mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Fixed everything.
Just, everything works now. Promise. No, actually, no promise.
This commit is contained in:
parent
3cacb98968
commit
232c23669a
14 changed files with 30 additions and 13 deletions
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@ -92,6 +92,8 @@ public class BlockInputter extends BlockContainerBase{
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@Override
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public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block){
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super.neighborChanged(state, world, pos, block);
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if(!world.isRemote){
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TileEntity tile = world.getTileEntity(pos);
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if(tile instanceof TileEntityInputter){
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@ -35,6 +35,8 @@ public class BlockItemViewer extends BlockContainerBase{
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@Override
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public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block){
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super.neighborChanged(state, world, pos, block);
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if(!world.isRemote){
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TileEntity tile = world.getTileEntity(pos);
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if(tile instanceof TileEntityItemViewer){
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@ -118,6 +118,8 @@ public class BlockLaserRelay extends BlockContainerBase{
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@Override
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public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block){
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super.neighborChanged(state, world, pos, block);
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if(!world.isRemote){
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TileEntity tile = world.getTileEntity(pos);
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if(tile instanceof TileEntityLaserRelay){
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@ -156,6 +156,7 @@ public abstract class BlockContainerBase extends BlockContainer implements ItemB
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@Override
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public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn){
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super.neighborChanged(state, worldIn, pos, blockIn);
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this.updateRedstoneState(worldIn, pos);
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}
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@ -108,7 +108,7 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
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Lens currentLens = this.getLens();
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int distance = currentLens.getDistance();
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for(int i = 0; i < distance; i++){
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BlockPos hitBlock = this.pos.offset(sideToManipulate, i);
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BlockPos hitBlock = this.pos.offset(sideToManipulate, i+1);
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if(currentLens.invoke(this.worldObj.getBlockState(hitBlock), hitBlock, this)){
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shootLaser(this.worldObj, this.getX(), this.getY(), this.getZ(), hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens);
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@ -157,11 +157,6 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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}
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}
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@Override
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public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState){
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return !(oldState.getBlock().isAssociatedBlock(newState.getBlock()));
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}
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public void receiveSyncCompound(NBTTagCompound compound){
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this.readSyncableNBT(compound, NBTType.SYNC);
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}
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@ -175,9 +170,15 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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@Override
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public void handleUpdateTag(NBTTagCompound compound){
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super.handleUpdateTag(compound);
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this.receiveSyncCompound(compound);
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}
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@Override
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public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState){
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return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
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}
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public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
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if(type == NBTType.SAVE_TILE){
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compound.setBoolean("Redstone", this.isRedstonePowered);
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@ -82,7 +82,7 @@ public class TileEntityBreaker extends TileEntityInventoryBase{
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IBlockState state = this.worldObj.getBlockState(this.pos);
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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BlockPos coordsBlock = this.pos.offset(sideToManipulate, 0);
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BlockPos coordsBlock = this.pos.offset(sideToManipulate);
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IBlockState stateToBreak = this.worldObj.getBlockState(coordsBlock);
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Block blockToBreak = stateToBreak.getBlock();
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if(!this.isPlacer && blockToBreak != null && !(blockToBreak instanceof BlockAir) && blockToBreak.getBlockHardness(stateToBreak, this.worldObj, coordsBlock) > -1.0F){
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@ -86,7 +86,7 @@ public class TileEntityDirectionalBreaker extends TileEntityInventoryBase implem
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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for(int i = 0; i < RANGE; i++){
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BlockPos coordsBlock = this.pos.offset(sideToManipulate, i);
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BlockPos coordsBlock = this.pos.offset(sideToManipulate, i+1);
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Block blockToBreak = this.worldObj.getBlockState(coordsBlock).getBlock();
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if(blockToBreak != null && !(blockToBreak instanceof BlockAir) && blockToBreak.getBlockHardness(this.worldObj.getBlockState(coordsBlock), this.worldObj, this.pos) > -1.0F){
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List<ItemStack> drops = blockToBreak.getDrops(this.worldObj, coordsBlock, this.worldObj.getBlockState(coordsBlock), 0);
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@ -106,6 +106,8 @@ public class TileEntityFireworkBox extends TileEntityBase implements IEnergyRece
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@Override
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public void updateEntity(){
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super.updateEntity();
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if(!this.worldObj.isRemote){
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if(!this.isRedstonePowered && !this.isPulseMode){
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if(this.timeUntilNextFirework > 0){
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@ -65,7 +65,7 @@ public class TileEntityFluidCollector extends TileEntityBase implements net.mine
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IBlockState state = this.worldObj.getBlockState(this.pos);
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Block block = state.getBlock();
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(block.getMetaFromState(state));
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BlockPos coordsBlock = this.pos.offset(sideToManipulate, 0);
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BlockPos coordsBlock = this.pos.offset(sideToManipulate);
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IBlockState stateToBreak = this.worldObj.getBlockState(coordsBlock);
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Block blockToBreak = stateToBreak.getBlock();
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@ -80,7 +80,7 @@ public class TileEntityFurnaceSolar extends TileEntityBase implements IEnergyPro
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public boolean hasBlockAbove(){
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for(int y = 1; y <= this.worldObj.getHeight(); y++){
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BlockPos offset = this.pos.down(y);
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BlockPos offset = this.pos.up(y);
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IBlockState state = this.worldObj.getBlockState(offset);
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if(!state.getBlock().isAir(state, this.worldObj, offset)){
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return true;
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@ -76,8 +76,8 @@ public class TileEntityGreenhouseGlass extends TileEntityBase{
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public BlockPos blockToFertilize(){
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for(int i = this.pos.getY()-1; i > 0; i--){
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BlockPos offset = new BlockPos(this.pos.getX(), i, this.pos.getZ());
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Block block = this.worldObj.getBlockState(this.pos).getBlock();
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if(block != null && !(this.worldObj.isAirBlock(offset))){
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Block block = this.worldObj.getBlockState(offset).getBlock();
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if(block != null && !this.worldObj.isAirBlock(offset)){
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if((block instanceof IGrowable || block instanceof IPlantable) && !(block instanceof BlockGrass)){
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return offset;
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}
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@ -114,7 +114,9 @@ public class TileEntityPhantomface extends TileEntityInventoryBase implements IP
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this.boundPosBefore = this.boundPosition;
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this.boundBlockBefore = this.boundPosition == null ? null : this.worldObj.getBlockState(this.boundPosition).getBlock();
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this.worldObj.notifyNeighborsOfStateChange(this.pos, this.worldObj.getBlockState(this.boundPosition).getBlock());
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if(this.boundPosition != null){
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this.worldObj.notifyNeighborsOfStateChange(this.pos, this.worldObj.getBlockState(this.boundPosition).getBlock());
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}
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this.sendUpdate();
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this.markDirty();
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@ -25,6 +25,7 @@ public class TileEntityPlayerInterface extends TileEntityInventoryBase implement
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public static final int DEFAULT_RANGE = 32;
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public UUID connectedPlayer;
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private final EnergyStorage storage = new EnergyStorage(30000);
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private int oldEnergy;
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private int range;
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public TileEntityPlayerInterface(){
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@ -72,6 +73,10 @@ public class TileEntityPlayerInterface extends TileEntityInventoryBase implement
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this.markDirty();
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this.sendUpdate();
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}
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if(this.storage.getEnergyStored() != this.oldEnergy && this.sendUpdateWithInterval()){
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this.oldEnergy = this.storage.getEnergyStored();
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}
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}
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}
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