mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-26 08:48:34 +01:00
Changed cave world spawning a bit, made the world generate with cobble and glowstone in the walls
This commit is contained in:
parent
b5e8cf0345
commit
22b0a9a64e
5 changed files with 290 additions and 147 deletions
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@ -22,7 +22,7 @@ import de.ellpeck.actuallyadditions.mod.crafting.ItemCrafting;
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import de.ellpeck.actuallyadditions.mod.entity.InitEntities;
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import de.ellpeck.actuallyadditions.mod.entity.InitEntities;
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import de.ellpeck.actuallyadditions.mod.event.InitEvents;
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import de.ellpeck.actuallyadditions.mod.event.InitEvents;
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import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
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import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
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import de.ellpeck.actuallyadditions.mod.gen.CaveWorldType;
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import de.ellpeck.actuallyadditions.mod.gen.cave.CaveWorldType;
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import de.ellpeck.actuallyadditions.mod.gen.InitVillager;
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import de.ellpeck.actuallyadditions.mod.gen.InitVillager;
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import de.ellpeck.actuallyadditions.mod.gen.OreGen;
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import de.ellpeck.actuallyadditions.mod.gen.OreGen;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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@ -44,7 +44,6 @@ import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.update.UpdateChecker;
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import de.ellpeck.actuallyadditions.mod.update.UpdateChecker;
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import de.ellpeck.actuallyadditions.mod.util.FakePlayerUtil;
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import de.ellpeck.actuallyadditions.mod.util.FakePlayerUtil;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod.EventHandler;
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import net.minecraftforge.fml.common.Mod.EventHandler;
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@ -1,145 +0,0 @@
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/*
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* This file ("CaveWorldType.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.gen;
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import de.ellpeck.actuallyadditions.mod.config.ConfigValues;
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.misc.WorldData;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import de.ellpeck.actuallyadditions.mod.util.playerdata.PersistentServerData;
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import net.minecraft.block.BlockPlanks;
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import net.minecraft.block.BlockSlab;
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import net.minecraft.block.BlockWoodSlab;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.WorldType;
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import net.minecraft.world.chunk.IChunkGenerator;
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import net.minecraft.world.gen.ChunkProviderFlat;
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import net.minecraft.world.gen.feature.WorldGenTrees;
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import net.minecraftforge.event.entity.living.LivingEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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public class CaveWorldType extends WorldType{
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public CaveWorldType(){
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//Name can't be longer than 16 :'(
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super("actaddcaveworld");
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Util.registerEvent(this);
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}
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public static boolean isCave(World world){
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return ConfigValues.caveWorld && world.getWorldType() instanceof CaveWorldType;
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}
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@Override
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public IChunkGenerator getChunkGenerator(World world, String generatorOptions){
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return new ChunkProviderFlat(world, world.getSeed(), false, "3;minecraft:bedrock,254*minecraft:stone,minecraft:bedrock;2;");
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}
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@Override
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public int getSpawnFuzz(WorldServer world, MinecraftServer server){
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return 1;
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}
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private void generateCave(World world, BlockPos center){
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this.makeSphere(world, center, 8);
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this.makeSphere(world, center.add(-3, 4, 3), 4);
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this.makeSphere(world, center.add(4, 6, 1), 4);
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this.makeSphere(world, center.add(3, 4, -3), 6);
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this.makeSphere(world, center.add(4, -2, -3), 2);
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this.makeSphere(world, center.add(5, 0, -3), 4);
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this.makeSphere(world, center.add(1, 4, 3), 6);
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this.makeSphere(world, center.add(-5, 1, 1), 4);
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this.makeSphere(world, center.add(-1, 1, -7), 6);
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this.makeSphere(world, center.add(-2, -1, 8), 3);
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world.setBlockState(center.add(-1, -5, -8), Blocks.DIRT.getStateFromMeta(1));
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WorldGenTrees trees = new WorldGenTrees(true);
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trees.generate(world, Util.RANDOM, center.add(-1, -4, -8));
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for(int z = 0; z <= 24; z++){
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for(int x = 0; x < 5; x++){
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for(int y = 0; y < 4; y++){
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BlockPos pos = center.add(x-3, y-4, 11+z);
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if(z%4 == 0 && (x == 0 || x == 4)){
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world.setBlockState(pos, Blocks.LOG2.getStateFromMeta(1));
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}
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else if((z%4 == 0 || x == 0 || x == 4) && y == 3){
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world.setBlockState(pos, Blocks.PLANKS.getStateFromMeta(1));
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}
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else if(!((y == 0 || y == 3) && Util.RANDOM.nextInt(5) <= 0)){
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world.setBlockToAir(pos);
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}
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}
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}
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}
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world.setBlockState(center.down(1), Blocks.GLOWSTONE.getDefaultState());
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}
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private void makeSphere(World world, BlockPos center, int radius){
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for(double x = -radius; x < radius; x++){
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for(double y = -radius; y < radius; y++){
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for(double z = -radius; z < radius; z++){
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if(Math.sqrt((x*x)+(y*y)+(z*z)) < radius){
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world.setBlockToAir(center.add(x, y, z));
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}
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}
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}
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}
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}
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@SubscribeEvent
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public void onUpdate(LivingEvent.LivingUpdateEvent event){
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if(event.getEntity() != null){
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World world = event.getEntity().getEntityWorld();
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if(world != null && isCave(world) && !world.isRemote){
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BlockPos spawn = world.getSpawnPoint();
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BlockPos center = new BlockPos(spawn.getX(), 100, spawn.getZ());
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NBTTagCompound data = WorldData.additionalData;
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if(!data.getBoolean("GeneratedCave")){
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ModUtil.LOGGER.info("Starting to generate cave world...");
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this.generateCave(world, center);
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ModUtil.LOGGER.info("Generating cave world completed!");
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data.setBoolean("GeneratedCave", true);
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WorldData.makeDirty();
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}
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if(event.getEntity() instanceof EntityPlayerMP){
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EntityPlayerMP player = (EntityPlayerMP)event.getEntity();
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if(player.posY >= world.getHeight()){
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player.playerNetServerHandler.setPlayerLocation(center.getX()+0.5, center.getY()+1, center.getZ()+0.5, player.rotationYaw, player.rotationPitch);
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}
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NBTTagCompound playerData = PersistentServerData.getDataFromPlayer(player);
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if(!playerData.getBoolean("SpawnedFirst")){
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player.inventory.addItemStackToInventory(new ItemStack(InitItems.itemBooklet));
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playerData.setBoolean("SpawnedFirst", true);
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WorldData.makeDirty();
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,73 @@
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/*
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* This file ("CaveWorldType.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.gen.cave;
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import de.ellpeck.actuallyadditions.mod.config.ConfigValues;
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.misc.WorldData;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import de.ellpeck.actuallyadditions.mod.util.playerdata.PersistentServerData;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.WorldType;
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import net.minecraft.world.chunk.IChunkGenerator;
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import net.minecraftforge.event.entity.living.LivingEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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public class CaveWorldType extends WorldType{
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public CaveWorldType(){
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//Name can't be longer than 16 :'(
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super("actaddcaveworld");
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Util.registerEvent(this);
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}
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public static boolean isCave(World world){
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return ConfigValues.caveWorld && world.getWorldType() instanceof CaveWorldType;
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}
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@Override
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public IChunkGenerator getChunkGenerator(World world, String generatorOptions){
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return new ChunkProviderCave(world);
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}
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@Override
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public int getSpawnFuzz(WorldServer world, MinecraftServer server){
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return 1;
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}
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@SubscribeEvent
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public void onSpawn(LivingEvent.LivingUpdateEvent event){
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if(event.getEntity() instanceof EntityPlayerMP){
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EntityPlayerMP player = (EntityPlayerMP)event.getEntity();
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if(isCave(player.worldObj) && !player.worldObj.isRemote){
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if(player.posY >= player.worldObj.getHeight() && !player.isSpectator()){
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BlockPos spawn = player.worldObj.getSpawnPoint();
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player.playerNetServerHandler.setPlayerLocation(spawn.getX()+0.5, spawn.getY()+1, spawn.getZ()+0.5, player.rotationYaw, player.rotationPitch);
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}
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NBTTagCompound playerData = PersistentServerData.getDataFromPlayer(player);
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if(!playerData.getBoolean("SpawnedFirst")){
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player.inventory.addItemStackToInventory(new ItemStack(InitItems.itemBooklet));
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playerData.setBoolean("SpawnedFirst", true);
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WorldData.makeDirty();
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}
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}
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}
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}
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}
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@ -0,0 +1,101 @@
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/*
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* This file ("ChunkProviderCave.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.gen.cave;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import net.minecraft.entity.EnumCreatureType;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.ChunkPrimer;
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import net.minecraft.world.chunk.IChunkGenerator;
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import net.minecraft.world.gen.MapGenBase;
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import net.minecraft.world.gen.MapGenCaves;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import java.util.List;
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public class ChunkProviderCave implements IChunkGenerator{
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private boolean generatedSpawn;
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private World world;
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private WorldGenerator spawnGenerator = new WorldGenCaveSpawn();
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public ChunkProviderCave(World world){
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this.world = world;
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}
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@Override
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public Chunk provideChunk(int chunkX, int chunkZ){
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ChunkPrimer primer = new ChunkPrimer();
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for(int x = 0; x < 16; x++){
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for(int z = 0; z < 16; z++){
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for(int y = 0; y < this.world.getHeight(); y++){
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if(y == this.world.getHeight()-1 || y == 0){
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primer.setBlockState(x, y, z, Blocks.BEDROCK.getDefaultState());
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}
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else{
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if(Util.RANDOM.nextInt(5) <= 0){
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if(Util.RANDOM.nextFloat() <= 0.95F){
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primer.setBlockState(x, y, z, (Util.RANDOM.nextFloat() >= 0.85F ? Blocks.MOSSY_COBBLESTONE : Blocks.COBBLESTONE).getDefaultState());
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}
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else{
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primer.setBlockState(x, y, z, Blocks.GLOWSTONE.getDefaultState());
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}
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}
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else{
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primer.setBlockState(x, y, z, Blocks.STONE.getDefaultState());
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}
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}
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}
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}
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}
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Chunk chunk = new Chunk(this.world, primer, chunkX, chunkZ);
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chunk.generateSkylightMap();
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return chunk;
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}
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@Override
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public void populate(int x, int z){
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if(!this.generatedSpawn){
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BlockPos spawn = this.world.getSpawnPoint();
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Chunk chunk = this.world.getChunkFromBlockCoords(spawn);
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if(chunk.xPosition == x && chunk.zPosition == z){
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this.generatedSpawn = this.spawnGenerator.generate(this.world, this.world.rand, spawn);
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}
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}
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}
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@Override
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public boolean generateStructures(Chunk chunkIn, int x, int z){
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return false;
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}
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@Override
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public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos){
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return null;
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}
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@Override
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public BlockPos getStrongholdGen(World worldIn, String structureName, BlockPos position){
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return null;
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}
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@Override
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public void recreateStructures(Chunk chunkIn, int x, int z){
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}
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}
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/*
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* This file ("WorldGeneratorCaveSpawn.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
|
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* http://ellpeck.de/actaddlicense
|
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|
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
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*
|
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.gen.cave;
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|
import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheFoods;
|
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import de.ellpeck.actuallyadditions.mod.util.Util;
|
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import net.minecraft.block.BlockLadder;
|
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|
import net.minecraft.init.Blocks;
|
||||||
|
import net.minecraft.item.ItemStack;
|
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|
import net.minecraft.tileentity.TileEntity;
|
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|
import net.minecraft.tileentity.TileEntityChest;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraft.world.gen.feature.WorldGenTrees;
|
||||||
|
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||||
|
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
public class WorldGenCaveSpawn extends WorldGenerator{
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean generate(World world, Random rand, BlockPos position){
|
||||||
|
this.generateCave(world, position);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void generateCave(World world, BlockPos center){
|
||||||
|
this.makeSphere(world, center, 8);
|
||||||
|
this.makeSphere(world, center.add(-3, 4, 3), 4);
|
||||||
|
this.makeSphere(world, center.add(4, 6, 1), 4);
|
||||||
|
this.makeSphere(world, center.add(3, 4, -3), 6);
|
||||||
|
this.makeSphere(world, center.add(4, -2, -3), 2);
|
||||||
|
this.makeSphere(world, center.add(5, 0, -3), 4);
|
||||||
|
this.makeSphere(world, center.add(1, 4, 3), 6);
|
||||||
|
this.makeSphere(world, center.add(-5, 1, 1), 4);
|
||||||
|
this.makeSphere(world, center.add(-1, 1, -7), 6);
|
||||||
|
this.makeSphere(world, center.add(-2, -1, 8), 3);
|
||||||
|
|
||||||
|
world.setBlockState(center.add(-1, -5, -8), Blocks.DIRT.getStateFromMeta(1));
|
||||||
|
WorldGenTrees trees = new WorldGenTrees(true);
|
||||||
|
trees.generate(world, Util.RANDOM, center.add(-1, -4, -8));
|
||||||
|
|
||||||
|
int length = Util.RANDOM.nextInt(20)+20;
|
||||||
|
for(int z = 0; z <= length; z++){
|
||||||
|
for(int x = 0; x < 5; x++){
|
||||||
|
for(int y = 0; y < 4; y++){
|
||||||
|
BlockPos pos = center.add(x-3, y-4, 11+z);
|
||||||
|
|
||||||
|
if(z%4 == 0 && (x == 0 || x == 4)){
|
||||||
|
world.setBlockState(pos, Blocks.LOG2.getStateFromMeta(1));
|
||||||
|
}
|
||||||
|
else if((z%4 == 0 || x == 0 || x == 4) && y == 3){
|
||||||
|
world.setBlockState(pos, Blocks.PLANKS.getStateFromMeta(1));
|
||||||
|
}
|
||||||
|
else if(!((y == 0 || y == 3) && Util.RANDOM.nextInt(5) <= 0)){
|
||||||
|
world.setBlockToAir(pos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
BlockPos chestPos = center.add(-1, -4, 11+length);
|
||||||
|
world.setBlockState(chestPos, Blocks.CHEST.getDefaultState());
|
||||||
|
TileEntity tile = world.getTileEntity(chestPos);
|
||||||
|
if(tile instanceof TileEntityChest){
|
||||||
|
TileEntityChest chest = (TileEntityChest)tile;
|
||||||
|
chest.setInventorySlotContents(12, new ItemStack(InitItems.itemFoods, MathHelper.getRandomIntegerInRange(Util.RANDOM, 5, 15), Util.RANDOM.nextInt(TheFoods.values().length)));
|
||||||
|
chest.setInventorySlotContents(14, new ItemStack(InitItems.itemAxeCrystalBlack));
|
||||||
|
}
|
||||||
|
|
||||||
|
for(int x = -2; x <= 2; x++){
|
||||||
|
for(int z = -2; z <= 2; z++){
|
||||||
|
for(int y = -7; y <= 0; y++){
|
||||||
|
if(x%2 == 0 && z%2 == 0 && x != 0 && z != 0){
|
||||||
|
world.setBlockState(center.add(x, y, z), Blocks.LOG.getDefaultState());
|
||||||
|
}
|
||||||
|
else if(y == 0 && (x == -2 || x == 2 || z == -2 || z == 2)){
|
||||||
|
world.setBlockState(center.add(x, y, z), Blocks.OAK_FENCE.getDefaultState());
|
||||||
|
}
|
||||||
|
else if(y == -1){
|
||||||
|
world.setBlockState(center.add(x, y, z), Blocks.PLANKS.getStateFromMeta(1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(int y = 3; y <= 12; y++){
|
||||||
|
world.setBlockState(center.add(0, y, 0), Blocks.LADDER.getDefaultState().withProperty(BlockLadder.FACING, EnumFacing.WEST));
|
||||||
|
world.setBlockState(center.add(1, y, 0), Blocks.PLANKS.getDefaultState());
|
||||||
|
}
|
||||||
|
world.setBlockState(center.add(0, 13, 0), Blocks.COBBLESTONE.getDefaultState());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void makeSphere(World world, BlockPos center, int radius){
|
||||||
|
for(double x = -radius; x < radius; x++){
|
||||||
|
for(double y = -radius; y < radius; y++){
|
||||||
|
for(double z = -radius; z < radius; z++){
|
||||||
|
if(Math.sqrt((x*x)+(y*y)+(z*z)) < radius){
|
||||||
|
world.setBlockToAir(center.add(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue