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Made the double furnace be able to accept more energy
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@ -31,7 +31,7 @@ public class TileEntityFurnaceDouble extends TileEntityInventoryBase implements
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public static final int SLOT_OUTPUT_2 = 3;
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public static final int ENERGY_USE = 25;
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private static final int SMELT_TIME = 80;
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public final CustomEnergyStorage storage = new CustomEnergyStorage(30000, 80, 0);
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public final CustomEnergyStorage storage = new CustomEnergyStorage(30000, 150, 0);
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public int firstSmeltTime;
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public int secondSmeltTime;
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public boolean isAutoSplit;
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