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Made the Miner use more power again because people were complaining.
Again.
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1 changed files with 2 additions and 2 deletions
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@ -37,7 +37,7 @@ import java.util.List;
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public class TileEntityMiner extends TileEntityInventoryBase implements IEnergyReceiver, IButtonReactor, IEnergyDisplay{
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public class TileEntityMiner extends TileEntityInventoryBase implements IEnergyReceiver, IButtonReactor, IEnergyDisplay{
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public static final int ENERGY_USE_PER_BLOCK = 1000;
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public static final int ENERGY_USE_PER_BLOCK = 1500;
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public static final int DEFAULT_RANGE = 2;
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public static final int DEFAULT_RANGE = 2;
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public final EnergyStorage storage = new EnergyStorage(200000);
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public final EnergyStorage storage = new EnergyStorage(200000);
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public int layerAt = -1;
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public int layerAt = -1;
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@ -98,7 +98,7 @@ public class TileEntityMiner extends TileEntityInventoryBase implements IEnergyR
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private boolean mine(int range){
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private boolean mine(int range){
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for(int anX = -range; anX <= range; anX++){
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for(int anX = -range; anX <= range; anX++){
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for(int aZ = -range; aZ <= range; aZ++){
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for(int aZ = -range; aZ <= range; aZ++){
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int actualUse = ENERGY_USE_PER_BLOCK*(this.onlyMineOres ? 3 : 1);
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int actualUse = ENERGY_USE_PER_BLOCK*(this.onlyMineOres ? 5 : 1);
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if(this.storage.getEnergyStored() >= actualUse){
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if(this.storage.getEnergyStored() >= actualUse){
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BlockPos pos = new BlockPos(this.pos.getX()+anX, this.layerAt, this.pos.getZ()+aZ);
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BlockPos pos = new BlockPos(this.pos.getX()+anX, this.layerAt, this.pos.getZ()+aZ);
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