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Fixed Solar Panel working even though blocked
Fixes https://github.com/Ellpeck/ActuallyAdditions/issues/22
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1 changed files with 10 additions and 1 deletions
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@ -51,11 +51,20 @@ public class TileEntityFurnaceSolar extends TileEntityBase implements IEnergyPro
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this.storage.readFromNBT(compound);
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}
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public boolean hasBlockAbove(){
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for(int y = yCoord+1; y <= worldObj.getHeight(); y++){
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if(!worldObj.getBlock(xCoord, y, zCoord).isAir(worldObj, xCoord, y, zCoord)){
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return true;
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}
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}
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return false;
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}
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@Override
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public void updateEntity(){
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super.updateEntity();
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if(!worldObj.isRemote){
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if(worldObj.canBlockSeeTheSky(xCoord, yCoord, zCoord) && worldObj.isDaytime()){
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if(!this.hasBlockAbove() && worldObj.isDaytime()){
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if(ConfigIntValues.FURNACE_SOLAR_ENERGY_PRODUCED.getValue() <= this.getMaxEnergyStored(ForgeDirection.UNKNOWN)-this.getEnergyStored(ForgeDirection.UNKNOWN)){
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this.storage.receiveEnergy(ConfigIntValues.FURNACE_SOLAR_ENERGY_PRODUCED.getValue(), false);
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this.markDirty();
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