mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Added Fluid Laser Relays
This commit is contained in:
parent
e75a0ee64e
commit
39baccc762
12 changed files with 1095 additions and 4 deletions
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@ -23,7 +23,7 @@ if(hasProperty('buildnumber')){
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}
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minecraft {
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version = "1.10.2-12.18.1.2044"
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version = "1.10.2-12.18.1.2076"
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runDir = "idea"
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mappings = "snapshot_20160519"
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@ -19,6 +19,7 @@ import java.util.List;
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public class ConnectionPair{
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//TODO Remove eventually, just for making the implementation of LaserType work
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//TODO Also remove those deprecated methods in the API
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public static final List<ConnectionPair> PAIRS_FOR_FIXING = new ArrayList<ConnectionPair>();
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public final BlockPos[] positions = new BlockPos[2];
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@ -133,6 +133,8 @@ public class BlockLaserRelay extends BlockContainerBase{
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return new TileEntityLaserRelayEnergyAdvanced();
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case ENERGY_EXTREME:
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return new TileEntityLaserRelayEnergyExtreme();
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case FLUIDS:
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return new TileEntityLaserRelayFluids();
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default:
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return new TileEntityLaserRelayEnergy();
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}
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@ -142,6 +144,7 @@ public class BlockLaserRelay extends BlockContainerBase{
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ENERGY_BASIC,
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ENERGY_ADVANCED,
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ENERGY_EXTREME,
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FLUIDS,
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ITEM,
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ITEM_WHITELIST
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}
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@ -98,6 +98,7 @@ public final class InitBlocks{
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public static Block blockLaserRelay;
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public static Block blockLaserRelayAdvanced;
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public static Block blockLaserRelayExtreme;
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public static Block blockLaserRelayFluids;
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public static Block blockLaserRelayItem;
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public static Block blockLaserRelayItemWhitelist;
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public static Block blockItemViewer;
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@ -147,6 +148,7 @@ public final class InitBlocks{
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blockLaserRelay = new BlockLaserRelay("blockLaserRelay", Type.ENERGY_BASIC);
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blockLaserRelayAdvanced = new BlockLaserRelay("blockLaserRelayAdvanced", Type.ENERGY_ADVANCED);
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blockLaserRelayExtreme = new BlockLaserRelay("blockLaserRelayExtreme", Type.ENERGY_EXTREME);
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blockLaserRelayFluids = new BlockLaserRelay("blockLaserRelayFluids", Type.FLUIDS);
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blockLaserRelayItem = new BlockLaserRelay("blockLaserRelayItem", Type.ITEM);
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blockLaserRelayItemWhitelist = new BlockLaserRelay("blockLaserRelayItemWhitelist", Type.ITEM_WHITELIST);
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blockRangedCollector = new BlockRangedCollector("blockRangedCollector");
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@ -69,6 +69,7 @@ public class CreativeTab extends CreativeTabs{
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this.add(InitBlocks.blockLaserRelay);
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this.add(InitBlocks.blockLaserRelayAdvanced);
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this.add(InitBlocks.blockLaserRelayExtreme);
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this.add(InitBlocks.blockLaserRelayFluids);
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this.add(InitBlocks.blockLaserRelayItem);
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this.add(InitBlocks.blockLaserRelayItemWhitelist);
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this.add(InitBlocks.blockItemViewer);
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@ -35,7 +35,8 @@ public abstract class TileEntityLaserRelay extends TileEntityBase{
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public static final int MAX_DISTANCE = 15;
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private static final float[] COLOR = new float[]{1F, 0F, 0F};
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private static final float[] COLOR_ITEM = new float[]{139F/255F, 94F/255F, 1F};
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private static final float[] COLOR_ITEM = new float[]{43F/255F, 158F/255F, 39/255F};
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private static final float[] COLOR_FLUIDS = new float[]{139F/255F, 94F/255F, 1F};
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public final LaserType type;
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@ -113,7 +114,7 @@ public abstract class TileEntityLaserRelay extends TileEntityBase{
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if(network != null){
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for(ConnectionPair aPair : network.connections){
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if(!aPair.suppressConnectionRender && aPair.contains(this.pos) && this.pos.equals(aPair.positions[0])){
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AssetUtil.renderParticlesFromAToB(aPair.positions[0].getX(), aPair.positions[0].getY(), aPair.positions[0].getZ(), aPair.positions[1].getX(), aPair.positions[1].getY(), aPair.positions[1].getZ(), ConfigBoolValues.LESS_PARTICLES.isEnabled() ? 1 : Util.RANDOM.nextInt(3)+1, 0.8F, this.type == LaserType.ITEM ? COLOR_ITEM : COLOR, 1F);
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AssetUtil.renderParticlesFromAToB(aPair.positions[0].getX(), aPair.positions[0].getY(), aPair.positions[0].getZ(), aPair.positions[1].getX(), aPair.positions[1].getY(), aPair.positions[1].getZ(), ConfigBoolValues.LESS_PARTICLES.isEnabled() ? 1 : Util.RANDOM.nextInt(3)+1, 0.8F, this.type == LaserType.ITEM ? COLOR_ITEM : (this.type == LaserType.FLUID ? COLOR_FLUIDS : COLOR), 1F);
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}
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}
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}
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@ -58,7 +58,7 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements
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return this.getEnergyCap();
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}
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public int transmitEnergy(EnumFacing from, int maxTransmit, boolean simulate){
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private int transmitEnergy(EnumFacing from, int maxTransmit, boolean simulate){
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int transmitted = 0;
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if(maxTransmit > 0){
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.pos, this.worldObj);
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@ -0,0 +1,183 @@
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/*
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* This file ("TileEntityLaserRelayFluids.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import cofh.api.energy.IEnergyReceiver;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.laser.ConnectionPair;
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import de.ellpeck.actuallyadditions.api.laser.LaserType;
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import de.ellpeck.actuallyadditions.api.laser.Network;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.util.compat.TeslaUtil;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidTankInfo;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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public class TileEntityLaserRelayFluids extends TileEntityLaserRelay implements ISharingFluidHandler{
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public final ConcurrentHashMap<EnumFacing, TileEntity> receiversAround = new ConcurrentHashMap<EnumFacing, TileEntity>();
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public TileEntityLaserRelayFluids(){
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super("laserRelayFluids", LaserType.FLUID);
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}
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@Override
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public void saveAllHandlersAround(){
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this.receiversAround.clear();
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for(EnumFacing side : EnumFacing.values()){
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BlockPos pos = this.getPos().offset(side);
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TileEntity tile = this.worldObj.getTileEntity(pos);
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if(tile != null && !(tile instanceof TileEntityLaserRelay)){
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if(tile instanceof net.minecraftforge.fluids.IFluidHandler || tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side.getOpposite())){
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this.receiversAround.put(side, tile);
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}
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}
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}
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}
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@Override
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public int getFluidAmountToSplitShare(){
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return 0;
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}
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@Override
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public boolean doesShareFluid(){
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return false;
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}
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@Override
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public EnumFacing[] getFluidShareSides(){
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return new EnumFacing[0];
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}
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@Override
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public int fill(EnumFacing from, FluidStack resource, boolean doFill){
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return this.transmitEnergy(from, resource, doFill);
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}
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private int transmitEnergy(EnumFacing from, FluidStack stack, boolean doFill){
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int transmitted = 0;
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if(stack != null){
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.pos, this.worldObj);
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if(network != null){
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transmitted = this.transferEnergyToReceiverInNeed(from, network, stack, doFill);
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}
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}
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return transmitted;
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}
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private int transferEnergyToReceiverInNeed(EnumFacing from, Network network, FluidStack stack, boolean doFill){
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int transmitted = 0;
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//Keeps track of all the Laser Relays and Energy Acceptors that have been checked already to make nothing run multiple times
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List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
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List<TileEntityLaserRelayFluids> relaysThatWork = new ArrayList<TileEntityLaserRelayFluids>();
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int totalReceiverAmount = 0;
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for(ConnectionPair pair : network.connections){
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for(BlockPos relay : pair.positions){
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if(relay != null && !alreadyChecked.contains(relay)){
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alreadyChecked.add(relay);
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TileEntity relayTile = this.worldObj.getTileEntity(relay);
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if(relayTile instanceof TileEntityLaserRelayFluids){
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TileEntityLaserRelayFluids theRelay = (TileEntityLaserRelayFluids)relayTile;
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int amount = theRelay.receiversAround.size();
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if(amount > 0){
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relaysThatWork.add(theRelay);
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totalReceiverAmount += amount;
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}
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}
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}
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}
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}
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if(totalReceiverAmount > 0 && !relaysThatWork.isEmpty()){
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int amountPer = stack.amount/totalReceiverAmount;
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if(amountPer <= 0){
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amountPer = stack.amount;
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}
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for(TileEntityLaserRelayFluids theRelay : relaysThatWork){
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for(Map.Entry<EnumFacing, TileEntity> receiver : theRelay.receiversAround.entrySet()){
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if(receiver != null){
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EnumFacing side = receiver.getKey();
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EnumFacing opp = side.getOpposite();
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TileEntity tile = receiver.getValue();
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if(!alreadyChecked.contains(tile.getPos())){
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alreadyChecked.add(tile.getPos());
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if(theRelay != this || side != from){
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if(tile instanceof net.minecraftforge.fluids.IFluidHandler){
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net.minecraftforge.fluids.IFluidHandler iHandler = (net.minecraftforge.fluids.IFluidHandler)tile;
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if(iHandler.canFill(opp, stack.getFluid())){
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FluidStack copy = stack.copy();
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copy.amount = amountPer;
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transmitted += iHandler.fill(opp, copy, doFill);
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}
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}
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else if(tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp)){
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IFluidHandler cap = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp);
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if(cap != null){
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FluidStack copy = stack.copy();
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copy.amount = amountPer;
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transmitted += cap.fill(copy, doFill);
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}
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}
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//If everything that could be transmitted was transmitted
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if(transmitted >= stack.amount){
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return transmitted;
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}
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}
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}
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}
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}
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}
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}
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return transmitted;
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}
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@Override
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public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain){
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return null;
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}
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@Override
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public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain){
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return null;
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}
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@Override
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public boolean canFill(EnumFacing from, Fluid fluid){
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return true;
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}
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@Override
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public boolean canDrain(EnumFacing from, Fluid fluid){
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return false;
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}
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@Override
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public FluidTankInfo[] getTankInfo(EnumFacing from){
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return new FluidTankInfo[0];
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}
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}
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@ -0,0 +1,19 @@
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{
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"forge_marker": 1,
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"defaults": {
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"model": "actuallyadditions:blockLaserRelayFluids",
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"transform": "forge:default-block"
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},
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"variants": {
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"normal": [{}],
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"inventory": [{}],
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"meta": {
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"0": { "x": 180 },
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"1": {},
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"2": { "x": 90 },
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"3": { "x": 270 },
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"4": { "x": 90, "y": 270 },
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"5": { "x": 270, "y": 270 }
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}
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}
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}
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@ -188,6 +188,7 @@ tile.actuallyadditions.blockRangedCollector.name=Ranged Collector
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tile.actuallyadditions.blockLaserRelay.name=Energy Laser Relay
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tile.actuallyadditions.blockLaserRelayAdvanced.name=Advanced Energy Laser Relay
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tile.actuallyadditions.blockLaserRelayExtreme.name=Extreme Energy Laser Relay
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tile.actuallyadditions.blockLaserRelayFluids.name=Fluid Laser Relay
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tile.actuallyadditions.blockMiscIronCasing.name=Iron Casing
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tile.actuallyadditions.blockBlackLotus.name=Black Lotus
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tile.actuallyadditions.blockTestifiBucksWhiteFence.name=Ethetic Quartz Wall
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@ -0,0 +1,880 @@
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{
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"__createdBy": "canitzp",
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"ambientocclusion": false,
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"textures": {
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"particle": "actuallyadditions:blocks/models/modelLaserRelayFluids",
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"laserRelay": "actuallyadditions:blocks/models/modelLaserRelayFluids"
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},
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"elements": [
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{
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"from": [4,0,4],
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"to": [12,1,12],
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"faces": {
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"up": {
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"uv": [0,0,8,8],
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"texture": "#laserRelay"
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},
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"down": {
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"uv": [0,0,8,8],
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"texture": "#laserRelay"
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},
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"west": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"east": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"north": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"south": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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}
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}
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},
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{
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"from": [4,1,3],
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"to": [12,4,4],
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"faces": {
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"up": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"down": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"west": {
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"uv": [0,0,1,3],
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"texture": "#laserRelay"
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},
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"east": {
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"uv": [0,0,1,3],
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"texture": "#laserRelay"
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},
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"north": {
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"uv": [0,0,8,3],
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"texture": "#laserRelay"
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},
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"south": {
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"uv": [0,0,8,3],
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"texture": "#laserRelay"
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}
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}
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},
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{
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"from": [4,1,12],
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"to": [12,4,13],
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"faces": {
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"up": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"down": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"west": {
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"uv": [0,0,1,3],
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"texture": "#laserRelay"
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},
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"east": {
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"uv": [0,0,1,3],
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"texture": "#laserRelay"
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},
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"north": {
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"uv": [0,0,8,3],
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"texture": "#laserRelay"
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},
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"south": {
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"uv": [0,0,8,3],
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"texture": "#laserRelay"
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}
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}
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},
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{
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"from": [4,11,12],
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"to": [12,14,13],
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"faces": {
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"up": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"down": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"west": {
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"uv": [0,0,1,3],
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"texture": "#laserRelay"
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},
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"east": {
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"uv": [0,0,1,3],
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"texture": "#laserRelay"
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},
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"north": {
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"uv": [0,0,8,3],
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"texture": "#laserRelay"
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},
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"south": {
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"uv": [0,0,8,3],
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"texture": "#laserRelay"
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}
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}
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},
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{
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"from": [4,11,3],
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"to": [12,14,4],
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"faces": {
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"up": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"down": {
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"uv": [0,0,8,1],
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"texture": "#laserRelay"
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},
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"west": {
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"uv": [0,0,1,3],
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"texture": "#laserRelay"
|
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|
Binary file not shown.
After Width: | Height: | Size: 266 B |
Loading…
Reference in a new issue