mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-26 08:48:34 +01:00
Fixes #1015
I think. This is basically the entire method from TiC, with added boolean returns to support that the drill wanted them. Probably also Fixes #996
This commit is contained in:
parent
9670fc7669
commit
227c227ddd
5 changed files with 425 additions and 383 deletions
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@ -681,7 +681,7 @@ public final class BlockCrafting{
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RecipeHandler.addOreDictRecipe(new ItemStack(InitBlocks.blockGreenhouseGlass, 3),
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RecipeHandler.addOreDictRecipe(new ItemStack(InitBlocks.blockGreenhouseGlass, 3),
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"GSG", "SDS", "GSG",
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"GSG", "SDS", "GSG",
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'G', "blockGlass",
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'G', "blockGlass",
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'D', new ItemStack(InitBlocks.blockCrystalEmpowered, 1, TheCrystals.LAPIS.ordinal()),
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'D', new ItemStack(InitBlocks.blockCrystal, 1, TheCrystals.LAPIS.ordinal()),
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'S', "treeSapling");
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'S', "treeSapling");
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recipeGlass = RecipeUtil.lastIRecipe();
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recipeGlass = RecipeUtil.lastIRecipe();
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@ -10,7 +10,12 @@
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package de.ellpeck.actuallyadditions.mod.items;
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package de.ellpeck.actuallyadditions.mod.items;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import com.google.common.collect.Multimap;
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import com.google.common.collect.Multimap;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors;
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import de.ellpeck.actuallyadditions.mod.blocks.metalists.TheColoredLampColors;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigStringListValues;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigStringListValues;
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@ -18,7 +23,11 @@ import de.ellpeck.actuallyadditions.mod.inventory.ContainerDrill;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.util.*;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerCustom;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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@ -34,18 +43,19 @@ import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.*;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.EnumFacing.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class ItemDrill extends ItemEnergy{
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public class ItemDrill extends ItemEnergy{
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public static final int HARVEST_LEVEL = 4;
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public static final int HARVEST_LEVEL = 4;
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@ -55,13 +65,6 @@ public class ItemDrill extends ItemEnergy{
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super(250000, 1000, name);
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super(250000, 1000, name);
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this.setMaxDamage(0);
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this.setMaxDamage(0);
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this.setHasSubtypes(true);
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this.setHasSubtypes(true);
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//For Iguana Tweaks author
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//
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//You know what? It's bad, when you know
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//There is already getHarvestLevel(), yo
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//But then Iguana comes and fucks with you
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//So that you need to use setHarvestLevel() too.
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this.setHarvestLevel("shovel", HARVEST_LEVEL);
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this.setHarvestLevel("shovel", HARVEST_LEVEL);
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this.setHarvestLevel("pickaxe", HARVEST_LEVEL);
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this.setHarvestLevel("pickaxe", HARVEST_LEVEL);
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}
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}
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@ -221,19 +224,18 @@ public class ItemDrill extends ItemEnergy{
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//Block hit
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//Block hit
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RayTraceResult ray = WorldUtil.getNearestBlockWithDefaultReachDistance(player.world, player);
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RayTraceResult ray = WorldUtil.getNearestBlockWithDefaultReachDistance(player.world, player);
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if(ray != null){
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if(ray != null){
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int side = ray.sideHit.ordinal();
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//Breaks the Blocks
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//Breaks the Blocks
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if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
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if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
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toReturn = this.breakBlocks(stack, 2, player.world, side != 0 && side != 1 ? pos.up() : pos, side, player);
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toReturn = this.breakBlocks(stack, 2, player.world, pos, ray.sideHit, player);
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}
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}
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else{
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else{
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toReturn = this.breakBlocks(stack, 1, player.world, pos, side, player);
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toReturn = this.breakBlocks(stack, 1, player.world, pos, ray.sideHit, player);
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}
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}
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}
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}
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else{
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else{
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toReturn = this.breakBlocks(stack, 0, player.world, pos, side, player);
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toReturn = this.breakBlocks(stack, 0, player.world, pos, ray.sideHit, player);
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}
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}
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//Removes Enchantments added above
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//Removes Enchantments added above
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@ -385,17 +387,17 @@ public class ItemDrill extends ItemEnergy{
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* @param world The World
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* @param world The World
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* @param player The Player who breaks the Blocks
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* @param player The Player who breaks the Blocks
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*/
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*/
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public boolean breakBlocks(ItemStack stack, int radius, World world, BlockPos aPos, int side, EntityPlayer player){
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public boolean breakBlocks(ItemStack stack, int radius, World world, BlockPos aPos, EnumFacing side, EntityPlayer player){
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int xRange = radius;
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int xRange = radius;
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int yRange = radius;
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int yRange = radius;
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int zRange = 0;
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int zRange = 0;
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//Corrects Blocks to hit depending on Side of original Block hit
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//Corrects Blocks to hit depending on Side of original Block hit
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if(side == 0 || side == 1){
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if(side.getAxis() == Axis.Y){
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zRange = radius;
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zRange = radius;
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yRange = 0;
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yRange = 0;
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}
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}
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if(side == 4 || side == 5){
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if(side.getAxis() == Axis.X){
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xRange = 0;
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xRange = 0;
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zRange = radius;
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zRange = radius;
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}
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}
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@ -415,6 +417,14 @@ public class ItemDrill extends ItemEnergy{
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return false;
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return false;
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}
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}
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if(radius == 2 && side.getAxis() != Axis.Y) {
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aPos = aPos.up();
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IBlockState theState = world.getBlockState(aPos);
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if(theState.getBlockHardness(world, aPos) <= mainHardness+5.0F){
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this.tryHarvestBlock(world, aPos, true, stack, player, use);
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}
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}
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//Break Blocks around
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//Break Blocks around
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if(radius > 0 && mainHardness >= 0.2F){
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if(radius > 0 && mainHardness >= 0.2F){
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for(int xPos = aPos.getX()-xRange; xPos <= aPos.getX()+xRange; xPos++){
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for(int xPos = aPos.getX()-xRange; xPos <= aPos.getX()+xRange; xPos++){
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@ -455,13 +465,13 @@ public class ItemDrill extends ItemEnergy{
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IBlockState state = world.getBlockState(pos);
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IBlockState state = world.getBlockState(pos);
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Block block = state.getBlock();
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Block block = state.getBlock();
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float hardness = state.getBlockHardness(world, pos);
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float hardness = state.getBlockHardness(world, pos);
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boolean canHarvest = (ForgeHooks.canHarvestBlock(block, player, world, pos) || this.canHarvestBlock(state, stack)) && (!isExtra || this.getDestroySpeed(stack, world.getBlockState(pos)) > 1.0F);
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boolean canHarvest = WorldUtil.canBreakExtraBlock(stack, world, player, pos);
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if(hardness >= 0.0F && (!isExtra || (canHarvest && !block.hasTileEntity(world.getBlockState(pos))))){
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if(hardness >= 0.0F && (!isExtra || (canHarvest && !block.hasTileEntity(world.getBlockState(pos))))){
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if(!player.capabilities.isCreativeMode){
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if(!player.capabilities.isCreativeMode){
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this.extractEnergyInternal(stack, use, false);
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this.extractEnergyInternal(stack, use, false);
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}
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}
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//Break the Block
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//Break the Block
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return WorldUtil.playerHarvestBlock(stack, world, player, pos);
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return WorldUtil.breakExtraBlock(stack, world, player, pos);
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}
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}
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return false;
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return false;
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}
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}
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@ -11,33 +11,54 @@
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package de.ellpeck.actuallyadditions.mod.proxy;
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package de.ellpeck.actuallyadditions.mod.proxy;
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import java.util.ArrayList;
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import java.util.List;
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import de.ellpeck.actuallyadditions.mod.ClientRegistryHandler;
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import de.ellpeck.actuallyadditions.mod.ClientRegistryHandler;
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import de.ellpeck.actuallyadditions.mod.blocks.render.*;
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import de.ellpeck.actuallyadditions.mod.blocks.render.RenderBatteryBox;
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import de.ellpeck.actuallyadditions.mod.blocks.render.RenderCompost;
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import de.ellpeck.actuallyadditions.mod.blocks.render.RenderDisplayStand;
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import de.ellpeck.actuallyadditions.mod.blocks.render.RenderEmpowerer;
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import de.ellpeck.actuallyadditions.mod.blocks.render.RenderLaserRelay;
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import de.ellpeck.actuallyadditions.mod.blocks.render.RenderReconstructorLens;
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import de.ellpeck.actuallyadditions.mod.blocks.render.RenderSmileyCloud;
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import de.ellpeck.actuallyadditions.mod.entity.InitEntities;
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import de.ellpeck.actuallyadditions.mod.entity.InitEntities;
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import de.ellpeck.actuallyadditions.mod.entity.RenderWorm;
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import de.ellpeck.actuallyadditions.mod.entity.RenderWorm;
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import de.ellpeck.actuallyadditions.mod.event.ClientEvents;
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import de.ellpeck.actuallyadditions.mod.event.ClientEvents;
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import de.ellpeck.actuallyadditions.mod.misc.special.SpecialRenderInit;
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import de.ellpeck.actuallyadditions.mod.misc.special.SpecialRenderInit;
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import de.ellpeck.actuallyadditions.mod.tile.*;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityAtomicReconstructor;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBatteryBox;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityCompost;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityDisplayStand;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityEmpowerer;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayEnergy;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayEnergyAdvanced;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayEnergyExtreme;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayFluids;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItem;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntitySmileyCloud;
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import de.ellpeck.actuallyadditions.mod.util.IColorProvidingBlock;
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import de.ellpeck.actuallyadditions.mod.util.IColorProvidingBlock;
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import de.ellpeck.actuallyadditions.mod.util.IColorProvidingItem;
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import de.ellpeck.actuallyadditions.mod.util.IColorProvidingItem;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.network.NetHandlerPlayClient;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.play.client.CPacketPlayerDigging;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.client.registry.ClientRegistry;
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import net.minecraftforge.fml.client.registry.ClientRegistry;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import java.util.ArrayList;
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import java.util.List;
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public class ClientProxy implements IProxy{
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public class ClientProxy implements IProxy{
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private static final List<Item> COLOR_PRODIVIDING_ITEMS_FOR_REGISTERING = new ArrayList<Item>();
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private static final List<Item> COLOR_PRODIVIDING_ITEMS_FOR_REGISTERING = new ArrayList<Item>();
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@ -117,4 +138,12 @@ public class ClientProxy implements IProxy{
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public EntityPlayer getCurrentPlayer(){
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public EntityPlayer getCurrentPlayer(){
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return Minecraft.getMinecraft().player;
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return Minecraft.getMinecraft().player;
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}
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}
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@Override
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public void sendBreakPacket(BlockPos pos) {
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NetHandlerPlayClient netHandlerPlayClient = Minecraft.getMinecraft().getConnection();
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assert netHandlerPlayClient != null;
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netHandlerPlayClient.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, pos, Minecraft
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.getMinecraft().objectMouseOver.sideHit));
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}
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}
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}
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@ -15,6 +15,7 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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@ -35,4 +36,6 @@ public interface IProxy{
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EntityPlayer getCurrentPlayer();
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EntityPlayer getCurrentPlayer();
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default void sendBreakPacket(BlockPos pos) {};
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}
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}
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@ -16,24 +16,22 @@ import java.util.List;
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import org.cyclops.commoncapabilities.api.capability.itemhandler.ISlotlessItemHandler;
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import org.cyclops.commoncapabilities.api.capability.itemhandler.ISlotlessItemHandler;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
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import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
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import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
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import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper;
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import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.init.Items;
|
import net.minecraft.init.Items;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.network.play.client.CPacketPlayerDigging;
|
|
||||||
import net.minecraft.network.play.server.SPacketBlockChange;
|
import net.minecraft.network.play.server.SPacketBlockChange;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.EnumHand;
|
||||||
|
import net.minecraft.util.NonNullList;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
|
@ -48,28 +46,28 @@ import net.minecraftforge.common.util.FakePlayerFactory;
|
||||||
import net.minecraftforge.energy.CapabilityEnergy;
|
import net.minecraftforge.energy.CapabilityEnergy;
|
||||||
import net.minecraftforge.energy.IEnergyStorage;
|
import net.minecraftforge.energy.IEnergyStorage;
|
||||||
import net.minecraftforge.event.ForgeEventFactory;
|
import net.minecraftforge.event.ForgeEventFactory;
|
||||||
import net.minecraftforge.event.world.BlockEvent;
|
import net.minecraftforge.event.world.BlockEvent.BreakEvent;
|
||||||
import net.minecraftforge.fluids.FluidStack;
|
import net.minecraftforge.fluids.FluidStack;
|
||||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
|
||||||
public final class WorldUtil{
|
public final class WorldUtil {
|
||||||
|
|
||||||
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract){
|
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract) {
|
||||||
return doItemInteraction(extractWrapper, insertWrapper, maxExtract, null);
|
return doItemInteraction(extractWrapper, insertWrapper, maxExtract, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract, FilterSettings filter){
|
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract, FilterSettings filter) {
|
||||||
return doItemInteraction(extractWrapper, insertWrapper, maxExtract, 0, Integer.MAX_VALUE, 0, Integer.MAX_VALUE, filter);
|
return doItemInteraction(extractWrapper, insertWrapper, maxExtract, 0, Integer.MAX_VALUE, 0, Integer.MAX_VALUE, filter);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract, int extractSlotStart, int extractSlotEnd, int insertSlotStart, int insertSlotEnd, FilterSettings filter){
|
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract, int extractSlotStart, int extractSlotEnd, int insertSlotStart, int insertSlotEnd, FilterSettings filter) {
|
||||||
ItemStack theoreticalExtract = extractItem(extractWrapper, maxExtract, true, extractSlotStart, extractSlotEnd, filter);
|
ItemStack theoreticalExtract = extractItem(extractWrapper, maxExtract, true, extractSlotStart, extractSlotEnd, filter);
|
||||||
if(StackUtil.isValid(theoreticalExtract)){
|
if (StackUtil.isValid(theoreticalExtract)) {
|
||||||
ItemStack remaining = insertItem(insertWrapper, theoreticalExtract, false, insertSlotStart, insertSlotEnd);
|
ItemStack remaining = insertItem(insertWrapper, theoreticalExtract, false, insertSlotStart, insertSlotEnd);
|
||||||
if(!ItemStack.areItemStacksEqual(remaining, theoreticalExtract)){
|
if (!ItemStack.areItemStacksEqual(remaining, theoreticalExtract)) {
|
||||||
int toExtract = !StackUtil.isValid(remaining) ? StackUtil.getStackSize(theoreticalExtract) : StackUtil.getStackSize(theoreticalExtract)-StackUtil.getStackSize(remaining);
|
int toExtract = !StackUtil.isValid(remaining) ? StackUtil.getStackSize(theoreticalExtract) : StackUtil.getStackSize(theoreticalExtract) - StackUtil.getStackSize(remaining);
|
||||||
extractItem(extractWrapper, toExtract, false, extractSlotStart, extractSlotEnd, filter);
|
extractItem(extractWrapper, toExtract, false, extractSlotStart, extractSlotEnd, filter);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -77,25 +75,23 @@ public final class WorldUtil{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ItemStack extractItem(SlotlessableItemHandlerWrapper extractWrapper, int maxExtract, boolean simulate, int slotStart, int slotEnd, FilterSettings filter){
|
public static ItemStack extractItem(SlotlessableItemHandlerWrapper extractWrapper, int maxExtract, boolean simulate, int slotStart, int slotEnd, FilterSettings filter) {
|
||||||
ItemStack extracted = StackUtil.getEmpty();
|
ItemStack extracted = StackUtil.getEmpty();
|
||||||
|
|
||||||
if(ActuallyAdditions.commonCapsLoaded){
|
if (ActuallyAdditions.commonCapsLoaded) {
|
||||||
Object handler = extractWrapper.getSlotlessHandler();
|
Object handler = extractWrapper.getSlotlessHandler();
|
||||||
if(handler instanceof ISlotlessItemHandler){
|
if (handler instanceof ISlotlessItemHandler) {
|
||||||
ISlotlessItemHandler slotless = (ISlotlessItemHandler)handler;
|
ISlotlessItemHandler slotless = (ISlotlessItemHandler) handler;
|
||||||
|
|
||||||
if(filter == null || !filter.needsCheck()){
|
if (filter == null || !filter.needsCheck()) {
|
||||||
extracted = slotless.extractItem(maxExtract, simulate);
|
extracted = slotless.extractItem(maxExtract, simulate);
|
||||||
return extracted;
|
return extracted;
|
||||||
}
|
} else {
|
||||||
else{
|
|
||||||
ItemStack would = slotless.extractItem(maxExtract, true);
|
ItemStack would = slotless.extractItem(maxExtract, true);
|
||||||
if(filter.check(would)){
|
if (filter.check(would)) {
|
||||||
if(simulate){
|
if (simulate) {
|
||||||
extracted = would;
|
extracted = would;
|
||||||
}
|
} else {
|
||||||
else{
|
|
||||||
extracted = slotless.extractItem(maxExtract, false);
|
extracted = slotless.extractItem(maxExtract, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -104,14 +100,14 @@ public final class WorldUtil{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!StackUtil.isValid(extracted)){
|
if (!StackUtil.isValid(extracted)) {
|
||||||
IItemHandler handler = extractWrapper.getNormalHandler();
|
IItemHandler handler = extractWrapper.getNormalHandler();
|
||||||
if(handler != null){
|
if (handler != null) {
|
||||||
for(int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++){
|
for (int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++) {
|
||||||
if(filter == null || !filter.needsCheck() || filter.check(handler.getStackInSlot(i))){
|
if (filter == null || !filter.needsCheck() || filter.check(handler.getStackInSlot(i))) {
|
||||||
extracted = handler.extractItem(i, maxExtract, simulate);
|
extracted = handler.extractItem(i, maxExtract, simulate);
|
||||||
|
|
||||||
if(StackUtil.isValid(extracted)){
|
if (StackUtil.isValid(extracted)) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -122,23 +118,21 @@ public final class WorldUtil{
|
||||||
return extracted;
|
return extracted;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ItemStack insertItem(SlotlessableItemHandlerWrapper insertWrapper, ItemStack stack, boolean simulate, int slotStart, int slotEnd){
|
public static ItemStack insertItem(SlotlessableItemHandlerWrapper insertWrapper, ItemStack stack, boolean simulate, int slotStart, int slotEnd) {
|
||||||
ItemStack remain = StackUtil.validateCopy(stack);
|
ItemStack remain = StackUtil.validateCopy(stack);
|
||||||
|
|
||||||
if(ActuallyAdditions.commonCapsLoaded){
|
if (ActuallyAdditions.commonCapsLoaded) {
|
||||||
Object handler = insertWrapper.getSlotlessHandler();
|
Object handler = insertWrapper.getSlotlessHandler();
|
||||||
if(handler instanceof ISlotlessItemHandler){
|
if (handler instanceof ISlotlessItemHandler) {
|
||||||
remain = ((ISlotlessItemHandler)handler).insertItem(remain, simulate);
|
remain = ((ISlotlessItemHandler) handler).insertItem(remain, simulate);
|
||||||
|
|
||||||
if(!ItemStack.areItemStacksEqual(remain, stack)){
|
if (!ItemStack.areItemStacksEqual(remain, stack)) { return remain; }
|
||||||
return remain;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
IItemHandler handler = insertWrapper.getNormalHandler();
|
IItemHandler handler = insertWrapper.getNormalHandler();
|
||||||
if(handler != null){
|
if (handler != null) {
|
||||||
for(int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++){
|
for (int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++) {
|
||||||
remain = handler.insertItem(i, remain, simulate);
|
remain = handler.insertItem(i, remain, simulate);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -146,16 +140,16 @@ public final class WorldUtil{
|
||||||
return remain;
|
return remain;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void doEnergyInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer){
|
public static void doEnergyInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer) {
|
||||||
if(maxTransfer > 0){
|
if (maxTransfer > 0) {
|
||||||
EnumFacing opp = sideTo == null ? null : sideTo.getOpposite();
|
EnumFacing opp = sideTo == null ? null : sideTo.getOpposite();
|
||||||
if(tileFrom.hasCapability(CapabilityEnergy.ENERGY, sideTo) && tileTo.hasCapability(CapabilityEnergy.ENERGY, opp)){
|
if (tileFrom.hasCapability(CapabilityEnergy.ENERGY, sideTo) && tileTo.hasCapability(CapabilityEnergy.ENERGY, opp)) {
|
||||||
IEnergyStorage handlerFrom = tileFrom.getCapability(CapabilityEnergy.ENERGY, sideTo);
|
IEnergyStorage handlerFrom = tileFrom.getCapability(CapabilityEnergy.ENERGY, sideTo);
|
||||||
IEnergyStorage handlerTo = tileTo.getCapability(CapabilityEnergy.ENERGY, opp);
|
IEnergyStorage handlerTo = tileTo.getCapability(CapabilityEnergy.ENERGY, opp);
|
||||||
|
|
||||||
if(handlerFrom != null && handlerTo != null){
|
if (handlerFrom != null && handlerTo != null) {
|
||||||
int drain = handlerFrom.extractEnergy(maxTransfer, true);
|
int drain = handlerFrom.extractEnergy(maxTransfer, true);
|
||||||
if(drain > 0){
|
if (drain > 0) {
|
||||||
int filled = handlerTo.receiveEnergy(drain, false);
|
int filled = handlerTo.receiveEnergy(drain, false);
|
||||||
handlerFrom.extractEnergy(filled, false);
|
handlerFrom.extractEnergy(filled, false);
|
||||||
return;
|
return;
|
||||||
|
@ -165,13 +159,13 @@ public final class WorldUtil{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void doFluidInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer){
|
public static void doFluidInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer) {
|
||||||
if(maxTransfer > 0){
|
if (maxTransfer > 0) {
|
||||||
if(tileFrom.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo) && tileTo.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite())){
|
if (tileFrom.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo) && tileTo.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite())) {
|
||||||
IFluidHandler handlerFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
|
IFluidHandler handlerFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
|
||||||
IFluidHandler handlerTo = tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite());
|
IFluidHandler handlerTo = tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite());
|
||||||
FluidStack drain = handlerFrom.drain(maxTransfer, false);
|
FluidStack drain = handlerFrom.drain(maxTransfer, false);
|
||||||
if(drain != null){
|
if (drain != null) {
|
||||||
int filled = handlerTo.fill(drain.copy(), true);
|
int filled = handlerTo.fill(drain.copy(), true);
|
||||||
handlerFrom.drain(filled, true);
|
handlerFrom.drain(filled, true);
|
||||||
}
|
}
|
||||||
|
@ -188,42 +182,38 @@ public final class WorldUtil{
|
||||||
* @param world The World
|
* @param world The World
|
||||||
* @return Is every block present?
|
* @return Is every block present?
|
||||||
*/
|
*/
|
||||||
public static boolean hasBlocksInPlacesGiven(BlockPos[] positions, Block block, int meta, World world){
|
public static boolean hasBlocksInPlacesGiven(BlockPos[] positions, Block block, int meta, World world) {
|
||||||
for(BlockPos pos : positions){
|
for (BlockPos pos : positions) {
|
||||||
IBlockState state = world.getBlockState(pos);
|
IBlockState state = world.getBlockState(pos);
|
||||||
if(!(state.getBlock() == block && block.getMetaFromState(state) == meta)){
|
if (!(state.getBlock() == block && block.getMetaFromState(state) == meta)) { return false; }
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ItemStack useItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack){
|
public static ItemStack useItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack) {
|
||||||
if(world instanceof WorldServer && StackUtil.isValid(stack) && pos != null){
|
if (world instanceof WorldServer && StackUtil.isValid(stack) && pos != null) {
|
||||||
BlockPos offsetPos = pos.offset(side);
|
BlockPos offsetPos = pos.offset(side);
|
||||||
IBlockState state = world.getBlockState(offsetPos);
|
IBlockState state = world.getBlockState(offsetPos);
|
||||||
Block block = state.getBlock();
|
Block block = state.getBlock();
|
||||||
boolean replaceable = block.isReplaceable(world, offsetPos);
|
boolean replaceable = block.isReplaceable(world, offsetPos);
|
||||||
|
|
||||||
//Redstone
|
//Redstone
|
||||||
if(replaceable && stack.getItem() == Items.REDSTONE){
|
if (replaceable && stack.getItem() == Items.REDSTONE) {
|
||||||
world.setBlockState(offsetPos, Blocks.REDSTONE_WIRE.getDefaultState(), 2);
|
world.setBlockState(offsetPos, Blocks.REDSTONE_WIRE.getDefaultState(), 2);
|
||||||
return StackUtil.addStackSize(stack, -1);
|
return StackUtil.addStackSize(stack, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Plants
|
//Plants
|
||||||
if(replaceable && stack.getItem() instanceof IPlantable){
|
if (replaceable && stack.getItem() instanceof IPlantable) {
|
||||||
if(((IPlantable)stack.getItem()).getPlant(world, offsetPos).getBlock().canPlaceBlockAt(world, offsetPos)){
|
if (((IPlantable) stack.getItem()).getPlant(world, offsetPos).getBlock().canPlaceBlockAt(world, offsetPos)) {
|
||||||
if(world.setBlockState(offsetPos, ((IPlantable)stack.getItem()).getPlant(world, offsetPos), 2)){
|
if (world.setBlockState(offsetPos, ((IPlantable) stack.getItem()).getPlant(world, offsetPos), 2)) { return StackUtil.addStackSize(stack, -1); }
|
||||||
return StackUtil.addStackSize(stack, -1);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Everything else
|
//Everything else
|
||||||
try{
|
try {
|
||||||
if(world instanceof WorldServer){
|
if (world instanceof WorldServer) {
|
||||||
FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer)world);
|
FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer) world);
|
||||||
ItemStack heldBefore = fake.getHeldItemMainhand();
|
ItemStack heldBefore = fake.getHeldItemMainhand();
|
||||||
setHandItemWithoutAnnoyingSound(fake, EnumHand.MAIN_HAND, stack.copy());
|
setHandItemWithoutAnnoyingSound(fake, EnumHand.MAIN_HAND, stack.copy());
|
||||||
|
|
||||||
|
@ -233,18 +223,17 @@ public final class WorldUtil{
|
||||||
setHandItemWithoutAnnoyingSound(fake, EnumHand.MAIN_HAND, heldBefore);
|
setHandItemWithoutAnnoyingSound(fake, EnumHand.MAIN_HAND, heldBefore);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
}
|
} catch (Exception e) {
|
||||||
catch(Exception e){
|
ModUtil.LOGGER.error("Something that places Blocks at " + offsetPos.getX() + ", " + offsetPos.getY() + ", " + offsetPos.getZ() + " in World " + world.provider.getDimension() + " threw an Exception! Don't let that happen again!", e);
|
||||||
ModUtil.LOGGER.error("Something that places Blocks at "+offsetPos.getX()+", "+offsetPos.getY()+", "+offsetPos.getZ()+" in World "+world.provider.getDimension()+" threw an Exception! Don't let that happen again!", e);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return stack;
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean dropItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack){
|
public static boolean dropItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack) {
|
||||||
BlockPos coords = pos.offset(side);
|
BlockPos coords = pos.offset(side);
|
||||||
if(world.isBlockLoaded(coords)){
|
if (world.isBlockLoaded(coords)) {
|
||||||
EntityItem item = new EntityItem(world, coords.getX()+0.5, coords.getY()+0.5, coords.getZ()+0.5, stack);
|
EntityItem item = new EntityItem(world, coords.getX() + 0.5, coords.getY() + 0.5, coords.getZ() + 0.5, stack);
|
||||||
item.motionX = 0;
|
item.motionX = 0;
|
||||||
item.motionY = 0;
|
item.motionY = 0;
|
||||||
item.motionZ = 0;
|
item.motionZ = 0;
|
||||||
|
@ -254,8 +243,8 @@ public final class WorldUtil{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static EnumFacing getDirectionBySidesInOrder(int side){
|
public static EnumFacing getDirectionBySidesInOrder(int side) {
|
||||||
switch(side){
|
switch (side) {
|
||||||
case 0:
|
case 0:
|
||||||
return EnumFacing.UP;
|
return EnumFacing.UP;
|
||||||
case 1:
|
case 1:
|
||||||
|
@ -271,11 +260,11 @@ public final class WorldUtil{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static EnumFacing getDirectionByPistonRotation(int meta){
|
public static EnumFacing getDirectionByPistonRotation(int meta) {
|
||||||
return EnumFacing.values()[meta];
|
return EnumFacing.values()[meta];
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ArrayList<Material> getMaterialsAround(World world, BlockPos pos){
|
public static ArrayList<Material> getMaterialsAround(World world, BlockPos pos) {
|
||||||
ArrayList<Material> blocks = new ArrayList<Material>();
|
ArrayList<Material> blocks = new ArrayList<Material>();
|
||||||
blocks.add(world.getBlockState(pos.offset(EnumFacing.NORTH)).getMaterial());
|
blocks.add(world.getBlockState(pos.offset(EnumFacing.NORTH)).getMaterial());
|
||||||
blocks.add(world.getBlockState(pos.offset(EnumFacing.EAST)).getMaterial());
|
blocks.add(world.getBlockState(pos.offset(EnumFacing.EAST)).getMaterial());
|
||||||
|
@ -284,41 +273,40 @@ public final class WorldUtil{
|
||||||
return blocks;
|
return blocks;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean addToInventory(ItemStackHandlerCustom inventory, List<ItemStack> stacks, boolean actuallyDo){
|
public static boolean addToInventory(ItemStackHandlerCustom inventory, List<ItemStack> stacks, boolean actuallyDo) {
|
||||||
return addToInventory(inventory, 0, inventory.getSlots(), stacks, actuallyDo);
|
return addToInventory(inventory, 0, inventory.getSlots(), stacks, actuallyDo);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean addToInventory(ItemStackHandlerCustom inventory, int start, int end, List<ItemStack> stacks, boolean actuallyDo){
|
public static boolean addToInventory(ItemStackHandlerCustom inventory, int start, int end, List<ItemStack> stacks, boolean actuallyDo) {
|
||||||
//Copy the slots if just testing to later load them again
|
//Copy the slots if just testing to later load them again
|
||||||
ItemStack[] backupSlots = null;
|
ItemStack[] backupSlots = null;
|
||||||
if(!actuallyDo){
|
if (!actuallyDo) {
|
||||||
backupSlots = new ItemStack[inventory.getSlots()];
|
backupSlots = new ItemStack[inventory.getSlots()];
|
||||||
for(int i = 0; i < backupSlots.length; i++){
|
for (int i = 0; i < backupSlots.length; i++) {
|
||||||
ItemStack stack = inventory.getStackInSlot(i);
|
ItemStack stack = inventory.getStackInSlot(i);
|
||||||
backupSlots[i] = StackUtil.validateCopy(stack);
|
backupSlots[i] = StackUtil.validateCopy(stack);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int working = 0;
|
int working = 0;
|
||||||
for(ItemStack stack : stacks){
|
for (ItemStack stack : stacks) {
|
||||||
if(StackUtil.isValid(stack)){
|
if (StackUtil.isValid(stack)) {
|
||||||
for(int i = start; i < end; i++){
|
for (int i = start; i < end; i++) {
|
||||||
stack = inventory.insertItemInternal(i, stack, false);
|
stack = inventory.insertItemInternal(i, stack, false);
|
||||||
|
|
||||||
if(!StackUtil.isValid(stack)){
|
if (!StackUtil.isValid(stack)) {
|
||||||
working++;
|
working++;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
else{
|
|
||||||
working++;
|
working++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Load the slots again
|
//Load the slots again
|
||||||
if(!actuallyDo){
|
if (!actuallyDo) {
|
||||||
for(int i = 0; i < backupSlots.length; i++){
|
for (int i = 0; i < backupSlots.length; i++) {
|
||||||
inventory.setStackInSlot(i, StackUtil.validateCheck(backupSlots[i]));
|
inventory.setStackInSlot(i, StackUtil.validateCheck(backupSlots[i]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -326,139 +314,151 @@ public final class WorldUtil{
|
||||||
return working >= stacks.size();
|
return working >= stacks.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int findFirstFilledSlot(ItemStackHandlerCustom slots){
|
public static int findFirstFilledSlot(ItemStackHandlerCustom slots) {
|
||||||
for(int i = 0; i < slots.getSlots(); i++){
|
for (int i = 0; i < slots.getSlots(); i++) {
|
||||||
if(StackUtil.isValid(slots.getStackInSlot(i))){
|
if (StackUtil.isValid(slots.getStackInSlot(i))) { return i; }
|
||||||
return i;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static RayTraceResult getNearestPositionWithAir(World world, EntityPlayer player, int reach){
|
public static RayTraceResult getNearestPositionWithAir(World world, EntityPlayer player, int reach) {
|
||||||
return getMovingObjectPosWithReachDistance(world, player, reach, false, false, true);
|
return getMovingObjectPosWithReachDistance(world, player, reach, false, false, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static RayTraceResult getMovingObjectPosWithReachDistance(World world, EntityPlayer player, double distance, boolean p1, boolean p2, boolean p3){
|
private static RayTraceResult getMovingObjectPosWithReachDistance(World world, EntityPlayer player, double distance, boolean p1, boolean p2, boolean p3) {
|
||||||
float f = player.rotationPitch;
|
float f = player.rotationPitch;
|
||||||
float f1 = player.rotationYaw;
|
float f1 = player.rotationYaw;
|
||||||
double d0 = player.posX;
|
double d0 = player.posX;
|
||||||
double d1 = player.posY+(double)player.getEyeHeight();
|
double d1 = player.posY + (double) player.getEyeHeight();
|
||||||
double d2 = player.posZ;
|
double d2 = player.posZ;
|
||||||
Vec3d vec3 = new Vec3d(d0, d1, d2);
|
Vec3d vec3 = new Vec3d(d0, d1, d2);
|
||||||
float f2 = MathHelper.cos(-f1*0.017453292F-(float)Math.PI);
|
float f2 = MathHelper.cos(-f1 * 0.017453292F - (float) Math.PI);
|
||||||
float f3 = MathHelper.sin(-f1*0.017453292F-(float)Math.PI);
|
float f3 = MathHelper.sin(-f1 * 0.017453292F - (float) Math.PI);
|
||||||
float f4 = -MathHelper.cos(-f*0.017453292F);
|
float f4 = -MathHelper.cos(-f * 0.017453292F);
|
||||||
float f5 = MathHelper.sin(-f*0.017453292F);
|
float f5 = MathHelper.sin(-f * 0.017453292F);
|
||||||
float f6 = f3*f4;
|
float f6 = f3 * f4;
|
||||||
float f7 = f2*f4;
|
float f7 = f2 * f4;
|
||||||
Vec3d vec31 = vec3.addVector((double)f6*distance, (double)f5*distance, (double)f7*distance);
|
Vec3d vec31 = vec3.addVector((double) f6 * distance, (double) f5 * distance, (double) f7 * distance);
|
||||||
return world.rayTraceBlocks(vec3, vec31, p1, p2, p3);
|
return world.rayTraceBlocks(vec3, vec31, p1, p2, p3);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player){
|
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player) {
|
||||||
return getNearestBlockWithDefaultReachDistance(world, player, false, true, false);
|
return getNearestBlockWithDefaultReachDistance(world, player, false, true, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player, boolean stopOnLiquids, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock){
|
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player, boolean stopOnLiquids, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock) {
|
||||||
return getMovingObjectPosWithReachDistance(world, player, player.getEntityAttribute(EntityPlayer.REACH_DISTANCE).getAttributeValue(), stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
|
return getMovingObjectPosWithReachDistance(world, player, player.getEntityAttribute(EntityPlayer.REACH_DISTANCE).getAttributeValue(), stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Cobbled together from Tinkers' Construct (with permission, thanks!) and PlayerInteractionManager code.
|
public static void setHandItemWithoutAnnoyingSound(EntityPlayer player, EnumHand hand, ItemStack stack) {
|
||||||
//Breaking blocks is a hideous pain so yea.
|
if (hand == EnumHand.MAIN_HAND) {
|
||||||
//This doesn't do any additional harvestability checks that the blocks itself don't do!
|
player.inventory.mainInventory.set(player.inventory.currentItem, stack);
|
||||||
public static boolean playerHarvestBlock(ItemStack stack, World world, EntityPlayer player, BlockPos pos){
|
} else if (hand == EnumHand.OFF_HAND) {
|
||||||
if(world.isAirBlock(pos)){
|
player.inventory.offHandInventory.set(0, stack);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float fireFakeHarvestEventsForDropChance(NonNullList<ItemStack> drops, World world, BlockPos pos) {
|
||||||
|
if (world instanceof WorldServer) {
|
||||||
|
FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer) world);
|
||||||
|
IBlockState state = world.getBlockState(pos);
|
||||||
|
|
||||||
|
BreakEvent event = new BreakEvent(world, pos, state, fake);
|
||||||
|
if (!MinecraftForge.EVENT_BUS.post(event)) { return ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1, false, fake); }
|
||||||
|
}
|
||||||
|
return 0F;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Stolen from TiC
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns true if the tool is effective for harvesting the given block.
|
||||||
|
*/
|
||||||
|
public static boolean isToolEffective(ItemStack stack, IBlockState state) {
|
||||||
|
// check material
|
||||||
|
for (String type : stack.getItem().getToolClasses(stack)) {
|
||||||
|
if (state.getBlock().isToolEffective(type, state)) { return true; }
|
||||||
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static boolean canBreakExtraBlock(ItemStack stack, World world, EntityPlayer player, BlockPos pos) {
|
||||||
|
// prevent calling that stuff for air blocks, could lead to unexpected behaviour since it fires events
|
||||||
|
if (world.isAirBlock(pos)) { return false; }
|
||||||
|
|
||||||
|
// check if the block can be broken, since extra block breaks shouldn't instantly break stuff like obsidian
|
||||||
|
// or precious ores you can't harvest while mining stone
|
||||||
IBlockState state = world.getBlockState(pos);
|
IBlockState state = world.getBlockState(pos);
|
||||||
Block block = state.getBlock();
|
Block block = state.getBlock();
|
||||||
|
|
||||||
if(!world.isRemote){
|
// only effective materials
|
||||||
world.playEvent(player, 2001, pos, Block.getStateId(state));
|
if (!isToolEffective(stack, state)) { return false; }
|
||||||
}
|
|
||||||
else{
|
|
||||||
world.playEvent(2001, pos, Block.getStateId(state));
|
|
||||||
}
|
|
||||||
|
|
||||||
if(player.capabilities.isCreativeMode){
|
// only harvestable blocks that aren't impossibly slow to harvest
|
||||||
|
if (!ForgeHooks.canHarvestBlock(block, player, world, pos)) { return false; }
|
||||||
|
|
||||||
block.onBlockHarvested(world, pos, state, player);
|
// From this point on it's clear that the player CAN break the block
|
||||||
if(block.removedByPlayer(state, world, pos, player, false)){
|
|
||||||
block.onBlockDestroyedByPlayer(world, pos, state);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(!world.isRemote){
|
|
||||||
if(player instanceof EntityPlayerMP){
|
|
||||||
((EntityPlayerMP)player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
stack.onBlockDestroyed(world, state, pos, player);
|
public static boolean breakExtraBlock(ItemStack stack, World world, EntityPlayer player, BlockPos pos) {
|
||||||
|
IBlockState state = world.getBlockState(pos);
|
||||||
|
Block block = state.getBlock();
|
||||||
|
|
||||||
if(!world.isRemote){
|
if (player.capabilities.isCreativeMode) {
|
||||||
if(player instanceof EntityPlayerMP){
|
block.onBlockHarvested(world, pos, state, player);
|
||||||
EntityPlayerMP playerMp = (EntityPlayerMP)player;
|
if (block.removedByPlayer(state, world, pos, player, false)) {
|
||||||
|
block.onBlockDestroyedByPlayer(world, pos, state);
|
||||||
int xp = ForgeHooks.onBlockBreakEvent(world, playerMp.interactionManager.getGameType(), playerMp, pos);
|
|
||||||
if(xp == -1){
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// send update to client
|
||||||
|
if (!world.isRemote) {
|
||||||
|
((EntityPlayerMP) player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// callback to the tool the player uses. Called on both sides. This damages the tool n stuff.
|
||||||
|
stack.onBlockDestroyed(world, state, pos, player);
|
||||||
|
|
||||||
|
// server sided handling
|
||||||
|
if (!world.isRemote) {
|
||||||
|
// send the blockbreak event
|
||||||
|
int xp = ForgeHooks.onBlockBreakEvent(world, ((EntityPlayerMP) player).interactionManager.getGameType(), (EntityPlayerMP) player, pos);
|
||||||
|
if (xp == -1) { return false; }
|
||||||
|
|
||||||
|
// serverside we reproduce ItemInWorldManager.tryHarvestBlock
|
||||||
|
|
||||||
TileEntity tileEntity = world.getTileEntity(pos);
|
TileEntity tileEntity = world.getTileEntity(pos);
|
||||||
if(block.removedByPlayer(state, world, pos, player, true)){
|
// ItemInWorldManager.removeBlock
|
||||||
|
if (block.removedByPlayer(state, world, pos, player, true)) { // boolean is if block can be harvested, checked above
|
||||||
block.onBlockDestroyedByPlayer(world, pos, state);
|
block.onBlockDestroyedByPlayer(world, pos, state);
|
||||||
block.harvestBlock(world, player, pos, state, tileEntity, stack);
|
block.harvestBlock(world, player, pos, state, tileEntity, stack);
|
||||||
block.dropXpOnBlockBreak(world, pos, xp);
|
block.dropXpOnBlockBreak(world, pos, xp);
|
||||||
}
|
}
|
||||||
|
|
||||||
playerMp.connection.sendPacket(new SPacketBlockChange(world, pos));
|
// always send block update to client
|
||||||
|
((EntityPlayerMP) player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
// client sided handling
|
||||||
else{
|
else {
|
||||||
if(block.removedByPlayer(state, world, pos, player, true)){
|
// clientside we do a "this block has been clicked on long enough to be broken" call. This should not send any new packets
|
||||||
|
// the code above, executed on the server, sends a block-updates that give us the correct state of the block we destroy.
|
||||||
|
|
||||||
|
// following code can be found in PlayerControllerMP.onPlayerDestroyBlock
|
||||||
|
world.playEvent(2001, pos, Block.getStateId(state));
|
||||||
|
if (block.removedByPlayer(state, world, pos, player, true)) {
|
||||||
block.onBlockDestroyedByPlayer(world, pos, state);
|
block.onBlockDestroyedByPlayer(world, pos, state);
|
||||||
}
|
}
|
||||||
|
// callback to the tool
|
||||||
|
stack.onBlockDestroyed(world, state, pos, player);
|
||||||
|
|
||||||
if(StackUtil.getStackSize(stack) <= 0 && stack == player.getHeldItemMainhand()){
|
// send an update to the server, so we get an update back
|
||||||
ForgeEventFactory.onPlayerDestroyItem(player, stack, EnumHand.MAIN_HAND);
|
ActuallyAdditions.proxy.sendBreakPacket(pos);
|
||||||
player.setHeldItem(EnumHand.MAIN_HAND, ItemStack.EMPTY);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(ConfigBoolValues.ENABLE_DRILL_DIGGING_PACKET.isEnabled()){
|
|
||||||
Minecraft mc = Minecraft.getMinecraft();
|
|
||||||
mc.getConnection().sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, pos, mc.objectMouseOver.sideHit));
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static float fireFakeHarvestEventsForDropChance(List<ItemStack> drops, World world, BlockPos pos){
|
|
||||||
if(!world.isRemote && world instanceof WorldServer){
|
|
||||||
FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer)world);
|
|
||||||
IBlockState state = world.getBlockState(pos);
|
|
||||||
|
|
||||||
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, pos, state, fake);
|
|
||||||
if(!MinecraftForge.EVENT_BUS.post(event)){
|
|
||||||
return ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1, false, fake);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return 0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void setHandItemWithoutAnnoyingSound(EntityPlayer player, EnumHand hand, ItemStack stack){
|
|
||||||
if(hand == EnumHand.MAIN_HAND){
|
|
||||||
player.inventory.mainInventory.set(player.inventory.currentItem, stack);
|
|
||||||
}
|
|
||||||
else if(hand == EnumHand.OFF_HAND){
|
|
||||||
player.inventory.offHandInventory.set(0, stack);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue