Turn down Empowerer particles a bit more.

Closes #455
This commit is contained in:
Ellpeck 2016-12-06 13:55:30 +01:00
parent ee99b1fccc
commit 28eb55582f
2 changed files with 2 additions and 2 deletions

View file

@ -68,7 +68,7 @@ public class TileEntityEmpowerer extends TileEntityInventoryBase{
stand.slots.decrStackSize(0, 1);
}
AssetUtil.shootParticles(this.world, stand.getPos().getX(), stand.getPos().getY()+0.45F, stand.getPos().getZ(), this.pos.getX(), this.pos.getY(), this.pos.getZ(), recipe.particleColor, 8, 0.5F, 1F);
AssetUtil.shootParticles(this.world, stand.getPos().getX(), stand.getPos().getY()+0.45F, stand.getPos().getZ(), this.pos.getX(), this.pos.getY(), this.pos.getZ(), recipe.particleColor, 8, 0.5F, 0.45F);
}
if(this.processTime%5 == 0 && this.world instanceof WorldServer){

View file

@ -198,7 +198,7 @@ public final class AssetUtil{
for(int times = 0; times < Math.max(particleAmount/2, 1); times++){
for(double i = 0; i <= 1; i += 1/(distance*particleAmount)){
if(particleSetting == 0 || (particleSetting == 1 && mc.world.rand.nextFloat() >= 0.8F) || (particleSetting > 1 && mc.world.rand.nextFloat() >= 0.98F)){
if(particleSetting == 0 || (particleSetting == 1 && mc.world.rand.nextFloat() >= 0.8F) || (particleSetting > 1 && mc.world.rand.nextFloat() >= 0.99F)){
ParticleColored fx = new ParticleColored(mc.world, (difX*i)+endX+0.5, (difY*i)+endY+0.5, (difZ*i)+endZ+0.5, particleSize, color[0], color[1], color[2], ageMultiplier);
mc.effectRenderer.addEffect(fx);
}