryEnd){
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if(newStack.getItem() instanceof ItemSolidifiedExperience){
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if(!this.mergeItemStack(newStack, 1, 2, false)){
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return null;
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}
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}
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else if(slot >= inventoryStart && slot <= inventoryEnd){
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if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)){
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if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)){
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return null;
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return null;
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}
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}
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@ -21,7 +21,7 @@ import net.minecraft.util.EnumFacing;
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public class TileEntityXPSolidifier extends TileEntityInventoryBase implements IButtonReactor{
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public class TileEntityXPSolidifier extends TileEntityInventoryBase implements IButtonReactor{
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private static final Integer[] XP_MAP = new Integer[256];
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private static final int[] XP_MAP = new int[256];
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static{
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static{
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for(int i = 0; i < XP_MAP.length; i++){
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for(int i = 0; i < XP_MAP.length; i++){
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@ -30,13 +30,17 @@ public class TileEntityXPSolidifier extends TileEntityInventoryBase implements I
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}
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}
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private final int[] buttonAmounts = new int[]{1, 5, 10, 20, 30, 40, 50, 64, -999};
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private final int[] buttonAmounts = new int[]{1, 5, 10, 20, 30, 40, 50, 64, -999};
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public short amount;
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public int amount;
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private short lastAmount;
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private int lastAmount;
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public TileEntityXPSolidifier(){
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public TileEntityXPSolidifier(){
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super(1, "xpSolidifier");
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super(2, "xpSolidifier");
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}
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}
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/*
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* The below methods were excerpted from EnderIO by SleepyTrousers with permission, thanks!
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*/
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public static int getExperienceForLevel(int level){
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public static int getExperienceForLevel(int level){
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if(level >= 0 && level < XP_MAP.length){
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if(level >= 0 && level < XP_MAP.length){
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return XP_MAP[level];
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return XP_MAP[level];
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@ -85,10 +89,6 @@ public class TileEntityXPSolidifier extends TileEntityInventoryBase implements I
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return (int)(getExperienceForLevel(player.experienceLevel)+(player.experience*player.xpBarCap()));
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return (int)(getExperienceForLevel(player.experienceLevel)+(player.experience*player.xpBarCap()));
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}
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}
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/*
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* The below methods were excerpted from EnderIO by SleepyTrousers with permission, thanks!
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*/
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public static void addPlayerXP(EntityPlayer player, int amount){
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public static void addPlayerXP(EntityPlayer player, int amount){
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int experience = Math.max(0, getPlayerXP(player)+amount);
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int experience = Math.max(0, getPlayerXP(player)+amount);
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player.experienceTotal = experience;
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player.experienceTotal = experience;
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@ -100,13 +100,13 @@ public class TileEntityXPSolidifier extends TileEntityInventoryBase implements I
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@Override
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@Override
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public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
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public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
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super.writeSyncableNBT(compound, type);
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super.writeSyncableNBT(compound, type);
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compound.setShort("Amount", this.amount);
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compound.setInteger("Amount", this.amount);
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}
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}
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@Override
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@Override
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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super.readSyncableNBT(compound, type);
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super.readSyncableNBT(compound, type);
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this.amount = compound.getShort("Amount");
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this.amount = compound.getInteger("Amount");
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}
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}
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@Override
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@Override
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@ -126,6 +126,11 @@ public class TileEntityXPSolidifier extends TileEntityInventoryBase implements I
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this.amount -= toAdd;
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this.amount -= toAdd;
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}
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}
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}
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}
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if(this.slots[1] != null && this.slots[1].getItem() instanceof ItemSolidifiedExperience){
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this.amount+=this.slots[1].stackSize;
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this.slots[1] = null;
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}
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if(this.lastAmount != this.amount && this.sendUpdateWithInterval()){
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if(this.lastAmount != this.amount && this.sendUpdateWithInterval()){
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this.lastAmount = this.amount;
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this.lastAmount = this.amount;
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