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be0270386e
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2 changed files with 3 additions and 2 deletions
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@ -150,7 +150,7 @@ public final class InitBooklet{
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new BookletChapter("itemFilter", ActuallyAdditionsAPI.entryFunctionalNonRF, new ItemStack(InitItems.itemFilter), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeFilter).setNoText()).setImportant();
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new BookletChapter("itemFilter", ActuallyAdditionsAPI.entryFunctionalNonRF, new ItemStack(InitItems.itemFilter), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeFilter).setNoText()).setImportant();
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//RF Using Items
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//RF Using Items
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new BookletChapter("drill", ActuallyAdditionsAPI.entryItemsRF, new ItemStack(InitItems.itemDrill, 1, TheColoredLampColors.LIGHT_BLUE.ordinal()), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeDrill).setNoText(), new PageCrafting(3, ItemCrafting.RECIPES_DRILL_COLORING), new PageCrafting(4, ItemCrafting.recipeDrillCore).setNoText(), new PageCrafting(5, ItemCrafting.recipeDrillSpeedI).setNoText(), new PageCrafting(6, ItemCrafting.recipeDrillSpeedII).setNoText(), new PageCrafting(7, ItemCrafting.recipeDrillSpeedIII).setNoText(), new PageCrafting(8, ItemCrafting.recipeDrillFortuneI).setNoText(), new PageCrafting(9, ItemCrafting.recipeDrillFortuneII).setNoText(), new PageCrafting(10, ItemCrafting.recipeDrillSilk).setNoText(), new PageCrafting(11, ItemCrafting.recipeDrillThree).setNoText(), new PageCrafting(12, ItemCrafting.recipeDrillFive).setNoText(), new PageCrafting(13, ItemCrafting.recipeDrillPlacing).setNoText()).setSpecial();
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new BookletChapter("drill", ActuallyAdditionsAPI.entryItemsRF, new ItemStack(InitItems.itemDrill, 1, TheColoredLampColors.LIGHT_BLUE.ordinal()), new PageTextOnly(1), new PageTextOnly(2), new PageCrafting(3, ItemCrafting.recipeDrill).setNoText(), new PageCrafting(4, ItemCrafting.RECIPES_DRILL_COLORING), new PageCrafting(4, ItemCrafting.recipeDrillCore).setNoText(), new PageCrafting(5, ItemCrafting.recipeDrillSpeedI).setNoText(), new PageCrafting(6, ItemCrafting.recipeDrillSpeedII).setNoText(), new PageCrafting(7, ItemCrafting.recipeDrillSpeedIII).setNoText(), new PageCrafting(8, ItemCrafting.recipeDrillFortuneI).setNoText(), new PageCrafting(9, ItemCrafting.recipeDrillFortuneII).setNoText(), new PageCrafting(10, ItemCrafting.recipeDrillSilk).setNoText(), new PageCrafting(11, ItemCrafting.recipeDrillThree).setNoText(), new PageCrafting(12, ItemCrafting.recipeDrillFive).setNoText(), new PageCrafting(13, ItemCrafting.recipeDrillPlacing).setNoText()).setSpecial();
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new BookletChapter("staff", ActuallyAdditionsAPI.entryItemsRF, new ItemStack(InitItems.itemTeleStaff), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeStaff).setNoText()).setImportant();
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new BookletChapter("staff", ActuallyAdditionsAPI.entryItemsRF, new ItemStack(InitItems.itemTeleStaff), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeStaff).setNoText()).setImportant();
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new BookletChapter("magnetRing", ActuallyAdditionsAPI.entryItemsRF, new ItemStack(InitItems.itemMagnetRing), new PageCrafting(1, ItemCrafting.recipeMagnetRing));
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new BookletChapter("magnetRing", ActuallyAdditionsAPI.entryItemsRF, new ItemStack(InitItems.itemMagnetRing), new PageCrafting(1, ItemCrafting.recipeMagnetRing));
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new BookletChapter("growthRing", ActuallyAdditionsAPI.entryItemsRF, new ItemStack(InitItems.itemGrowthRing), new PageCrafting(1, ItemCrafting.recipeGrowthRing));
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new BookletChapter("growthRing", ActuallyAdditionsAPI.entryItemsRF, new ItemStack(InitItems.itemGrowthRing), new PageCrafting(1, ItemCrafting.recipeGrowthRing));
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@ -812,7 +812,8 @@ booklet.actuallyadditions.chapter.potionRings.text.1=The <item>Potion Rings<r> h
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booklet.actuallyadditions.chapter.drill.name=Drills
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booklet.actuallyadditions.chapter.drill.name=Drills
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booklet.actuallyadditions.chapter.drill.text.1=The <item>Drill<r> works like a Pickaxe and a Shovel. It uses <imp>RF<r> per block. It can be <imp>charged in an Energizer<r> and upgraded by <imp>right-clicking<r> with it in your hand. There is <imp>a lot of upgrades<r>, but here is an explanation of some of them: <n>The <item>Mining Uprgades<r> enlarge the hole which the Drill digs. <n>The <item>Placement Upgrade<r>, after you right-click it in any slot of your hotbar, will make the Drill able to <imp>place a block from that slot by right-clicking<r>. You can also put a <item>Battery<r> inside the Drill to give it more charge.
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booklet.actuallyadditions.chapter.drill.text.1=The <item>Drill<r> works like a Pickaxe and a Shovel. It uses <imp>RF<r> per block. It can be <imp>charged in an Energizer<r> and upgraded by <imp>right-clicking<r> with it in your hand. There is <imp>a lot of upgrades<r>, but here is an explanation of some of them: <n>The <item>Mining Uprgades<r> enlarge the hole which the Drill digs. <n>The <item>Placement Upgrade<r>, after you right-click it in any slot of your hotbar, will make the Drill able to <imp>place a block from that slot by right-clicking<r>. You can also put a <item>Battery<r> inside the Drill to give it more charge.
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booklet.actuallyadditions.chapter.drill.text.3=The <item>Drill<r> can also be <imp>dyed<r> in Minecraft's 16 colors. <n>It's only cosmetic and won't have any effect other than it looking different, however.
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booklet.actuallyadditions.chapter.drill.text.2=It should be noted that, in fact, the <item>Speed<r>, <item>Mining<r> and <item>Fortune Upgrades<r> <imp>need their previous tiers to be installed<r> for them to work. <n>This means that, if you want Speed III in the Drill, it needs Speed II and Speed I inside it as well.
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booklet.actuallyadditions.chapter.drill.text.4=The <item>Drill<r> can also be <imp>dyed<r> in Minecraft's 16 colors. <n>It's only cosmetic and won't have any effect other than it looking different, however.
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booklet.actuallyadditions.chapter.staff.name=Staff
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booklet.actuallyadditions.chapter.staff.name=Staff
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booklet.actuallyadditions.chapter.staff.text.1=The <item>Teleport Staff<r>, when charged in an Energizer, can be <imp>right-clicked<r> to <imp>teleport you to where you're looking<r>. When you are looking at a block, it will teleport you there, however, when you aren't looking at a block, you can only be looking upwards up to <imp>5 degrees<r>, otherwise the teleport will fail.
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booklet.actuallyadditions.chapter.staff.text.1=The <item>Teleport Staff<r>, when charged in an Energizer, can be <imp>right-clicked<r> to <imp>teleport you to where you're looking<r>. When you are looking at a block, it will teleport you there, however, when you aren't looking at a block, you can only be looking upwards up to <imp>5 degrees<r>, otherwise the teleport will fail.
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