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ESD Compat for new item system
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parent
56489b362a
commit
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2 changed files with 63 additions and 16 deletions
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@ -13,6 +13,7 @@ package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.network.gui.INumberReactor;
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import de.ellpeck.actuallyadditions.mod.network.gui.INumberReactor;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.IInventory;
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@ -21,6 +22,8 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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public class TileEntityInputter extends TileEntityInventoryBase implements IButtonReactor, INumberReactor{
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public class TileEntityInputter extends TileEntityInventoryBase implements IButtonReactor, INumberReactor{
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@ -61,34 +64,74 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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@Override
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@Override
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public void onNumberReceived(int text, int textID, EntityPlayer player){
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public void onNumberReceived(int text, int textID, EntityPlayer player){
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if(text != -1){
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if(text != -1){
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if(this.placeToPut instanceof IInventory){
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//TODO Find a better solution for the Math.max and Math.min stuff here (also below in initVars()!)
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if(textID == 0){
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if(textID == 0){
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this.slotToPutStart = Math.max(Math.min(text, ((IInventory)this.placeToPut).getSizeInventory()-1), 0);
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this.slotToPutStart = this.placeToPut instanceof IInventory ? Math.max(Math.min(text, ((IInventory)this.placeToPut).getSizeInventory()-1), 0) : text;
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}
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}
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if(textID == 1){
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if(textID == 1){
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this.slotToPutEnd = Math.max(Math.min(text, ((IInventory)this.placeToPut).getSizeInventory()), 0);
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this.slotToPutEnd = this.placeToPut instanceof IInventory ? Math.max(Math.min(text, ((IInventory)this.placeToPut).getSizeInventory()), 0) : text;
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}
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}
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}
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if(this.placeToPull instanceof IInventory){
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if(textID == 2){
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if(textID == 2){
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this.slotToPullStart = Math.max(Math.min(text, ((IInventory)this.placeToPull).getSizeInventory()-1), 0);
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this.slotToPullStart = this.placeToPull instanceof IInventory ? Math.max(Math.min(text, ((IInventory)this.placeToPull).getSizeInventory()-1), 0) : text;
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}
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}
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if(textID == 3){
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if(textID == 3){
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this.slotToPullEnd = Math.max(Math.min(text, ((IInventory)this.placeToPull).getSizeInventory()), 0);
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this.slotToPullEnd = this.placeToPull instanceof IInventory ? Math.max(Math.min(text, ((IInventory)this.placeToPull).getSizeInventory()), 0) : text;
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}
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}
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}
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}
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}
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this.markDirty();
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this.markDirty();
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}
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}
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private boolean newPull(){
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private boolean newPull(){
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//TODO make this work for the stupid new system
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for(EnumFacing facing : EnumFacing.values()){
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IItemHandler handler = this.placeToPull.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, facing);
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if(handler != null){
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for(int i = Math.max(this.lastPullStart, 0); i < Math.min(this.slotToPullEnd, handler.getSlots()); i++){
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ItemStack stackInOtherInv = handler.getStackInSlot(i);
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if(stackInOtherInv != null){
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if(this.slots[0] == null || ItemUtil.areItemsEqual(stackInOtherInv, this.slots[0], false)){
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ItemStack pulled = handler.extractItem(i, this.slots[0] == null ? stackInOtherInv.stackSize : Math.min(stackInOtherInv.stackSize, this.slots[0].getMaxStackSize()-this.slots[0].stackSize), false);
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if(pulled != null){
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ItemStack slotCopy = this.slots[0] == null ? null : this.slots[0].copy();
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if(this.slots[0] == null){
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this.slots[0] = pulled.copy();
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}
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else{
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this.slots[0].stackSize+=pulled.stackSize;
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}
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if(!ItemUtil.areStacksEqualAndSameSize(slotCopy, this.slots[0], false)){
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return true;
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}
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}
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}
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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private boolean newPut(){
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private boolean newPut(){
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//TODO make this work for the stupid new system
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if(this.slots[0] != null){
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for(EnumFacing facing : EnumFacing.values()){
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IItemHandler handler = this.placeToPut.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, facing);
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if(handler != null){
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for(int i = Math.max(this.slotToPutStart, 0); i < Math.min(this.slotToPutEnd, handler.getSlots()); i++){
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ItemStack slotCopy = this.slots[0].copy();
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ItemStack remaining = handler.insertItem(i, slotCopy, false);
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this.slots[0] = remaining == null ? null : remaining.copy();
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if(!ItemUtil.areStacksEqualAndSameSize(slotCopy, this.slots[0], false)){
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return true;
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}
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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@ -54,6 +54,10 @@ public class ItemUtil{
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return stack1 != null && stack2 != null && (stack1.isItemEqual(stack2) || (checkWildcard && stack1.getItem() == stack2.getItem() && (stack1.getItemDamage() == Util.WILDCARD || stack2.getItemDamage() == Util.WILDCARD)));
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return stack1 != null && stack2 != null && (stack1.isItemEqual(stack2) || (checkWildcard && stack1.getItem() == stack2.getItem() && (stack1.getItemDamage() == Util.WILDCARD || stack2.getItemDamage() == Util.WILDCARD)));
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}
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}
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public static boolean areStacksEqualAndSameSize(ItemStack stack1, ItemStack stack2, boolean checkWildcard){
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return areItemsEqual(stack1, stack2, checkWildcard) && stack1.stackSize == stack2.stackSize;
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}
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/**
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/**
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* Returns true if list contains stack or if both contain null
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* Returns true if list contains stack or if both contain null
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*/
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*/
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