mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-26 08:48:34 +01:00
Made every block be able to save the tile entities around it for future use
This commit is contained in:
parent
2fea0d3c6d
commit
37d1bc95f9
12 changed files with 102 additions and 96 deletions
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@ -90,16 +90,6 @@ public class BlockInputter extends BlockContainerBase{
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return EnumRarity.EPIC;
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}
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@Override
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public void neighborsChangedCustom(World world, BlockPos pos){
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super.neighborsChangedCustom(world, pos);
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TileEntity tile = world.getTileEntity(pos);
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if(tile instanceof TileEntityInputter){
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((TileEntityInputter)tile).initVars();
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}
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}
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public static class TheItemBlock extends ItemBlockBase{
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private long lastSysTime;
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@ -30,17 +30,6 @@ public class BlockItemViewer extends BlockContainerBase{
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this.setSoundType(SoundType.STONE);
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}
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@Override
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public void neighborsChangedCustom(World world, BlockPos pos){
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super.neighborsChangedCustom(world, pos);
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TileEntity tile = world.getTileEntity(pos);
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if(tile instanceof TileEntityItemViewer){
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((TileEntityItemViewer)tile).saveConnectedRelay();
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}
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}
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@Override
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public TileEntity createNewTileEntity(World worldIn, int meta){
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return new TileEntityItemViewer();
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@ -112,16 +112,6 @@ public class BlockLaserRelay extends BlockContainerBase{
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return false;
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}
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@Override
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public void neighborsChangedCustom(World world, BlockPos pos){
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super.neighborsChangedCustom(world, pos);
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TileEntity tile = world.getTileEntity(pos);
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if(tile instanceof TileEntityLaserRelay){
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((TileEntityLaserRelay)tile).saveAllHandlersAround();
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}
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}
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@Override
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public TileEntity createNewTileEntity(World world, int i){
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switch(this.type){
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@ -13,6 +13,7 @@ package de.ellpeck.actuallyadditions.mod.blocks.base;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelay;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import net.minecraft.block.Block;
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@ -156,6 +157,14 @@ public abstract class BlockContainerBase extends BlockContainer implements ItemB
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public void neighborsChangedCustom(World world, BlockPos pos){
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this.updateRedstoneState(world, pos);
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TileEntity tile = world.getTileEntity(pos);
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if(tile instanceof TileEntityBase){
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TileEntityBase base = (TileEntityBase)tile;
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if(base.shouldSaveHandlersAround()){
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base.saveAllHandlersAround();
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}
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}
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}
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@Override
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@ -42,6 +42,9 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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public boolean isPulseMode;
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protected int ticksElapsed;
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protected TileEntity[] tilesAround = new TileEntity[6];
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protected boolean hasCheckedHandlersAround;
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public TileEntityBase(String name){
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this.name = name;
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}
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@ -236,8 +239,12 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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if(amount <= 0){
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amount = total;
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}
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for(EnumFacing side : sides){
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WorldUtil.doEnergyInteraction(this, side, amount);
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TileEntity tile = this.tilesAround[side.ordinal()];
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if(tile != null){
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WorldUtil.doEnergyInteraction(this, tile, side, amount);
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}
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}
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}
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}
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@ -254,15 +261,37 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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if(amount <= 0){
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amount = total;
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}
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for(EnumFacing side : sides){
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WorldUtil.doFluidInteraction(this, side, amount);
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TileEntity tile = this.tilesAround[side.ordinal()];
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if(tile != null){
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WorldUtil.doFluidInteraction(this, tile, side, amount);
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}
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}
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}
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}
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}
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if(!this.hasCheckedHandlersAround){
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if(this.shouldSaveHandlersAround()){
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this.saveAllHandlersAround();
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}
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this.hasCheckedHandlersAround = true;
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}
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}
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}
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public void saveAllHandlersAround(){
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for(EnumFacing side : EnumFacing.values()){
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this.tilesAround[side.ordinal()] = this.worldObj.getTileEntity(this.pos.offset(side));
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}
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}
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public boolean shouldSaveHandlersAround(){
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return this instanceof ISharingEnergyProvider || this instanceof ISharingFluidHandler;
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}
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public void setRedstonePowered(boolean powered){
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this.isRedstonePowered = powered;
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this.markDirty();
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@ -48,8 +48,6 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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public FilterSettings leftFilter = new FilterSettings(PULL_FILTER_START, PULL_FILTER_START+12, true, true, false, 0, -1000);
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public FilterSettings rightFilter = new FilterSettings(PUT_FILTER_START, PUT_FILTER_START+12, true, true, false, 0, -2000);
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private boolean hasCheckedTilesAround;
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public TileEntityInputter(int slots, String name){
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super(slots, name);
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}
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@ -313,10 +311,16 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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return !this.isAdvanced || (output ? this.rightFilter : this.leftFilter).check(stack, this.slots);
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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return true;
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}
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/**
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* Sets all of the relevant variables
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*/
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public void initVars(){
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@Override
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public void saveAllHandlersAround(){
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if(this.sideToPull != -1){
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EnumFacing side = WorldUtil.getDirectionBySidesInOrder(this.sideToPull);
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this.placeToPull = this.worldObj.getTileEntity(this.pos.offset(side));
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@ -399,7 +403,7 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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}
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this.markDirty();
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this.initVars();
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this.saveAllHandlersAround();
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}
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@Override
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@ -438,10 +442,6 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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public void updateEntity(){
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super.updateEntity();
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if(!this.worldObj.isRemote){
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if(!this.hasCheckedTilesAround){
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this.initVars();
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this.hasCheckedTilesAround = true;
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}
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//Is Block not powered by Redstone?
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if(!this.isRedstonePowered){
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@ -26,7 +26,6 @@ import java.util.List;
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public class TileEntityItemViewer extends TileEntityInventoryBase{
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public TileEntityLaserRelayItem connectedRelay;
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private boolean hasCheckedRelayOnLoad;
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public TileEntityItemViewer(){
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super(0, "itemViewer");
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@ -35,11 +34,6 @@ public class TileEntityItemViewer extends TileEntityInventoryBase{
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@Override
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public void updateEntity(){
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super.updateEntity();
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if(!this.worldObj.isRemote && !this.hasCheckedRelayOnLoad){
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this.saveConnectedRelay();
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this.hasCheckedRelayOnLoad = true;
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}
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}
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private List<GenericItemHandlerInfo> getItemHandlerInfos(){
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@ -75,7 +69,13 @@ public class TileEntityItemViewer extends TileEntityInventoryBase{
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return null;
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}
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public void saveConnectedRelay(){
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@Override
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public boolean shouldSaveHandlersAround(){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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TileEntityLaserRelayItem tileFound = null;
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if(this.worldObj != null){ //Why is that even possible..?
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for(int i = 0; i <= 5; i++){
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@ -42,8 +42,6 @@ public abstract class TileEntityLaserRelay extends TileEntityBase{
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private Set<ConnectionPair> tempConnectionStorage;
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private boolean hasCheckedHandlersAround;
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public TileEntityLaserRelay(String name, LaserType type){
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super(name);
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this.type = type;
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@ -90,14 +88,6 @@ public abstract class TileEntityLaserRelay extends TileEntityBase{
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if(this.worldObj.isRemote){
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this.renderParticles();
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}
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else if(!this.hasCheckedHandlersAround){
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this.saveAllHandlersAround();
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this.hasCheckedHandlersAround = true;
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}
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}
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public void saveAllHandlersAround(){
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}
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@SideOnly(Side.CLIENT)
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@ -74,6 +74,11 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements
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return true;
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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this.receiversAround.clear();
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@ -39,6 +39,11 @@ public class TileEntityLaserRelayFluids extends TileEntityLaserRelay implements
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super("laserRelayFluids", LaserType.FLUID);
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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this.receiversAround.clear();
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@ -43,6 +43,11 @@ public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
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return true;
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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this.handlersAround.clear();
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@ -88,55 +88,49 @@ public final class WorldUtil{
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return null;
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}
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public static void doEnergyInteraction(TileEntity tileFrom, EnumFacing sideTo, int maxTransfer){
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public static void doEnergyInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer){
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if(maxTransfer > 0){
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TileEntity tileTo = tileFrom.getWorld().getTileEntity(tileFrom.getPos().offset(sideTo));
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if(tileTo != null){
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if(tileFrom instanceof IEnergyProvider && tileTo instanceof IEnergyReceiver){
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IEnergyReceiver handlerTo = (IEnergyReceiver)tileTo;
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IEnergyProvider handlerFrom = (IEnergyProvider)tileFrom;
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if(tileFrom instanceof IEnergyProvider && tileTo instanceof IEnergyReceiver){
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IEnergyReceiver handlerTo = (IEnergyReceiver)tileTo;
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IEnergyProvider handlerFrom = (IEnergyProvider)tileFrom;
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int drain = handlerFrom.extractEnergy(sideTo, maxTransfer, true);
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if(drain > 0){
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if(handlerTo.canConnectEnergy(sideTo.getOpposite())){
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int filled = handlerTo.receiveEnergy(sideTo.getOpposite(), drain, false);
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handlerFrom.extractEnergy(sideTo, filled, false);
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}
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int drain = handlerFrom.extractEnergy(sideTo, maxTransfer, true);
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if(drain > 0){
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if(handlerTo.canConnectEnergy(sideTo.getOpposite())){
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int filled = handlerTo.receiveEnergy(sideTo.getOpposite(), drain, false);
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handlerFrom.extractEnergy(sideTo, filled, false);
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}
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}
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else if(ActuallyAdditions.teslaLoaded){
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TeslaUtil.doWrappedTeslaRFInteraction(tileFrom, tileTo, sideTo, maxTransfer);
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}
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}
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else if(ActuallyAdditions.teslaLoaded){
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TeslaUtil.doWrappedTeslaRFInteraction(tileFrom, tileTo, sideTo, maxTransfer);
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}
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}
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}
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public static void doFluidInteraction(TileEntity tileFrom, EnumFacing sideTo, int maxTransfer){
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public static void doFluidInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer){
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if(maxTransfer > 0){
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TileEntity tileTo = tileFrom.getWorld().getTileEntity(tileFrom.getPos().offset(sideTo));
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if(tileTo != null){
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//Push and pull with old fluid system
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if(tileFrom instanceof net.minecraftforge.fluids.IFluidHandler && tileTo instanceof net.minecraftforge.fluids.IFluidHandler){
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net.minecraftforge.fluids.IFluidHandler handlerTo = (net.minecraftforge.fluids.IFluidHandler)tileTo;
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net.minecraftforge.fluids.IFluidHandler handlerFrom = (net.minecraftforge.fluids.IFluidHandler)tileFrom;
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FluidStack drain = handlerFrom.drain(sideTo, maxTransfer, false);
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if(drain != null){
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if(handlerTo.canFill(sideTo.getOpposite(), drain.getFluid())){
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int filled = handlerTo.fill(sideTo.getOpposite(), drain.copy(), true);
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handlerFrom.drain(sideTo, filled, true);
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}
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//Push and pull with old fluid system
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if(tileFrom instanceof net.minecraftforge.fluids.IFluidHandler && tileTo instanceof net.minecraftforge.fluids.IFluidHandler){
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net.minecraftforge.fluids.IFluidHandler handlerTo = (net.minecraftforge.fluids.IFluidHandler)tileTo;
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net.minecraftforge.fluids.IFluidHandler handlerFrom = (net.minecraftforge.fluids.IFluidHandler)tileFrom;
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FluidStack drain = handlerFrom.drain(sideTo, maxTransfer, false);
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if(drain != null){
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if(handlerTo.canFill(sideTo.getOpposite(), drain.getFluid())){
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int filled = handlerTo.fill(sideTo.getOpposite(), drain.copy(), true);
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handlerFrom.drain(sideTo, filled, true);
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}
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}
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//Push and pull with new fluid system
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else{
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if(tileFrom.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo) && tileTo.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite())){
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IFluidHandler handlerFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
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IFluidHandler handlerTo = tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite());
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FluidStack drain = handlerFrom.drain(maxTransfer, false);
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if(drain != null){
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int filled = handlerTo.fill(drain.copy(), true);
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handlerFrom.drain(filled, true);
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}
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}
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//Push and pull with new fluid system
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else{
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if(tileFrom.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo) && tileTo.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite())){
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IFluidHandler handlerFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
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IFluidHandler handlerTo = tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite());
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FluidStack drain = handlerFrom.drain(maxTransfer, false);
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if(drain != null){
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int filled = handlerTo.fill(drain.copy(), true);
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handlerFrom.drain(filled, true);
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}
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}
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}
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