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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-26 16:58:34 +01:00
added a pulse mode to the ranged collector
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parent
df0f0aed58
commit
34bf9e4aa7
3 changed files with 34 additions and 24 deletions
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@ -44,6 +44,10 @@ public class BlockRangedCollector extends BlockContainerBase{
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing par6, float par7, float par8, float par9){
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if(this.tryToggleRedstone(world, pos, player)){
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return true;
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}
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if(!world.isRemote){
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TileEntityRangedCollector breaker = (TileEntityRangedCollector)world.getTileEntity(pos);
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if(breaker != null){
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@ -18,7 +18,6 @@ import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.BlockRedstoneTorch;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyInteger;
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import net.minecraft.block.state.BlockStateContainer;
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@ -118,11 +117,8 @@ public abstract class BlockContainerBase extends BlockContainer implements ItemB
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TileEntityBase base = (TileEntityBase)tile;
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if(!world.isRemote && base.isRedstoneToggle()){
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base.isPulseMode = !base.isPulseMode;
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tile.markDirty();
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if(tile instanceof TileEntityBase){
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((TileEntityBase)tile).sendUpdate();
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}
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base.markDirty();
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base.sendUpdate();
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}
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return true;
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}
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@ -51,30 +51,40 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
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}
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@Override
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public void updateEntity(){
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super.updateEntity();
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if(!this.worldObj.isRemote){
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if(!this.isRedstonePowered){
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)this.worldObj.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(this.pos.getX()-RANGE, this.pos.getY()-RANGE, this.pos.getZ()-RANGE, this.pos.getX()+RANGE, this.pos.getY()+RANGE, this.pos.getZ()+RANGE));
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if(!items.isEmpty()){
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for(EntityItem item : items){
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if(!item.isDead && !item.cannotPickup() && StackUtil.isValid(item.getEntityItem())){
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ItemStack toAdd = item.getEntityItem().copy();
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if(this.filter.check(toAdd, this.slots)){
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ArrayList<ItemStack> checkList = new ArrayList<ItemStack>();
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checkList.add(toAdd);
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if(WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, false, true)){
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WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, true, true);
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public boolean isRedstoneToggle(){
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return true;
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}
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((WorldServer)this.worldObj).spawnParticle(EnumParticleTypes.CLOUD, false, item.posX, item.posY+0.45F, item.posZ, 5, 0, 0, 0, 0.03D);
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@Override
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public void activateOnPulse(){
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)this.worldObj.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(this.pos.getX()-RANGE, this.pos.getY()-RANGE, this.pos.getZ()-RANGE, this.pos.getX()+RANGE, this.pos.getY()+RANGE, this.pos.getZ()+RANGE));
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if(!items.isEmpty()){
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for(EntityItem item : items){
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if(!item.isDead && !item.cannotPickup() && StackUtil.isValid(item.getEntityItem())){
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ItemStack toAdd = item.getEntityItem().copy();
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if(this.filter.check(toAdd, this.slots)){
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ArrayList<ItemStack> checkList = new ArrayList<ItemStack>();
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checkList.add(toAdd);
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if(WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, false, true)){
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WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, true, true);
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item.setDead();
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}
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}
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((WorldServer)this.worldObj).spawnParticle(EnumParticleTypes.CLOUD, false, item.posX, item.posY+0.45F, item.posZ, 5, 0, 0, 0, 0.03D);
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item.setDead();
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}
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}
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}
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}
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}
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}
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@Override
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public void updateEntity(){
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super.updateEntity();
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if(!this.worldObj.isRemote){
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if(!this.isRedstonePowered && !this.isPulseMode){
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this.activateOnPulse();
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}
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if(this.filter.needsUpdateSend() && this.sendUpdateWithInterval()){
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this.filter.updateLasts();
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