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Add custom banner patterns
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parent
796fc2de43
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30d493d513
9 changed files with 127 additions and 6 deletions
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@ -28,10 +28,7 @@ import de.ellpeck.actuallyadditions.mod.items.ItemCoffee;
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import de.ellpeck.actuallyadditions.mod.items.lens.LensRecipeHandler;
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import de.ellpeck.actuallyadditions.mod.material.InitArmorMaterials;
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import de.ellpeck.actuallyadditions.mod.material.InitToolMaterials;
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import de.ellpeck.actuallyadditions.mod.misc.DispenserHandlerFertilize;
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import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot;
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import de.ellpeck.actuallyadditions.mod.misc.SoundHandler;
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import de.ellpeck.actuallyadditions.mod.misc.WorldData;
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import de.ellpeck.actuallyadditions.mod.misc.*;
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import de.ellpeck.actuallyadditions.mod.network.PacketHandler;
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import de.ellpeck.actuallyadditions.mod.ore.InitOreDict;
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import de.ellpeck.actuallyadditions.mod.proxy.IProxy;
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@ -59,7 +56,7 @@ public class ActuallyAdditions{
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@Instance(ModUtil.MOD_ID)
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public static ActuallyAdditions instance;
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@SidedProxy(clientSide = "de.ellpeck.actuallyadditions.mod.proxy.ClientProxy", serverSide = "de.ellpeck.actuallyadditions.mod.proxy.ServerProxy")
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@SidedProxy(clientSide = ModUtil.PROXY_CLIENT, serverSide = ModUtil.PROXY_SERVER)
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public static IProxy proxy;
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static{
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@ -79,6 +76,7 @@ public class ActuallyAdditions{
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InitFluids.init();
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InitItems.init();
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FuelHandler.init();
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BannerHelper.init();
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SoundHandler.init();
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UpdateChecker.init();
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InitBooklet.preInit();
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@ -31,6 +31,7 @@ import de.ellpeck.actuallyadditions.mod.items.metalists.TheMiscItems;
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import de.ellpeck.actuallyadditions.mod.tile.*;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import net.minecraft.init.Items;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraftforge.fml.common.Loader;
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@ -68,6 +69,7 @@ public class InitBooklet{
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//Miscellaneous
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new BookletChapter("reconstructorLenses", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.LENS.ordinal()), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeLens).setNoText(), new PageReconstructor(3, LensRecipeHandler.recipeColorLens), new PageReconstructor(4, LensRecipeHandler.recipeExplosionLens), new PageReconstructor(5, LensRecipeHandler.recipeDamageLens), new PageReconstructor(6, LensRecipeHandler.recipeSoulSand).setNoText(), new PageReconstructor(7, LensRecipeHandler.recipeLeather).setNoText(), new PageReconstructor(8, LensRecipeHandler.recipeNetherWart).setNoText()).setImportant();
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new BookletChapter("banners", ActuallyAdditionsAPI.entryMisc, new ItemStack(Items.BANNER, 1, 15), new PageTextOnly(1));
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new BookletChapter("miscDecorStuffsAndThings", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockTestifiBucksGreenWall), new PageTextOnly(1), new PageReconstructor(2, LensRecipeHandler.recipeWhiteWall).setNoText(), new PageReconstructor(3, LensRecipeHandler.recipeGreenWall).setNoText());
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new BookletChapter("quartz", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), new PageTextOnly(1).setStack(new ItemStack(InitBlocks.blockMisc, 1, TheMiscBlocks.ORE_QUARTZ.ordinal())).addTextReplacement("<lowest>", OreGen.QUARTZ_MIN).addTextReplacement("<highest>", OreGen.QUARTZ_MAX), new PageTextOnly(2).setStack(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal())), new PageCrafting(3, BlockCrafting.recipeQuartzBlock).setNoText(), new PageCrafting(4, BlockCrafting.recipeQuartzPillar).setNoText(), new PageCrafting(5, BlockCrafting.recipeQuartzChiseled).setNoText());
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new BookletChapter("cloud", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockSmileyCloud), new PageTextOnly(1), new PageCrafting(2, BlockCrafting.recipeSmileyCloud).setNoText().setPageStacksWildcard()).setSpecial();
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@ -0,0 +1,45 @@
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package de.ellpeck.actuallyadditions.mod.misc;
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntityBanner.EnumBannerPattern;
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import net.minecraftforge.common.util.EnumHelper;
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import java.util.Locale;
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public class BannerHelper{
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public static void init(){
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addCraftingPattern("Drill", new ItemStack(InitItems.itemDrill));
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addCraftingPattern("LeafBlo", new ItemStack(InitItems.itemLeafBlower));
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addCraftingPattern("PhanCon", new ItemStack(InitItems.itemPhantomConnector));
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addCraftingPattern("Book", new ItemStack(InitItems.itemBooklet));
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}
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/**
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* (Excerpted from Additional Banners by Darkhax with permission, thanks!)
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*
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* Adds a new banner pattern to the game. This banner pattern will be applied by using the
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* provided item in a crafting recipe with the banner.
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*
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* @param name The name of the banner pattern. This is used for the texture file, and is
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* also converted into upper case and used for the enum entry. Given how this
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* system works, it's critical that this value is unique, consider adding the
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* mod id to the name.
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* //@param id A small string used to represent the pattern without taking up much space. An
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* example of this is "bri". Given how the system works, it is critical that
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* this is a unique value. please consider adding the mod id to the pattern id.
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* @param craftingStack An ItemStack which is used in the crafting recipe for this pattern.
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* An example of this would be the creeper skull being used for the creeper
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* pattern.
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* @return EnumBannerPattern: A reference to the new EnumBannerPattern entry that has been
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* created.
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*/
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public static EnumBannerPattern addCraftingPattern(String name, ItemStack craftingStack){
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Class<?>[] paramTypes = {String.class, String.class, ItemStack.class};
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Object[] paramValues = {ModUtil.MOD_ID+name, ModUtil.MOD_ID+name, craftingStack};
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return EnumHelper.addEnum(EnumBannerPattern.class, name.toUpperCase(Locale.ROOT), paramTypes, paramValues);
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}
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}
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@ -21,5 +21,9 @@ public class ModUtil{
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public static final String MOD_ID = ActuallyAdditionsAPI.MOD_ID;
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public static final String NAME = "Actually Additions";
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private static final String PROXY_BASE = "de.ellpeck.actuallyadditions.mod.proxy.";
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public static final String PROXY_CLIENT = PROXY_BASE+"ClientProxy";
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public static final String PROXY_SERVER = PROXY_BASE+"ServerProxy";
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public static final Logger LOGGER = LogManager.getLogger(NAME);
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}
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@ -7,6 +7,75 @@ actuallyadditions.lolWutHowUDoDis.name=This is bugged. Throw it away. Please.
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fluid.actuallyadditions.oil=Oil
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fluid.actuallyadditions.canolaoil=Canola Oil
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#Banners
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item.banner.actuallyadditionsBook.black=Black Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.red=Red Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.green=Green Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.brown=Brown Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.blue=Blue Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.purple=Purple Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.cyan=Cyan Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.silver=Silver Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.gray=Gray Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.pink=Pink Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.lime=Lime Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.yellow=Yellow Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.lightBlue=LightBlue Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.magenta=Magenta Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.orange=Orange Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.white=White Actually Additions Manual Pattern
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item.banner.actuallyadditionsPhanCon.black=Black Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.red=Red Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.green=Green Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.brown=Brown Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.blue=Blue Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.purple=Purple Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.cyan=Cyan Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.silver=Silver Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.gray=Gray Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.pink=Pink Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.lime=Lime Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.yellow=Yellow Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.lightBlue=LightBlue Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.magenta=Magenta Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.orange=Orange Phantom Connector Pattern
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item.banner.actuallyadditionsPhanCon.white=White Phantom Connector Pattern
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item.banner.actuallyadditionsLeafBlo.black=Black Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.red=Red Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.green=Green Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.brown=Brown Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.blue=Blue Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.purple=Purple Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.cyan=Cyan Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.silver=Silver Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.gray=Gray Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.pink=Pink Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.lime=Lime Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.yellow=Yellow Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.lightBlue=LightBlue Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.magenta=Magenta Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.orange=Orange Leaf Blower Pattern
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item.banner.actuallyadditionsLeafBlo.white=White Leaf Blower Pattern
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item.banner.actuallyadditionsDrill.black=Black Drill Pattern
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item.banner.actuallyadditionsDrill.red=Red Drill Pattern
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item.banner.actuallyadditionsDrill.green=Green Drill Pattern
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item.banner.actuallyadditionsDrill.brown=Brown Drill Pattern
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item.banner.actuallyadditionsDrill.blue=Blue Drill Pattern
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item.banner.actuallyadditionsDrill.purple=Purple Drill Pattern
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item.banner.actuallyadditionsDrill.cyan=Cyan Drill Pattern
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item.banner.actuallyadditionsDrill.silver=Silver Drill Pattern
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item.banner.actuallyadditionsDrill.gray=Gray Drill Pattern
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item.banner.actuallyadditionsDrill.pink=Pink Drill Pattern
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item.banner.actuallyadditionsDrill.lime=Lime Drill Pattern
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item.banner.actuallyadditionsDrill.yellow=Yellow Drill Pattern
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item.banner.actuallyadditionsDrill.lightBlue=LightBlue Drill Pattern
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item.banner.actuallyadditionsDrill.magenta=Magenta Drill Pattern
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item.banner.actuallyadditionsDrill.orange=Orange Drill Pattern
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item.banner.actuallyadditionsDrill.white=White Drill Pattern
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#NEI Integration
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container.nei.actuallyadditions.crushing.name=Crusher
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container.nei.actuallyadditions.crushingDouble.name=Double Crusher
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@ -796,4 +865,7 @@ booklet.actuallyadditions.chapter.spawnerChanger.text.1=The <item>Spawner Change
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booklet.actuallyadditions.chapter.itemStorage.name=Laser Relay Item Storage
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booklet.actuallyadditions.chapter.itemStorage.text.1=Additionally to the <item>Laser Relays<r> that transfer RF, there are also <item>Item Laser Relays<r> that are able to transfer items. This works in a <imp>verry different way<r> though. <n>To connect <item>Item Laser Relays<r> together works the same as connecting normal ones, however, you need an <item>Item Interface<r> to be able to interact with them. <n>You can place <imp>any inventories<r> (such as chests and furnaces) next to the <item>Item Laser Relays<r>, but to be pulled out from or inputted into, there needs to be an <item>Item Interface<r> connected
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booklet.actuallyadditions.chapter.itemStorage.text.2=to one of the <item>Item Laser Relay<r>s. To input or output items in the system, just <imp>pipe them into the interface<r>. <n>If you want a way to make a storage system with this, there are also <item>Advanced Item Laser Relays<r>, in which, by <imp>sneak-right-clicking<r> them, you can specify which items are <imp>allowed and disallowed<r> to enter or exit inventories connected to this particular relay. When placing an advanced relay next to an <item>Item Interface<r>, this effect also applies.
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booklet.actuallyadditions.chapter.itemStorage.text.2=to one of the <item>Item Laser Relay<r>s. To input or output items in the system, just <imp>pipe them into the interface<r>. <n>If you want a way to make a storage system with this, there are also <item>Advanced Item Laser Relays<r>, in which, by <imp>sneak-right-clicking<r> them, you can specify which items are <imp>allowed and disallowed<r> to enter or exit inventories connected to this particular relay. When placing an advanced relay next to an <item>Item Interface<r>, this effect also applies.
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booklet.actuallyadditions.chapter.banners.name=Additional Banners
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booklet.actuallyadditions.chapter.banners.text.1=For <imp>special items<r> in <imp>Actually Additions<r>, there is also some additional <item>Banner<r> patterns you can do. <n>All of these just require the <imp>item next to the banner<r> in the crafting grid with, optionally, a <imp>color<r> as well. <n><n>The items that have a banner pattern are: <n>The <item>Actually Additions Manual<r> <n>The <item>Phantom Connector<r> <n>The <item>Leaf Blower<r> (not the advanced version) <n>The <item>Drill<r> (only the white one works due to the way banners work)
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