added a pulse mode to the ranged collector

This commit is contained in:
Ellpeck 2017-03-12 09:07:51 +01:00
parent df0f0aed58
commit 34bf9e4aa7
3 changed files with 34 additions and 24 deletions

View file

@ -44,6 +44,10 @@ public class BlockRangedCollector extends BlockContainerBase{
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing par6, float par7, float par8, float par9){
if(this.tryToggleRedstone(world, pos, player)){
return true;
}
if(!world.isRemote){
TileEntityRangedCollector breaker = (TileEntityRangedCollector)world.getTileEntity(pos);
if(breaker != null){

View file

@ -18,7 +18,6 @@ import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockRedstoneTorch;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockStateContainer;
@ -118,11 +117,8 @@ public abstract class BlockContainerBase extends BlockContainer implements ItemB
TileEntityBase base = (TileEntityBase)tile;
if(!world.isRemote && base.isRedstoneToggle()){
base.isPulseMode = !base.isPulseMode;
tile.markDirty();
if(tile instanceof TileEntityBase){
((TileEntityBase)tile).sendUpdate();
}
base.markDirty();
base.sendUpdate();
}
return true;
}

View file

@ -51,30 +51,40 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
}
@Override
public void updateEntity(){
super.updateEntity();
if(!this.worldObj.isRemote){
if(!this.isRedstonePowered){
ArrayList<EntityItem> items = (ArrayList<EntityItem>)this.worldObj.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(this.pos.getX()-RANGE, this.pos.getY()-RANGE, this.pos.getZ()-RANGE, this.pos.getX()+RANGE, this.pos.getY()+RANGE, this.pos.getZ()+RANGE));
if(!items.isEmpty()){
for(EntityItem item : items){
if(!item.isDead && !item.cannotPickup() && StackUtil.isValid(item.getEntityItem())){
ItemStack toAdd = item.getEntityItem().copy();
if(this.filter.check(toAdd, this.slots)){
ArrayList<ItemStack> checkList = new ArrayList<ItemStack>();
checkList.add(toAdd);
if(WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, false, true)){
WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, true, true);
public boolean isRedstoneToggle(){
return true;
}
((WorldServer)this.worldObj).spawnParticle(EnumParticleTypes.CLOUD, false, item.posX, item.posY+0.45F, item.posZ, 5, 0, 0, 0, 0.03D);
@Override
public void activateOnPulse(){
ArrayList<EntityItem> items = (ArrayList<EntityItem>)this.worldObj.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(this.pos.getX()-RANGE, this.pos.getY()-RANGE, this.pos.getZ()-RANGE, this.pos.getX()+RANGE, this.pos.getY()+RANGE, this.pos.getZ()+RANGE));
if(!items.isEmpty()){
for(EntityItem item : items){
if(!item.isDead && !item.cannotPickup() && StackUtil.isValid(item.getEntityItem())){
ItemStack toAdd = item.getEntityItem().copy();
if(this.filter.check(toAdd, this.slots)){
ArrayList<ItemStack> checkList = new ArrayList<ItemStack>();
checkList.add(toAdd);
if(WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, false, true)){
WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, true, true);
item.setDead();
}
}
((WorldServer)this.worldObj).spawnParticle(EnumParticleTypes.CLOUD, false, item.posX, item.posY+0.45F, item.posZ, 5, 0, 0, 0, 0.03D);
item.setDead();
}
}
}
}
}
}
@Override
public void updateEntity(){
super.updateEntity();
if(!this.worldObj.isRemote){
if(!this.isRedstonePowered && !this.isPulseMode){
this.activateOnPulse();
}
if(this.filter.needsUpdateSend() && this.sendUpdateWithInterval()){
this.filter.updateLasts();