mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-26 08:48:34 +01:00
Merge remote-tracking branch 'origin/1.16' into 1.16
This commit is contained in:
commit
3980b8dc46
3 changed files with 76 additions and 78 deletions
|
@ -81,7 +81,7 @@ public class ActuallyAdditionsClient {
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}
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// TODO: [port] validate that this works
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public void sendBreakPacket(BlockPos pos) {
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public static void sendBreakPacket(BlockPos pos) {
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ClientPlayNetHandler connection = Minecraft.getInstance().getConnection();
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assert connection != null;
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assert Minecraft.getInstance().hitResult != null;
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@ -13,19 +13,15 @@ package de.ellpeck.actuallyadditions.mod.util;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.platform.GlStateManager;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.network.PacketHandler;
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import de.ellpeck.actuallyadditions.mod.network.PacketServerToClient;
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import de.ellpeck.actuallyadditions.mod.particle.ParticleBeam;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.renderer.*;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.client.renderer.IRenderTypeBuffer;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.particles.IParticleData;
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@ -34,9 +30,6 @@ import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.ForgeHooksClient;
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import net.minecraftforge.fml.network.NetworkRegistry;
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import org.lwjgl.opengl.GL11;
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public final class AssetUtil {
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@ -92,7 +85,7 @@ public final class AssetUtil {
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@OnlyIn(Dist.CLIENT)
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public static void renderItemWithoutScrewingWithColors(ItemStack stack) {
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if (StackUtil.isValid(stack)) {
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/* if (StackUtil.isValid(stack)) {
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Minecraft mc = Minecraft.getInstance();
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ItemRenderer renderer = mc.getItemRenderer();
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TextureManager manager = mc.getTextureManager();
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@ -112,12 +105,12 @@ public final class AssetUtil {
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GlStateManager._disableBlend();
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manager.bind(TextureMap.LOCATION_BLOCKS_TEXTURE);
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manager.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).restoreLastBlurMipmap();
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}
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}*/
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}
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@OnlyIn(Dist.CLIENT)
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public static void renderStackToGui(ItemStack stack, int x, int y, float scale) {
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GlStateManager._pushMatrix();
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/* GlStateManager._pushMatrix();
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GlStateManager._enableBlend();
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GlStateManager._blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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RenderHelper.enableGUIStandardItemLighting();
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@ -134,13 +127,13 @@ public final class AssetUtil {
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mc.font.setUnicodeFlag(flagBefore);
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RenderHelper.turnOff();
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GlStateManager._popMatrix();
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GlStateManager._popMatrix();*/
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}
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//Copied from Gui.class and changed
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@OnlyIn(Dist.CLIENT)
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public static void drawHorizontalGradientRect(int left, int top, int right, int bottom, int startColor, int endColor, float zLevel) {
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float f = (startColor >> 24 & 255) / 255.0F;
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/* float f = (startColor >> 24 & 255) / 255.0F;
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float f1 = (startColor >> 16 & 255) / 255.0F;
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float f2 = (startColor >> 8 & 255) / 255.0F;
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float f3 = (startColor & 255) / 255.0F;
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@ -164,7 +157,7 @@ public final class AssetUtil {
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GlStateManager._shadeModel(7424);
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GlStateManager._disableBlend();
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GlStateManager.enableAlpha();
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GlStateManager.enableTexture2D();
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GlStateManager.enableTexture2D();*/
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}
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// @OnlyIn(Dist.CLIENT)
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@ -221,7 +214,7 @@ public final class AssetUtil {
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data.putFloat("Size", size);
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data.putInt("MaxAge", maxAge);
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data.putFloat("Alpha", alpha);
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PacketHandler.THE_NETWORK.sendToAllAround(new PacketServerToClient(data, PacketHandler.LASER_HANDLER), new NetworkRegistry.TargetPoint(world.provider.getDimension(), startX, startY, startZ, 96));
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//PacketHandler.THE_NETWORK.sendToAllAround(new PacketServerToClient(data, PacketHandler.LASER_HANDLER), new NetworkRegistry.TargetPoint(world.provider.getDimension(), startX, startY, startZ, 96)); //TODO
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}
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}
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@ -261,7 +254,7 @@ public final class AssetUtil {
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GlStateManager._pushMatrix();
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GlStateManager._disableLighting();
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/* GlStateManager._disableLighting();
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GlStateManager._enableBlend();
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GlStateManager._blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE);
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int func = GL11.glGetInteger(GL11.GL_ALPHA_TEST_FUNC);
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@ -270,7 +263,7 @@ public final class AssetUtil {
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GlStateManager.translate(firstX - TileEntityRendererDispatcher.staticPlayerX, firstY - TileEntityRendererDispatcher.staticPlayerY, firstZ - TileEntityRendererDispatcher.staticPlayerZ);
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GlStateManager.rotate((float) (180 * yaw / Math.PI), 0, 1, 0);
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GlStateManager.rotate((float) (180 * pitch / Math.PI), 0, 0, 1);
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GlStateManager.rotate((float) rot, 1, 0, 0);
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GlStateManager.rotate((float) rot, 1, 0, 0);*/
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/*if(r != r2 || g != g2 || b != b2){
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render.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
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@ -318,8 +311,8 @@ public final class AssetUtil {
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tessy.draw();
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}
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else{*/
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GlStateManager.disableTexture2D();
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render.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_LMAP_COLOR);
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//GlStateManager.disableTexture2D();
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//render.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_LMAP_COLOR);
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for (double i = 0; i < 4; i++) {
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double width = beamWidth * (i / 4.0);
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render.vertex(length, width, width).uv(0, 0).uv2(MAX_LIGHT_X, MAX_LIGHT_Y).color(r, g, b, alpha).endVertex();
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@ -344,11 +337,11 @@ public final class AssetUtil {
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}
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tessy.end();
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GlStateManager.enableTexture2D();
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//GlStateManager.enableTexture2D();
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//}
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GlStateManager._alphaFunc(func, ref);
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GlStateManager._blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
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//GlStateManager._alphaFunc(func, ref);
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//GlStateManager._blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
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GlStateManager._disableBlend();
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GlStateManager._enableLighting();
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GlStateManager._popMatrix();
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@ -18,32 +18,33 @@ import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.util.FakePlayer;
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import net.minecraftforge.common.util.FakePlayerFactory;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.energy.CapabilityEnergy;
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import net.minecraftforge.energy.IEnergyStorage;
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import net.minecraftforge.event.ForgeEventFactory;
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import net.minecraftforge.event.world.BlockEvent.BreakEvent;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.items.IItemHandler;
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import java.util.ArrayList;
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import java.util.List;
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@ -75,7 +76,7 @@ public final class WorldUtil {
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ItemStack extracted = StackUtil.getEmpty();
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if (ActuallyAdditions.commonCapsLoaded) {
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Object handler = extractWrapper.getSlotlessHandler();
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/* Object handler = extractWrapper.getSlotlessHandler();
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if (handler instanceof ISlotlessItemHandler) {
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ISlotlessItemHandler slotless = (ISlotlessItemHandler) handler;
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@ -93,11 +94,11 @@ public final class WorldUtil {
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}
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//Leave the possibility to fall back to vanilla when there is a filter
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}
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}
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}*/
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}
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if (!StackUtil.isValid(extracted)) {
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IItemHandler handler = extractWrapper.getNormalHandler();
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/* IItemHandler handler = extractWrapper.getNormalHandler();
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if (handler != null) {
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for (int i = Math.max(0, slotStart); i < Math.min(slotEnd, handler.getSlots()); i++) {
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if (filter == null || !filter.needsCheck() || filter.check(handler.getStackInSlot(i))) {
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@ -108,7 +109,7 @@ public final class WorldUtil {
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}
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}
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}
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}
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}*/
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}
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return extracted;
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@ -119,30 +120,33 @@ public final class WorldUtil {
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Direction opp = sideTo == null
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? null
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: sideTo.getOpposite();
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IEnergyStorage handlerFrom = tileFrom.getCapability(CapabilityEnergy.ENERGY, sideTo);
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IEnergyStorage handlerTo = tileTo.getCapability(CapabilityEnergy.ENERGY, opp);
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if (handlerFrom != null && handlerTo != null) {
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int drain = handlerFrom.extractEnergy(maxTransfer, true);
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LazyOptional<IEnergyStorage> handlerFrom = tileFrom.getCapability(CapabilityEnergy.ENERGY, sideTo);
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LazyOptional<IEnergyStorage> handlerTo = tileTo.getCapability(CapabilityEnergy.ENERGY, opp);
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handlerFrom.ifPresent((from) -> {
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handlerTo.ifPresent((to) -> {
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int drain = from.extractEnergy(maxTransfer, true);
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if (drain > 0) {
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int filled = handlerTo.receiveEnergy(drain, false);
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handlerFrom.extractEnergy(filled, false);
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return;
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}
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int filled = to.receiveEnergy(drain, false);
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to.extractEnergy(filled, false);
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}
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});
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});
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}
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}
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public static void doFluidInteraction(TileEntity tileFrom, TileEntity tileTo, Direction sideTo, int maxTransfer) {
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if (maxTransfer > 0) {
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if (tileFrom.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo) && tileTo.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite())) {
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IFluidHandler handlerFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
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IFluidHandler handlerTo = tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite());
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FluidStack drain = handlerFrom.drain(maxTransfer, false);
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if (drain != null) {
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int filled = handlerTo.fill(drain.copy(), true);
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handlerFrom.drain(filled, true);
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}
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LazyOptional<IFluidHandler> optionalFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
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LazyOptional<IFluidHandler> optionalTo = tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite());
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optionalFrom.ifPresent((from) -> {
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optionalTo.ifPresent((to) -> {
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FluidStack drain = from.drain(maxTransfer, IFluidHandler.FluidAction.SIMULATE);
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if (!drain.isEmpty()) {
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int filled = to.fill(drain.copy(), IFluidHandler.FluidAction.EXECUTE);
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from.drain(filled, IFluidHandler.FluidAction.EXECUTE);
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}
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});
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});
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}
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}
|
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|
@ -165,11 +169,11 @@ public final class WorldUtil {
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}
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public static ItemStack useItemAtSide(Direction side, World world, BlockPos pos, ItemStack stack) {
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if (world instanceof WorldServer && StackUtil.isValid(stack) && pos != null) {
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if (world instanceof ServerWorld && StackUtil.isValid(stack) && pos != null) {
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BlockPos offsetPos = pos.relative(side);
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BlockState state = world.getBlockState(offsetPos);
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Block block = state.getBlock();
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boolean replaceable = block.canBeReplaced(world, offsetPos);
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boolean replaceable = false; //= block.canBeReplaced(world, offsetPos); //TODO
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//Redstone
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if (replaceable && stack.getItem() == Items.REDSTONE) {
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@ -178,28 +182,28 @@ public final class WorldUtil {
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}
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//Plants
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if (replaceable && stack.getItem() instanceof IPlantable) {
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/* if (replaceable && stack.getItem() instanceof IPlantable) { //TODO
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if (((IPlantable) stack.getItem()).getPlant(world, offsetPos).getBlock().canPlaceBlockAt(world, offsetPos)) {
|
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if (world.setBlock(offsetPos, ((IPlantable) stack.getItem()).getPlant(world, offsetPos), 2)) {
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return StackUtil.shrink(stack, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
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|
||||
//Everything else
|
||||
try {
|
||||
FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer) world);
|
||||
FakePlayer fake = FakePlayerFactory.getMinecraft((ServerWorld) world);
|
||||
if (fake.connection == null) {
|
||||
fake.connection = new NetHandlerSpaghettiServer(fake);
|
||||
}
|
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ItemStack heldBefore = fake.getMainHandItem();
|
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setHandItemWithoutAnnoyingSound(fake, Hand.MAIN_HAND, stack.copy());
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fake.gameMode.processRightClickBlock(fake, world, fake.getMainHandItem(), Hand.MAIN_HAND, offsetPos, side.getOpposite(), 0.5F, 0.5F, 0.5F);
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//fake.gameMode.useItemOn(fake, world, fake.getMainHandItem(), Hand.MAIN_HAND, offsetPos, side.getOpposite(), 0.5F, 0.5F, 0.5F); //TODO
|
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ItemStack result = fake.getItemInHand(Hand.MAIN_HAND);
|
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setHandItemWithoutAnnoyingSound(fake, Hand.MAIN_HAND, heldBefore);
|
||||
return result;
|
||||
} catch (Exception e) {
|
||||
ActuallyAdditions.LOGGER.error("Something that places Blocks at " + offsetPos.getX() + ", " + offsetPos.getY() + ", " + offsetPos.getZ() + " in World " + world.provider.getDimension() + " threw an Exception! Don't let that happen again!", e);
|
||||
ActuallyAdditions.LOGGER.error("Something that places Blocks at " + offsetPos.getX() + ", " + offsetPos.getY() + ", " + offsetPos.getZ() + " in World " + world.dimension() + " threw an Exception! Don't let that happen again!", e);
|
||||
}
|
||||
}
|
||||
return stack;
|
||||
|
@ -208,12 +212,10 @@ public final class WorldUtil {
|
|||
public static boolean dropItemAtSide(Direction side, World world, BlockPos pos, ItemStack stack) {
|
||||
BlockPos coords = pos.relative(side);
|
||||
if (world.hasChunkAt(coords)) {
|
||||
EntityItem item = new EntityItem(world, coords.getX() + 0.5, coords.getY() + 0.5, coords.getZ() + 0.5, stack);
|
||||
item.motionX = 0;
|
||||
item.motionY = 0;
|
||||
item.motionZ = 0;
|
||||
ItemEntity item = new ItemEntity(world, coords.getX() + 0.5, coords.getY() + 0.5, coords.getZ() + 0.5, stack);
|
||||
item.setDeltaMovement(0,0,0);
|
||||
|
||||
return world.spawnEntity(item);
|
||||
return world.addFreshEntity(item);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -236,7 +238,7 @@ public final class WorldUtil {
|
|||
}
|
||||
|
||||
public static Direction getDirectionByPistonRotation(BlockState state) {
|
||||
return state.getValue(BlockDirectional.FACING);
|
||||
return state.getValue(BlockStateProperties.FACING);
|
||||
}
|
||||
|
||||
public static ArrayList<Material> getMaterialsAround(World world, BlockPos pos) {
|
||||
|
@ -255,9 +257,9 @@ public final class WorldUtil {
|
|||
private static RayTraceResult getMovingObjectPosWithReachDistance(World world, PlayerEntity player, double distance, boolean p1, boolean p2, boolean p3) {
|
||||
float f = player.xRot;
|
||||
float f1 = player.yRot;
|
||||
double d0 = player.posX;
|
||||
double d1 = player.posY + player.getEyeHeight();
|
||||
double d2 = player.posZ;
|
||||
double d0 = player.position().x;
|
||||
double d1 = player.position().y + player.getEyeHeight();
|
||||
double d2 = player.position().z;
|
||||
Vector3d vec3 = new Vector3d(d0, d1, d2);
|
||||
float f2 = MathHelper.cos(-f1 * 0.017453292F - (float) Math.PI);
|
||||
float f3 = MathHelper.sin(-f1 * 0.017453292F - (float) Math.PI);
|
||||
|
@ -266,7 +268,9 @@ public final class WorldUtil {
|
|||
float f6 = f3 * f4;
|
||||
float f7 = f2 * f4;
|
||||
Vector3d vec31 = vec3.add(f6 * distance, f5 * distance, f7 * distance);
|
||||
return world.clipWithInteractionOverride(vec3, vec31, p1, p2, p3);
|
||||
//return world.clipWithInteractionOverride(vec3, vec31, p1, p2, p3); //TODO
|
||||
|
||||
return new BlockRayTraceResult(Vector3d.ZERO, Direction.DOWN, BlockPos.ZERO, false);
|
||||
}
|
||||
|
||||
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, PlayerEntity player) {
|
||||
|
@ -274,7 +278,8 @@ public final class WorldUtil {
|
|||
}
|
||||
|
||||
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, PlayerEntity player, boolean stopOnLiquids, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock) {
|
||||
return getMovingObjectPosWithReachDistance(world, player, player.getEntityAttribute(PlayerEntity.REACH_DISTANCE).getAttributeValue(), stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
|
||||
return new BlockRayTraceResult(Vector3d.ZERO, Direction.DOWN, BlockPos.ZERO, false); //TODO
|
||||
//return getMovingObjectPosWithReachDistance(world, player, player.getAttribute(PlayerEntity.REACH_DISTANCE).getAttributeValue(), stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
|
||||
}
|
||||
|
||||
public static void setHandItemWithoutAnnoyingSound(PlayerEntity player, Hand hand, ItemStack stack) {
|
||||
|
@ -295,7 +300,7 @@ public final class WorldUtil {
|
|||
|
||||
BreakEvent event = new BreakEvent(world, pos, state, fake);
|
||||
if (!MinecraftForge.EVENT_BUS.post(event)) {
|
||||
return ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1, false, fake);
|
||||
//return ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1, false, fake); //TODO what?!
|
||||
}
|
||||
}
|
||||
return 0F;
|
||||
|
@ -315,13 +320,13 @@ public final class WorldUtil {
|
|||
Block block = state.getBlock();
|
||||
|
||||
if (player.isCreative()) {
|
||||
if (block.removedByPlayer(state, world, pos, player, false)) {
|
||||
if (block.removedByPlayer(state, world, pos, player, false, state.getFluidState())) {
|
||||
block.destroy(world, pos, state);
|
||||
}
|
||||
|
||||
// send update to client
|
||||
if (!world.isClientSide) {
|
||||
((ServerPlayerEntity) player).connection.send(new SPacketBlockChange(world, pos));
|
||||
//((ServerPlayerEntity) player).connection.send(new SPacketBlockChange(world, pos)); //TODO dunno what this is
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -338,14 +343,14 @@ public final class WorldUtil {
|
|||
}
|
||||
|
||||
TileEntity tileEntity = world.getBlockEntity(pos);
|
||||
if (block.removedByPlayer(state, world, pos, player, true)) { // boolean is if block can be harvested, checked above
|
||||
if (block.removedByPlayer(state, world, pos, player, true, state.getFluidState())) { // boolean is if block can be harvested, checked above
|
||||
block.destroy(world, pos, state);
|
||||
block.playerDestroy(world, player, pos, state, tileEntity, stack);
|
||||
block.popExperience(world, pos, xp);
|
||||
block.popExperience(((ServerWorld) world), pos, xp);
|
||||
}
|
||||
|
||||
// always send block update to client
|
||||
((ServerPlayerEntity) player).connection.send(new SPacketBlockChange(world, pos));
|
||||
//((ServerPlayerEntity) player).connection.send(new SPacketBlockChange(world, pos)); //TODO how
|
||||
return true;
|
||||
}
|
||||
// client sided handling
|
||||
|
@ -355,7 +360,7 @@ public final class WorldUtil {
|
|||
|
||||
// following code can be found in PlayerControllerMP.onPlayerDestroyBlock
|
||||
world.levelEvent(2001, pos, Block.getId(state));
|
||||
if (block.removedByPlayer(state, world, pos, player, true)) {
|
||||
if (block.removedByPlayer(state, world, pos, player, true, state.getFluidState())) {
|
||||
block.destroy(world, pos, state);
|
||||
}
|
||||
// callback to the tool
|
||||
|
|
Loading…
Reference in a new issue