From 2f505dc24aad34db72bd8c65602fc2c55ab2de50 Mon Sep 17 00:00:00 2001 From: Shadows_of_Fire Date: Fri, 29 Sep 2017 22:47:10 -0400 Subject: [PATCH] Fixes #932 --- .../ellpeck/actuallyadditions/mod/tile/TileEntityBreaker.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBreaker.java b/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBreaker.java index 15852c9c9..9e1493dbb 100644 --- a/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBreaker.java +++ b/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBreaker.java @@ -85,7 +85,7 @@ public class TileEntityBreaker extends TileEntityInventoryBase{ Block blockToBreak = stateToBreak.getBlock(); if(!this.isPlacer && blockToBreak != null && !this.world.isAirBlock(coordsBlock) && !(blockToBreak instanceof BlockLiquid) && !(blockToBreak instanceof IFluidBlock) && stateToBreak.getBlockHardness(this.world, coordsBlock) >= 0.0F){ NonNullList drops = NonNullList.create(); - blockToBreak.getDrops(drops, world, pos, state, 0); + blockToBreak.getDrops(drops, world, coordsBlock, stateToBreak, 0); float chance = WorldUtil.fireFakeHarvestEventsForDropChance(drops, this.world, coordsBlock); if(chance > 0 && this.world.rand.nextFloat() <= chance){